Hour of Code: Programming with Karel the Dog
- Level Middle School, High School
- Contact Hours 1
- Timeframe Hour of Code
Giving commands to a computer, which is what programming is all about, is just like giving commands to a dog. Learn how to code with Karel the Dog—a fun, accessible, and visual introduction to text or block-based programming that teaches fundamental concepts like commands and functions to beginners.
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MODULES - 1
Giving commands to a computer, which is what programming is all about, is just like giving commands to a dog. Learn how to code with Karel the Dog—a fun, accessible, and visual introduction to text or block-based programming that teaches fundamental concepts like commands and functions to beginners.
Create and organize Assignments in any CodeHS course that you're teaching. You can even add custom assignments to pre-existing CodeHS courses.
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One hour. It is an Hour of Code activity, designed to be run in a single session with no setup or follow-up.
Giving commands to a computer is like giving commands to a dog. Students learn to code with Karel the Dog, a visual introduction to text or block-based programming that teaches commands and functions.
No experience is needed; it is written for complete beginners. It covers commands and functions with Karel the Dog. The activity can be shared with students to complete by just sharing the activity link, no account set up needed. To save student work, have students make a CodeHS account, login, and then the teacher assigns the activity to an existing CodeHS section.
Nothing in the course restricts it to a particular week. It is a one-hour activity that works whenever you want an introduction.
Yes. Intro to Programming with Karel the Dog (Ace) is a 30-hour quarter course that includes programming with Karel material.