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Standards Mapping

for New York 9-12

33

Standards in this Framework

21

Standards Mapped

63%

Mapped to Course

Standard Lessons
9-12.CT.1
Create a simple digital model that makes predictions of outcomes.
  1. 7.9 Simulation
  2. 15.2 Visualizing and Interpreting Data
  3. 15.3 Data Collection & Limitations
9-12.CT.10
Collaboratively design and develop a program or computational artifact for a specific audience and create documentation outlining implementation features to inform collaborators and users.
  1. 2.1 Practice PT: Pair-Programming Paint!
9-12.CT.2
Collect and evaluate data from multiple sources for use in a computational artifact.
  1. 15.3 Data Collection & Limitations
  2. 16.1 Present a Data-Driven Insight
9-12.CT.3
Refine and visualize complex data sets showing how to tell different stories with the same data set.
  1. 15.1 Getting Started with Data
  2. 15.2 Visualizing and Interpreting Data
9-12.CT.4
Implement a program using a combination of student-defined and third-party functions to organize the computation.
  1. 1.10 Super Karel
  2. 1.19 Ultra Karel
  3. 5.7 JavaScript vs Karel
9-12.CT.5
Modify a function or procedure in a program to perform its computation in a different way over the same inputs, while preserving the result of the overall program.
  1. 1.10 Super Karel
9-12.CT.6
Demonstrate how at least two classic algorithms work and analyze the trade-offs related to two or more algorithms for completing the same task.
  1. 7.5 Iterating Over an Array
9-12.CT.7
Design or remix a program that utilizes a data structure to maintain changes to related pieces of data.
  1. 7.7 Removing an Element From an Array
  2. 11.1 Practice PT: Create an Image Filter!
9-12.CT.8
Develop a program that effectively uses control structures in order to create a computer program for practical intent, personal expression, or to address a societal issue.
  1. 6.1 Project: Tell a Story
  2. 42.1 Practice PT: The Shopping List
9-12.CT.9
Systematically test and refine programs using a range of test cases, based on anticipating common errors and user behavior.
  1. 43.1 Practice PT: Testing 1, 2, 3 ...
9-12.CY.1
Determine the types of personal and organizational information and digital resources that an individual may have access to that needs to be protected.
9-12.CY.2
Describe physical, digital, and behavioral safeguards that can be employed to protect the confidentiality, integrity, and accessibility of information.
9-12.CY.3
Explain specific trade-offs when selecting and implementing security recommendations.
9-12.CY.4
Evaluate applications of cryptographic methods.
  1. 10.4 Asymmetric Encryption
  2. 41.1 Cryptography
9-12.CY.5
Recommend multiple actions to take prior and in response to various types of digital security breaches.
9-12.DL.1
Type proficiently on a keyboard.
9-12.DL.2
Communicate and work collaboratively with others using digital tools to support individual learning and contribute to the learning of others.
  1. 2.1 Practice PT: Pair-Programming Paint!
9-12.DL.4
Independently select advanced digital tools and resources to create, revise, and publish complex digital artifacts or collection of artifacts.
  1. 11.1 Practice PT: Create an Image Filter!
  2. 31.1 Practice PT: Steganography
9-12.DL.5
Transfer knowledge of technology in order to use new and emerging technologies on multiple platforms.
9-12.DL.6
Actively manage digital presence and footprint to reflect an understanding of the permanence and potential consequences of actions in online spaces.
9-12.DL.7
Design and implement strategies that support safety and security of digital information, personal identity, property, and physical and mental health when operating in the digital world.
9-12.IC.1
Evaluate the impact of computing technologies on equity, access, and influence in a global society.
  1. 12.9 The Impact of the Internet
  2. 12.10 Creative Credit & Copyright
9-12.IC.2
Debate laws and regulations that impact the development and use of computing technologies and digital information.
  1. 12.10 Creative Credit & Copyright
9-12.IC.3
Debate issues of ethics related to real world computing technologies.
  1. 12.10 Creative Credit & Copyright
  2. 17.1 The Impacts of Computing
9-12.IC.4
Assess personal and societal tradeoffs related to computing technologies and data privacy.
  1. 17.1 The Impacts of Computing
9-12.IC.5
Describe ways that complex computer systems can be designed for inclusivity and to mitigate unintended consequences.
  1. 12.9 The Impact of the Internet
9-12.IC.6
Create accessible computational artifacts that meet standard compliance requirements or otherwise meet the needs of users with disabilities.
9-12.IC.7
Investigate the use of computer science in multiple fields.
9-12.NSD.1
Design a solution to a problem that utilizes embedded systems to automatically gather input from the environment.
9-12.NSD.2
Explain the levels of interaction existing between the application software, system software, and hardware of a computing system.
  1. 3.1 What is Code
9-12.NSD.3
Develop and communicate multi-step troubleshooting strategies others can use to identify and fix problems with computing devices and their components.
  1. 1.8 Commenting Your Code
  2. 1.16 Debugging Strategies
9-12.NSD.4
Describe the components and design characteristics that allow data and information to be moved, stored and referenced over the Internet.
  1. 12.2 Internet Hardware
  2. 12.3 Internet Addresses
  3. 12.4 Viewing Websites
  4. 12.5 DNS
  5. 12.6 Routing
  6. 12.7 Packets and Protocols
9-12.NSD.5
Describe how emerging technologies are impacting networks and how they are used.