Unity Certified User VR Developer: 3.1
CodeHS Lessons
Given a scenario, determine how to optimize a texture
| Standard |
| 5.1 Scene Building with Prefabs |
| 7.2 Create a 3D World for VR |
| Standard |
| 8.1 Model Creation |
| Standard |
| 5.1 Scene Building with Prefabs |
| 7.2 Create a 3D World for VR |