5.10 Ethical and Social Implications of Computing Systems
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1. Primitive Types
2. Using Objects
3. Boolean Expressions and if Statements
4. Iteration
5. Writing Classes
5.1 Anatomy of a Class
5.2 Constructors
5.3 Documentation with Comments
5.4 Accessor Methods
5.5 Mutator Methods
5.6 Writing Methods
5.7 Static Variables and Methods
5.8 Scope and Access
5.9 this Keyword
5.10 Ethical and Social Implications of Computing Systems
System Reliability
Impacts of Computing
Legal and Ethical Considerations
Check Your Understanding
6. Arrays
7. ArrayLists
8. 2D Arrays
9. Inheritance
10. Recursion
Chapter 5