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Michigan 3B: 3B-AP-16

CodeHS Lessons

Demonstrate code reuse by creating programming solutions using libraries and APIs.

Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
9.1 Functions Challenges
10.1 Timers
10.2 Stopping Timers
10.3 Collisions
10.4 Mouse Click Events
10.5 More Mouse Events
10.6 Key Events
12.1 Breakout
27.1 Game Design: Helicopter
21.4 Iterating Through an Object
21.1 Intro to Objects
20.3 Iterating Through an Array
20.2 Adding & Removing from an Array
20.1 Intro to Arrays
19.4 Crazy Ball Game
19.3 Animation Practice
16.3 Extra Karel Practice
16.4 Extra Karel Puzzles
17.1 Functions and Parameters Practice
26.1 Tic Tac Toe
22.4 Grid Example: Get a Row
22.3 Looping Over a Grid
22.2 Intro to Grids
22.1 Intro to Sets
24.1 Visualizing Music
25.2 Connect Four
25.1 Conway's Game of Life
19.2 Fun Graphics Challenges
19.1 Snake Game
18.1 Prime Numbers
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2.8 Super Karel
2.16 Ultra Karel
Standard
1.5 User Input
2.10 Using the Math Class
Standard
1.10 Super Karel
1.19 Ultra Karel
2.1 Practice PT: Pair-Programming Paint!
4.9 Random Numbers
5.7 JavaScript vs Karel
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1.9 Super Karel
1.17 Ultra Karel
2.1 Practice PT: Pair-Programming Paint!
4.9 Random Numbers
5.8 Python vs Karel
Standard
9.16 Functions and Return Values 1
9.22 Array Length and Looping Through Arrays
9.11 Random Numbers
9.11 Random Numbers
9.12 While Loops
9.12 While Loops
9.13 Loop and a Half
9.13 Loop and a Half
9.14 Functions and Parameters 1
9.14 Functions and Parameters 1
9.16 Functions and Return Values 1
9.22 Array Length and Looping Through Arrays
9.18 Local Variables and Scope
9.18 Local Variables and Scope
9.9 For Loops in JavaScript
9.9 For Loops in JavaScript
9.15 Functions and Parameters 2
9.15 Functions and Parameters 2
9.10 For Loop Practice
9.10 For Loop Practice
9.17 Functions and Return Values 2
9.17 Functions and Return Values 2
9.4 Basic Math in JavaScript
9.1 Hello World
9.2 Variables
9.2 Variables
9.19 Intro to Lists/Arrays
9.19 Intro to Lists/Arrays
9.20 Indexing Into an Array
9.20 Indexing Into an Array
9.3 User Input
9.3 User Input
9.4 Basic Math in JavaScript
9.1 Hello World
9.21 Adding/Removing From an Array
9.21 Adding/Removing From an Array
9.5 Booleans
9.5 Booleans
9.6 Logical Operators
9.6 Logical Operators
9.7 Comparison Operators
9.7 Comparison Operators
9.8 If Statements
9.8 If Statements
Standard
1.10 Super Karel
1.19 Ultra Karel
2.1 Practice PT: Pair-Programming Paint!
4.10 Random Numbers
5.7 JavaScript vs Karel
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
1.16 Challenge Problems
2.1 Hello World
2.2 Variables
2.3 User Input
2.4 Basic Math
2.6 Random Numbers
5.1 Booleans
5.2 If/Else Statements
5.3 Logical Operators
5.4 Comparison Operators
5.6 While Loops
5.7 The Break Statement
5.9 For Loops
8.1 Functions Challenges
9.1 Timers
9.2 Stopping Timers
9.3 Collisions
9.4 Mouse Click Events
9.5 More Mouse Events
9.6 Key Events
11.1 Breakout
12.1 Snake Game
13.1 Intro to Arrays
13.2 Adding & Removing from an Array
13.3 Iterating Through an Array
14.1 Intro to Objects
14.4 Iterating Through an Object
15.1 Tic Tac Toe
16.1 Game Design: Helicopter
22.4 Grid Example: Get a Row
22.3 Looping Over a Grid
24.1 Functions and Parameters Practice
23.4 Extra Karel Puzzles
23.3 Extra Karel Practice
22.2 Intro to Grids
22.1 Intro to Sets
26.2 Animation Practice
26.3 Crazy Ball Game
29.1 Visualizing Music
20.1 Connect Four
27.1 Conway's Game of Life
26.1 Fun Graphics Challenges
25.1 Prime Numbers
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
9.1 Functions Challenges
10.1 Timers
10.2 Stopping Timers
10.3 Collisions
10.4 Mouse Click Events
10.5 More Mouse Events
10.6 Key Events
12.1 Breakout
13.1 Intro to Arrays
13.2 Adding & Removing from an Array
13.3 Iterating Through an Array
14.1 Intro to Objects
14.4 Iterating Through an Object
15.1 Tic Tac Toe
16.1 Game Design: Helicopter
20.3 Looping Over a Grid
20.4 Grid Example: Get a Row
20.2 Intro to Grids
22.1 Functions and Parameters Practice
21.4 Extra Karel Puzzles
21.3 Extra Karel Practice
20.1 Intro to Sets
26.1 Visualizing Music
24.3 Animation Practice
24.4 Crazy Ball Game
27.2 Connect Four
27.1 Conway's Game of Life
24.2 Fun Graphics Challenges
24.1 Snake Game
23.1 Prime Numbers
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
9.1 Functions Challenges
18.1 Visualizing Music
23.1 Conway's Game of Life
23.2 Connect Four
24.1 Tic Tac Toe
25.1 Game Design: Helicopter
20.1 Intro to Arrays
20.2 Adding & Removing from an Array
20.3 Iterating Through an Array
21.1 Intro to Objects
21.4 Iterating Through an Object
22.1 Intro to Sets
22.2 Intro to Grids
22.3 Looping Over a Grid
22.4 Grid Example: Get a Row
17.4 Crazy Ball Game
17.3 Animation Practice
17.2 Fun Graphics Challenges
17.1 Snake Game
16.1 Prime Numbers
15.1 Functions and Parameters Practice
14.4 Extra Karel Puzzles
14.3 Extra Karel Practice
13.1 Breakout
11.6 Key Events
11.5 More Mouse Events
11.4 Mouse Click Events
11.3 Collisions
11.2 Stopping Timers
11.1 Timers
Standard
4.3 Booleans
4.4 If/Else Statements
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
2.1 Functions in Karel
2.3 The Main Function
2.4 Top Down Design and Decomposition in Karel
3.1 Commenting Your Code
3.2 Super Karel
3.3 For Loops
4.1 If Statements and Conditionals
4.2 If/Else Statements
5.1 While Loops
6.1 How to Indent Your Code
6.2 Control Structures Example
6.3 More Karel Examples and Testing
7.1 Challenge Problems
10.1 Extra Karel Practice
10.2 Extra Karel Puzzles
12.6 Random Numbers
12.1 Hello World
12.2 Variables
12.3 User Input
12.4 Basic Math
Standard
2.1 Introduction to Programming With Karel
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.4 Functions in Karel
2.5 The Start Function
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.7 Commenting Your Code
2.8 Super Karel
2.8 Super Karel
2.9 For Loops
2.9 For Loops
2.10 If Statements
2.10 If Statements
2.11 If/Else Statements
2.11 If/Else Statements
2.12 While Loops in Karel
2.12 While Loops in Karel
2.13 Control Structures Example
2.13 Control Structures Example
2.14 More Karel Examples and Testing
2.14 More Karel Examples and Testing
2.15 How to Indent Your Code
2.15 How to Indent Your Code
5.1 Extra Karel Puzzles
5.1 Extra Karel Puzzles
4.1 Extra Karel Practice
4.1 Extra Karel Practice
Standard
2.1 Introduction to Programming With Karel
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.4 Functions in Karel
2.5 The Start Function
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.7 Commenting Your Code
2.8 Super Karel
2.8 Super Karel
2.9 For Loops
2.9 For Loops
2.10 If Statements
2.10 If Statements
2.11 If/Else Statements
2.11 If/Else Statements
2.12 While Loops in Karel
2.12 While Loops in Karel
2.13 Control Structures Example
2.13 Control Structures Example
2.14 More Karel Examples and Testing
2.14 More Karel Examples and Testing
2.15 How to Indent Your Code
2.15 How to Indent Your Code
3.1 Hello World
3.1 Hello World
3.2 Variables
3.2 Variables
3.3 User Input
3.3 User Input
3.4 Basic Math in JavaScript
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
3.5 Using Graphics in JavaScript
4.1 Extra Karel Practice
4.1 Extra Karel Practice
5.1 Extra Karel Puzzles
5.1 Extra Karel Puzzles
Standard
1.1 Introduction to Programming With Karel
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.4 Functions in Karel
1.5 The Start Function
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.7 Commenting Your Code
1.8 Super Karel
1.8 Super Karel
1.9 For Loops
1.9 For Loops
1.10 If Statements
1.10 If Statements
1.11 If/Else Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.12 While Loops in Karel
1.13 Control Structures Example
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
1.15 How to Indent Your Code
11.1 Extra Karel Practice
11.1 Extra Karel Practice
12.1 Extra Karel Puzzles
12.1 Extra Karel Puzzles
Standard
1.1 Introduction to Programming With Karel
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.4 Functions in Karel
1.5 The Start Function
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.7 Commenting Your Code
1.8 Super Karel
1.8 Super Karel
1.9 For Loops
1.9 For Loops
1.10 If Statements
1.10 If Statements
1.11 If/Else Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.12 While Loops in Karel
1.13 Control Structures Example
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
1.15 How to Indent Your Code
Standard
1.1 Introduction to Programming With Karel
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.4 Functions in Karel
1.5 The Start Function
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.7 Commenting Your Code
1.8 Super Karel
1.8 Super Karel
1.9 For Loops
1.9 For Loops
1.10 If Statements
1.10 If Statements
1.11 If/Else Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.12 While Loops in Karel
1.13 Control Structures Example
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
1.15 How to Indent Your Code
2.1 Challenge Problems
2.1 Challenge Problems
3.1 Hello World
3.1 Hello World
3.2 Variables
3.2 Variables
3.3 User Input
3.3 User Input
3.4 Basic Math in JavaScript
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
3.5 Using Graphics in JavaScript
6.1 Booleans
6.1 Booleans
6.2 Logical Operators
6.2 Logical Operators
6.3 Comparison Operators
6.3 Comparison Operators
6.4 If Statements
6.4 If Statements
6.5 For Loops in JavaScript
6.5 For Loops in JavaScript
6.6 General For Loops
6.6 General For Loops
6.7 For Loop Practice
6.7 For Loop Practice
6.8 Random Numbers
6.8 Random Numbers
6.9 While Loops
6.9 While Loops
6.10 Loop and a Half
6.10 Loop and a Half
8.1 Functions and Parameters 1
8.1 Functions and Parameters 1
8.2 Functions and Parameters 2
8.2 Functions and Parameters 2
8.3 Functions and Parameters 3
8.3 Functions and Parameters 3
8.4 Functions and Return Values 1
8.4 Functions and Return Values 1
8.5 Functions and Return Values 2
8.5 Functions and Return Values 2
8.6 Local Variables and Scope
8.6 Local Variables and Scope
9.1 Functions Challenges
9.1 Functions Challenges
10.1 Loops
11.1 Timers
11.1 Timers
11.2 Random Circles
11.2 Random Circles
11.3 Random Ghosts
11.3 Random Ghosts
11.4 Bouncing Ball
11.4 Bouncing Ball
11.5 Mouse Events: Mouse Clicked
11.5 Mouse Events: Mouse Clicked
11.6 Mouse Events: Mouse Moved
11.6 Mouse Events: Mouse Moved
11.7 Drawing Lines
11.7 Drawing Lines
11.8 Key Events
11.8 Key Events
11.9 Crazy Ball Game
11.9 Crazy Ball Game
13.1 Breakout
13.1 Breakout
18.1 Extra Karel Practice
18.1 Extra Karel Practice
19.1 Extra Karel Puzzles
19.1 Extra Karel Puzzles
20.1 Functions and Parameters Practice
20.1 Functions and Parameters Practice
21.1 Tic Tac Toe
21.1 Tic Tac Toe
22.1 Game Design: Helicopter
22.1 Game Design: Helicopter
Standard
2.1 Introduction to Programming With Karel
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.4 Functions in Karel
2.5 The Start Function
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.7 Commenting Your Code
2.8 Abstraction
2.8 Abstraction
2.9 Super Karel
2.9 Super Karel
2.10 For Loops
2.10 For Loops
2.11 If Statements
2.11 If Statements
2.12 If/Else Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.13 While Loops in Karel
2.14 Control Structures Example
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
2.16 How to Indent Your Code
3.2 Challenge Problems
3.2 Challenge Problems
5.1 Hello World
5.1 Hello World
5.2 Variables
5.2 Variables
5.3 User Input
5.3 User Input
5.4 Basic Math in JavaScript
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.1 Booleans
7.2 Logical Operators
7.2 Logical Operators
7.3 Comparison Operators
7.3 Comparison Operators
7.4 If Statements
7.4 If Statements
7.5 For Loops in JavaScript
7.5 For Loops in JavaScript
7.6 General For Loops
7.6 General For Loops
7.7 For Loop Practice
7.7 For Loop Practice
7.9 While Loops
7.9 While Loops
7.10 Loop and a Half
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.5 Functions and Return Values 2
9.6 Timers
9.6 Timers
9.7 Random Circles
9.7 Random Circles
9.8 Random Ghosts
9.8 Random Ghosts
9.9 Bouncing Ball
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.2 Drawing Lines
15.3 Key Events
15.3 Key Events
15.4 Crazy Ball Game
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.2 Basics of Objects
17.3 Iterating Over an Object
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.5 Intro to Sets
17.6 Intro to Grids
17.6 Intro to Grids
17.7 Looping Over a Grid
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
17.9 Data Structures Challenges
12.1 Extra Karel Practice
12.1 Extra Karel Practice
13.1 Extra Karel Puzzles
13.1 Extra Karel Puzzles
14.1 Functions and Parameters Practice
14.1 Functions and Parameters Practice
Standard
11.13 Control Structures Example
11.9 For Loops
11.10 If Statements
11.10 If Statements
11.11 If/Else Statements
11.11 If/Else Statements
11.12 While Loops in Karel
11.12 While Loops in Karel
11.13 Control Structures Example
11.9 For Loops
11.14 More Karel Examples and Testing
11.14 More Karel Examples and Testing
11.15 How to Indent Your Code
11.15 How to Indent Your Code
12.1 Extra Karel Puzzles
12.1 Extra Karel Puzzles
14.5 Functions
11.1 Introduction to Programming With Karel
11.8 Super Karel
11.8 Super Karel
11.7 Commenting Your Code
11.7 Commenting Your Code
11.6 Top Down Design and Decomposition in Karel
11.6 Top Down Design and Decomposition in Karel
11.5 The Start Function
11.5 The Start Function
11.4 Functions in Karel
11.4 Functions in Karel
11.3 Karel Can't Turn Right
11.3 Karel Can't Turn Right
11.2 More Basic Karel
11.2 More Basic Karel
11.1 Introduction to Programming With Karel
Standard
1.1 Introduction to Programming With Karel
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.2 More Basic Karel
1.3 Java Programs and the Run Method
1.3 Java Programs and the Run Method
1.4 Karel Can't Turn Right
1.4 Karel Can't Turn Right
1.5 Methods in Karel
1.5 Methods in Karel
1.6 Top Down Design and Decomposition in Karel
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.7 Commenting Your Code
1.8 Super Karel
1.8 Super Karel
1.9 For Loops
1.9 For Loops
1.10 While Loops in Karel
1.10 While Loops in Karel
1.11 If Statements
1.11 If Statements
1.12 If/Else Statements
1.12 If/Else Statements
1.13 Control Structures Example
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
1.15 How to Indent Your Code
1.16 Karel Challenges
1.16 Karel Challenges
Standard
1.1 Introduction to Programming With Karel
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.4 Functions in Karel
1.5 The Start Function
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.7 Commenting Your Code
1.8 Super Karel
1.8 Super Karel
1.9 For Loops
1.9 For Loops
1.10 If Statements
1.10 If Statements
1.11 If/Else Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.12 While Loops in Karel
1.13 Control Structures Example
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
1.15 How to Indent Your Code
2.1 Challenge Problems
2.1 Challenge Problems
3.1 Hello World
3.1 Hello World
3.2 Variables
3.2 Variables
3.3 User Input
3.3 User Input
3.4 Basic Math in JavaScript
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
3.5 Using Graphics in JavaScript
5.1 Booleans
5.1 Booleans
5.2 Logical Operators
5.2 Logical Operators
5.3 Comparison Operators
5.3 Comparison Operators
5.4 If Statements
5.4 If Statements
5.5 For Loops in JavaScript
5.5 For Loops in JavaScript
5.6 General For Loops
5.6 General For Loops
5.7 For Loop Practice
5.7 For Loop Practice
5.8 Random Numbers
5.8 Random Numbers
5.9 While Loops
5.9 While Loops
5.10 Loop and a Half
5.10 Loop and a Half
7.1 Functions and Parameters 1
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
7.5 Functions and Return Values 2
7.6 Local Variables and Scope
7.6 Local Variables and Scope
8.1 Functions Challenges
8.1 Functions Challenges
9.1 Timers
9.1 Timers
9.2 Random Circles
9.2 Random Circles
9.3 Random Ghosts
9.3 Random Ghosts
9.4 Bouncing Ball
9.4 Bouncing Ball
9.5 Mouse Events: Mouse Clicked
9.5 Mouse Events: Mouse Clicked
9.6 Mouse Events: Mouse Moved
9.6 Mouse Events: Mouse Moved
9.7 Drawing Lines
9.7 Drawing Lines
9.8 Key Events
9.8 Key Events
9.9 Crazy Ball Game
9.9 Crazy Ball Game
11.1 Breakout
11.1 Breakout
25.1 Intro to Lists/Arrays
25.2 Indexing Into an Array
25.3 Adding/Removing From an Array
25.4 Array Length and Looping Through Arrays
25.5 Iterating Over an Array
25.6 Finding an Element in a List
25.7 Removing an Element From an Array
25.8 Intro to Objects/Maps
25.9 Basics of Objects
25.10 Iterating Over an Object
25.11 When Do I Use an Object?
25.12 Intro to Sets
25.13 Intro to Grids
25.14 Looping Over a Grid
25.15 Grid Example: Get a Row
25.16 Data Structures Challenges
27.1 Game Design: Helicopter
15.1 Extra Karel Practice
16.1 Extra Karel Puzzles
26.1 Tic Tac Toe
24.1 Visualizing Music
21.1 Evolution Simulation
20.1 Conway's Game of Life
20.2 Connect Four
19.1 Fun Snake
19.2 Fun Graphics Challenges
18.1 Prime Numbers
17.1 Functions and Parameters Practice
25.1 Intro to Lists/Arrays
25.2 Indexing Into an Array
25.3 Adding/Removing From an Array
25.4 Array Length and Looping Through Arrays
25.5 Iterating Over an Array
25.6 Finding an Element in a List
25.7 Removing an Element From an Array
25.8 Intro to Objects/Maps
25.9 Basics of Objects
25.10 Iterating Over an Object
25.11 When Do I Use an Object?
25.12 Intro to Sets
25.13 Intro to Grids
25.14 Looping Over a Grid
25.15 Grid Example: Get a Row
25.16 Data Structures Challenges
27.1 Game Design: Helicopter
15.1 Extra Karel Practice
16.1 Extra Karel Puzzles
26.1 Tic Tac Toe
24.1 Visualizing Music
21.1 Evolution Simulation
20.1 Conway's Game of Life
20.2 Connect Four
19.1 Fun Snake
19.2 Fun Graphics Challenges
18.1 Prime Numbers
17.1 Functions and Parameters Practice
Standard
1.1 Introduction to Programming With Karel
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.4 Functions in Karel
1.5 The Start Function
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.7 Commenting Your Code
1.8 Super Karel
1.8 Super Karel
1.9 For Loops
1.9 For Loops
1.10 If Statements
1.10 If Statements
1.11 If/Else Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.12 While Loops in Karel
1.13 Control Structures Example
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
1.15 How to Indent Your Code
2.1 Challenge Problems
2.1 Challenge Problems
3.1 Hello World
3.1 Hello World
3.2 Variables
3.2 Variables
3.3 User Input
3.3 User Input
3.4 Basic Math in JavaScript
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
3.5 Using Graphics in JavaScript
5.1 Booleans
5.1 Booleans
5.2 Logical Operators
5.2 Logical Operators
5.3 Comparison Operators
5.3 Comparison Operators
5.4 If Statements
5.4 If Statements
5.5 For Loops in JavaScript
5.5 For Loops in JavaScript
5.6 General For Loops
5.6 General For Loops
5.7 For Loop Practice
5.7 For Loop Practice
5.8 Random Numbers
5.8 Random Numbers
5.9 While Loops
5.9 While Loops
5.10 Loop and a Half
5.10 Loop and a Half
7.1 Functions and Parameters 1
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
7.5 Functions and Return Values 2
7.6 Local Variables and Scope
7.6 Local Variables and Scope
8.1 Functions Challenges
8.1 Functions Challenges
9.1 Timers
9.1 Timers
9.2 Random Circles
9.2 Random Circles
9.3 Random Ghosts
9.3 Random Ghosts
9.4 Bouncing Ball
9.4 Bouncing Ball
9.5 Mouse Events: Mouse Clicked
9.5 Mouse Events: Mouse Clicked
9.6 Mouse Events: Mouse Moved
9.6 Mouse Events: Mouse Moved
9.7 Drawing Lines
9.7 Drawing Lines
9.8 Key Events
9.8 Key Events
9.9 Crazy Ball Game
9.9 Crazy Ball Game
11.1 Breakout
11.1 Breakout
12.1 Intro to Lists/Arrays
12.1 Intro to Lists/Arrays
12.2 Indexing Into an Array
12.2 Indexing Into an Array
12.3 Adding/Removing From an Array
12.3 Adding/Removing From an Array
12.4 Array Length and Looping Through Arrays
12.4 Array Length and Looping Through Arrays
12.5 Iterating Over an Array
12.5 Iterating Over an Array
12.6 Finding an Element in a List
12.6 Finding an Element in a List
12.7 Removing an Element From an Array
12.7 Removing an Element From an Array
12.8 Intro to Objects/Maps
12.8 Intro to Objects/Maps
12.9 Basics of Objects
12.9 Basics of Objects
12.10 Iterating Over an Object
12.10 Iterating Over an Object
12.11 When Do I Use an Object?
12.11 When Do I Use an Object?
12.12 Intro to Sets
12.12 Intro to Sets
12.13 Intro to Grids
12.13 Intro to Grids
12.14 Looping Over a Grid
12.14 Looping Over a Grid
12.15 Grid Example: Get a Row
12.15 Grid Example: Get a Row
12.16 Data Structures Challenges
12.16 Data Structures Challenges
13.1 Tic Tac Toe
13.1 Tic Tac Toe
14.1 Game Design: Helicopter
14.1 Game Design: Helicopter
18.1 Extra Karel Practice
19.1 Extra Karel Puzzles
28.1 Visualizing Music
24.1 Evolution Simulation
23.1 Conway's Game of Life
23.2 Connect Four
22.1 Fun Snake
22.2 Fun Graphics Challenges
21.1 Prime Numbers
20.1 Functions and Parameters Practice
18.1 Extra Karel Practice
19.1 Extra Karel Puzzles
28.1 Visualizing Music
24.1 Evolution Simulation
23.1 Conway's Game of Life
23.2 Connect Four
22.1 Fun Snake
22.2 Fun Graphics Challenges
21.1 Prime Numbers
20.1 Functions and Parameters Practice
Standard
1.1 Introduction to Programming With Karel
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.4 Functions in Karel
1.5 The Start Function
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.7 Commenting Your Code
1.8 Super Karel
1.8 Super Karel
1.9 For Loops
1.9 For Loops
1.10 If Statements
1.10 If Statements
1.11 If/Else Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.12 While Loops in Karel
1.13 Control Structures Example
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
1.15 How to Indent Your Code
2.1 Challenge Problems
2.1 Challenge Problems
3.1 Hello World
3.1 Hello World
3.2 Variables
3.2 Variables
3.3 User Input
3.3 User Input
3.4 Basic Math in JavaScript
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
3.5 Using Graphics in JavaScript
5.1 Booleans
5.1 Booleans
5.2 Logical Operators
5.2 Logical Operators
5.3 Comparison Operators
5.3 Comparison Operators
5.4 If Statements
5.4 If Statements
5.5 For Loops in JavaScript
5.5 For Loops in JavaScript
5.6 General For Loops
5.6 General For Loops
5.7 For Loop Practice
5.7 For Loop Practice
5.8 Random Numbers
5.8 Random Numbers
5.9 While Loops
5.9 While Loops
5.10 Loop and a Half
5.10 Loop and a Half
7.1 Functions and Parameters 1
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
7.5 Functions and Return Values 2
7.6 Local Variables and Scope
7.6 Local Variables and Scope
9.1 Functions Challenges
9.1 Functions Challenges
9.1 Functions Challenges
9.1 Functions Challenges
21.1 Intro to Lists/Arrays
21.1 Intro to Lists/Arrays
21.2 Indexing Into an Array
21.2 Indexing Into an Array
21.3 Adding/Removing From an Array
21.3 Adding/Removing From an Array
21.4 Array Length and Looping Through Arrays
21.4 Array Length and Looping Through Arrays
21.5 Iterating Over an Array
21.5 Iterating Over an Array
21.6 Finding an Element in a List
21.6 Finding an Element in a List
21.7 Removing an Element From an Array
21.7 Removing an Element From an Array
21.8 Intro to Objects/Maps
21.8 Intro to Objects/Maps
21.9 Basics of Objects
21.9 Basics of Objects
21.10 Iterating Over an Object
21.10 Iterating Over an Object
21.11 When Do I Use an Object?
21.11 When Do I Use an Object?
21.12 Intro to Sets
21.12 Intro to Sets
21.13 Intro to Grids
21.13 Intro to Grids
21.14 Looping Over a Grid
21.14 Looping Over a Grid
21.15 Grid Example: Get a Row
21.15 Grid Example: Get a Row
21.16 Data Structures Challenges
21.16 Data Structures Challenges
23.1 Game Design: Helicopter
23.1 Game Design: Helicopter
12.1 Functions and Parameters Practice
12.1 Functions and Parameters Practice
10.1 Extra Karel Practice
10.1 Extra Karel Practice
11.1 Extra Karel Puzzles
11.1 Extra Karel Puzzles
13.1 Prime Numbers
13.1 Prime Numbers
14.1 Fun Snake
14.1 Fun Snake
14.2 Fun Graphics Challenges
14.2 Fun Graphics Challenges
15.1 Conway's Game of Life
15.1 Conway's Game of Life
15.2 Connect Four
15.2 Connect Four
16.1 Evolution Simulation
16.1 Evolution Simulation
22.1 Tic Tac Toe
22.1 Tic Tac Toe
20.1 Visualizing Music
20.1 Visualizing Music
Standard
10.9 Super Karel
10.17 Ultra Karel
Standard
23.9 Super Karel
23.17 Ultra Karel
Standard
6.1 Hello World
6.2 Variables
6.3 User Input
6.4 Basic Math in JavaScript
6.5 Booleans
6.6 Logical Operators
6.7 Comparison Operators
6.8 If Statements
6.9 For Loops in JavaScript
6.10 Functions and Parameters 1
6.11 Functions and Parameters 2
6.12 Functions and Return Values 1
6.13 Intro to Lists/Arrays
6.14 Indexing Into an Array
6.15 Adding/Removing From an Array
6.16 Array Length and Looping Through Arrays
Standard
2.5 User Input
3.10 Using the Math Class
Standard
2.1 Introduction to Programming With Karel
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.4 Functions in Karel
2.5 The Start Function
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.7 Commenting Your Code
2.8 Abstraction
2.8 Abstraction
2.9 Super Karel
2.9 Super Karel
2.10 For Loops
2.10 For Loops
2.11 If Statements
2.11 If Statements
2.12 If/Else Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.13 While Loops in Karel
2.14 Control Structures Example
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
2.16 How to Indent Your Code
3.2 Challenge Problems
3.2 Challenge Problems
5.1 Hello World
5.1 Hello World
5.2 Variables
5.2 Variables
5.3 User Input
5.3 User Input
5.4 Basic Math in JavaScript
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.1 Booleans
7.2 Logical Operators
7.2 Logical Operators
7.3 Comparison Operators
7.3 Comparison Operators
7.4 If Statements
7.4 If Statements
7.5 For Loops in JavaScript
7.5 For Loops in JavaScript
7.6 General For Loops
7.6 General For Loops
7.7 For Loop Practice
7.7 For Loop Practice
7.8 Random Numbers
7.8 Random Numbers
7.9 While Loops
7.9 While Loops
7.10 Loop and a Half
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.5 Functions and Return Values 2
9.6 Timers
9.6 Timers
9.7 Random Circles
9.7 Random Circles
9.8 Random Ghosts
9.8 Random Ghosts
9.9 Bouncing Ball
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
9.14 Iterating Over an Array
12.1 Extra Karel Practice
12.1 Extra Karel Practice
13.1 Extra Karel Puzzles
13.1 Extra Karel Puzzles
14.1 Functions and Parameters Practice
14.1 Functions and Parameters Practice
15.1 Mouse Events: Mouse Moved
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.2 Drawing Lines
15.3 Key Events
15.3 Key Events
15.4 Crazy Ball Game
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.2 Basics of Objects
17.3 Iterating Over an Object
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.5 Intro to Sets
17.6 Intro to Grids
17.6 Intro to Grids
17.7 Looping Over a Grid
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
17.9 Data Structures Challenges
Standard
1.10 Simulation
1.10 Simulation
2.1 Introduction to Programming With Karel
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.4 Functions in Karel
2.5 The Start Function
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.7 Commenting Your Code
2.8 Abstraction
2.8 Abstraction
2.9 Super Karel
2.9 Super Karel
2.10 For Loops
2.10 For Loops
2.11 If Statements
2.11 If Statements
2.12 If/Else Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.13 While Loops in Karel
2.14 Control Structures Example
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
2.16 How to Indent Your Code
3.2 Challenge Problems
3.2 Challenge Problems
6.2 Hello World
6.2 Hello World
6.3 Variables
6.3 Variables
6.4 User Input
6.4 User Input
6.5 Basic Math in JavaScript
6.5 Basic Math in JavaScript
6.6 Using Graphics in JavaScript
6.6 Using Graphics in JavaScript
8.1 Booleans
8.1 Booleans
8.2 Logical Operators
8.2 Logical Operators
8.3 Comparison Operators
8.3 Comparison Operators
8.4 If Statements
8.4 If Statements
8.5 For Loops in JavaScript
8.5 For Loops in JavaScript
8.6 General For Loops
8.6 General For Loops
8.7 For Loop Practice
8.7 For Loop Practice
8.8 Random Numbers
8.8 Random Numbers
8.9 While Loops
8.9 While Loops
8.10 Loop and a Half
8.10 Loop and a Half
10.1 Functions and Parameters 1
10.1 Functions and Parameters 1
10.2 Functions and Parameters 2
10.2 Functions and Parameters 2
10.3 Functions and Parameters 3
10.3 Functions and Parameters 3
10.4 Functions and Return Values 1
10.4 Functions and Return Values 1
10.5 Functions and Return Values 2
10.5 Functions and Return Values 2
10.6 Local Variables and Scope
10.6 Local Variables and Scope
10.7 Timers
10.7 Timers
10.8 Random Circles
10.8 Random Circles
10.9 Random Ghosts
10.9 Random Ghosts
10.10 Bouncing Ball
10.10 Bouncing Ball
10.11 Mouse Events: Mouse Clicked
10.11 Mouse Events: Mouse Clicked
10.12 Intro to Lists/Arrays
10.12 Intro to Lists/Arrays
10.13 Adding/Removing From an Array
10.13 Adding/Removing From an Array
10.14 Array Length and Looping Through Arrays
10.14 Array Length and Looping Through Arrays
10.15 Iterating Over an Array
10.15 Iterating Over an Array
15.1 Extra Karel Practice
15.1 Extra Karel Practice
16.1 Extra Karel Puzzles
16.1 Extra Karel Puzzles
17.1 Functions and Parameters Practice
17.1 Functions and Parameters Practice
18.1 Mouse Events: Mouse Moved
18.1 Mouse Events: Mouse Moved
18.2 Drawing Lines
18.2 Drawing Lines
18.3 Key Events
18.3 Key Events
18.4 Crazy Ball Game
18.4 Crazy Ball Game
13.1 Indexing Into an Array
13.1 Indexing Into an Array
13.2 Finding an Element in a List
13.2 Finding an Element in a List
13.3 Removing an Element From an Array
13.3 Removing an Element From an Array
14.1 Intro to Objects/Maps
14.1 Intro to Objects/Maps
14.2 Basics of Objects
14.2 Basics of Objects
14.3 Iterating Over an Object
14.3 Iterating Over an Object
14.4 When Do I Use an Object?
14.4 When Do I Use an Object?
14.5 Intro to Sets
14.5 Intro to Sets
14.6 Intro to Grids
14.6 Intro to Grids
14.7 Looping Over a Grid
14.7 Looping Over a Grid
14.8 Grid Example: Get a Row
14.8 Grid Example: Get a Row
14.9 Data Structures Challenges
14.9 Data Structures Challenges
Standard
1.10 Simulation
1.10 Simulation
Standard
3.1 Introduction to Programming With Karel
3.1 Introduction to Programming With Karel
3.2 More Basic Karel
3.2 More Basic Karel
3.3 Karel Can't Turn Right
3.3 Karel Can't Turn Right
3.4 Functions in Karel
3.4 Functions in Karel
3.5 The Start Function
3.5 The Start Function
3.6 Top Down Design and Decomposition in Karel
3.6 Top Down Design and Decomposition in Karel
3.7 Commenting Your Code
3.7 Commenting Your Code
3.8 Abstraction
3.8 Abstraction
3.9 Super Karel
3.9 Super Karel
3.10 For Loops
3.10 For Loops
3.11 If Statements
3.11 If Statements
3.12 If/Else Statements
3.12 If/Else Statements
3.13 While Loops in Karel
3.13 While Loops in Karel
3.14 Control Structures Example
3.14 Control Structures Example
3.15 More Karel Examples and Testing
3.15 More Karel Examples and Testing
3.16 How to Indent Your Code
3.16 How to Indent Your Code
4.2 Challenge Problems
4.2 Challenge Problems
6.1 Hello World
6.1 Hello World
6.2 Variables
6.2 Variables
6.3 User Input
6.3 User Input
6.4 Basic Math in JavaScript
6.4 Basic Math in JavaScript
6.5 Using Graphics in JavaScript
6.5 Using Graphics in JavaScript
8.1 Booleans
8.1 Booleans
8.2 Logical Operators
8.2 Logical Operators
8.3 Comparison Operators
8.3 Comparison Operators
8.4 If Statements
8.4 If Statements
8.5 For Loops in JavaScript
8.5 For Loops in JavaScript
8.6 General For Loops
8.6 General For Loops
8.7 For Loop Practice
8.7 For Loop Practice
8.8 Random Numbers
8.8 Random Numbers
8.9 While Loops
8.9 While Loops
8.10 Loop and a Half
8.10 Loop and a Half
10.1 Functions and Parameters 1
10.1 Functions and Parameters 1
10.2 Functions and Parameters 2
10.2 Functions and Parameters 2
10.3 Functions and Parameters 3
10.3 Functions and Parameters 3
10.4 Functions and Return Values 1
10.4 Functions and Return Values 1
10.5 Functions and Return Values 2
10.5 Functions and Return Values 2
10.6 Timers
10.6 Timers
10.7 Random Circles
10.7 Random Circles
10.8 Random Ghosts
10.8 Random Ghosts
10.9 Bouncing Ball
10.9 Bouncing Ball
10.10 Mouse Events: Mouse Clicked
10.10 Mouse Events: Mouse Clicked
10.11 Intro to Lists/Arrays
10.11 Intro to Lists/Arrays
10.12 Adding/Removing From an Array
10.12 Adding/Removing From an Array
10.13 Array Length and Looping Through Arrays
10.13 Array Length and Looping Through Arrays
10.14 Iterating Over an Array
10.14 Iterating Over an Array
13.1 Extra Karel Practice
13.1 Extra Karel Practice
14.1 Extra Karel Puzzles
14.1 Extra Karel Puzzles
15.1 Functions and Parameters Practice
15.1 Functions and Parameters Practice
16.1 Mouse Events: Mouse Moved
16.1 Mouse Events: Mouse Moved
16.2 Drawing Lines
16.2 Drawing Lines
16.3 Key Events
16.3 Key Events
16.4 Crazy Ball Game
16.4 Crazy Ball Game
17.1 Indexing Into an Array
17.1 Indexing Into an Array
17.2 Finding an Element in a List
17.2 Finding an Element in a List
17.3 Removing an Element From an Array
17.3 Removing an Element From an Array
18.1 Intro to Objects/Maps
18.1 Intro to Objects/Maps
18.2 Basics of Objects
18.2 Basics of Objects
18.3 Iterating Over an Object
18.3 Iterating Over an Object
18.4 When Do I Use an Object?
18.4 When Do I Use an Object?
18.5 Intro to Sets
18.5 Intro to Sets
18.6 Intro to Grids
18.6 Intro to Grids
18.7 Looping Over a Grid
18.7 Looping Over a Grid
18.8 Grid Example: Get a Row
18.8 Grid Example: Get a Row
18.9 Data Structures Challenges
18.9 Data Structures Challenges
Standard
2.1 Introduction to Programming With Karel
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.4 Functions in Karel
2.5 The Start Function
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.7 Commenting Your Code
2.8 Abstraction
2.8 Abstraction
2.9 Super Karel
2.9 Super Karel
2.10 For Loops
2.10 For Loops
2.11 If Statements
2.11 If Statements
2.12 If/Else Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.13 While Loops in Karel
2.14 Control Structures Example
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
2.16 How to Indent Your Code
3.2 Challenge Problems
3.2 Challenge Problems
5.1 Hello World
5.1 Hello World
5.2 Variables
5.2 Variables
5.3 User Input
5.3 User Input
5.4 Basic Math in JavaScript
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.1 Booleans
7.2 Logical Operators
7.2 Logical Operators
7.3 Comparison Operators
7.3 Comparison Operators
7.4 If Statements
7.4 If Statements
7.5 For Loops in JavaScript
7.5 For Loops in JavaScript
7.6 General For Loops
7.6 General For Loops
7.7 For Loop Practice
7.7 For Loop Practice
7.9 While Loops
7.9 While Loops
7.10 Loop and a Half
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.5 Functions and Return Values 2
9.6 Timers
9.6 Timers
9.7 Random Circles
9.7 Random Circles
9.8 Random Ghosts
9.8 Random Ghosts
9.9 Bouncing Ball
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.2 Drawing Lines
15.3 Key Events
15.3 Key Events
15.4 Crazy Ball Game
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.2 Basics of Objects
17.3 Iterating Over an Object
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.5 Intro to Sets
17.6 Intro to Grids
17.6 Intro to Grids
17.7 Looping Over a Grid
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
17.9 Data Structures Challenges
12.1 Extra Karel Practice
12.1 Extra Karel Practice
13.1 Extra Karel Puzzles
13.1 Extra Karel Puzzles
14.1 Functions and Parameters Practice
14.1 Functions and Parameters Practice
Standard
11.13 Control Structures Example
11.9 For Loops
11.10 If Statements
11.10 If Statements
11.11 If/Else Statements
11.11 If/Else Statements
11.12 While Loops in Karel
11.12 While Loops in Karel
11.13 Control Structures Example
11.9 For Loops
11.14 More Karel Examples and Testing
11.14 More Karel Examples and Testing
11.15 How to Indent Your Code
11.15 How to Indent Your Code
12.1 Extra Karel Puzzles
12.1 Extra Karel Puzzles
14.5 Functions
11.1 Introduction to Programming With Karel
11.8 Super Karel
11.8 Super Karel
11.7 Commenting Your Code
11.7 Commenting Your Code
11.6 Top Down Design and Decomposition in Karel
11.6 Top Down Design and Decomposition in Karel
11.5 The Start Function
11.5 The Start Function
11.4 Functions in Karel
11.4 Functions in Karel
11.3 Karel Can't Turn Right
11.3 Karel Can't Turn Right
11.2 More Basic Karel
11.2 More Basic Karel
11.1 Introduction to Programming With Karel
Standard
1.10 Simulation
1.10 Simulation
2.1 Introduction to Programming With Karel
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.4 Functions in Karel
2.5 The Start Function
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.7 Commenting Your Code
2.8 Abstraction
2.8 Abstraction
2.9 Super Karel
2.9 Super Karel
2.10 For Loops
2.10 For Loops
2.11 If Statements
2.11 If Statements
2.12 If/Else Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.13 While Loops in Karel
2.14 Control Structures Example
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
2.16 How to Indent Your Code
3.2 Challenge Problems
3.2 Challenge Problems
6.1 Hello World
6.1 Hello World
6.2 Variables
6.2 Variables
6.3 User Input
6.3 User Input
6.4 Basic Math in JavaScript
6.4 Basic Math in JavaScript
6.5 Using Graphics in JavaScript
6.5 Using Graphics in JavaScript
9.1 Booleans
9.1 Booleans
9.2 Logical Operators
9.2 Logical Operators
9.3 Comparison Operators
9.3 Comparison Operators
9.4 If Statements
9.4 If Statements
9.5 For Loops in JavaScript
9.5 For Loops in JavaScript
9.6 General For Loops
9.6 General For Loops
9.7 For Loop Practice
9.7 For Loop Practice
9.8 Random Numbers
9.8 Random Numbers
9.9 While Loops
9.9 While Loops
9.10 Loop and a Half
9.10 Loop and a Half
11.1 Functions and Parameters 1
11.1 Functions and Parameters 1
11.2 Functions and Parameters 2
11.2 Functions and Parameters 2
11.3 Functions and Parameters 3
11.3 Functions and Parameters 3
11.4 Functions and Return Values 1
11.4 Functions and Return Values 1
11.5 Functions and Return Values 2
11.5 Functions and Return Values 2
11.6 Timers
11.6 Timers
11.7 Random Circles
11.7 Random Circles
11.8 Random Ghosts
11.8 Random Ghosts
11.9 Bouncing Ball
11.9 Bouncing Ball
11.10 Mouse Events: Mouse Clicked
11.10 Mouse Events: Mouse Clicked
11.11 Intro to Lists/Arrays
11.11 Intro to Lists/Arrays
11.12 Adding/Removing From an Array
11.12 Adding/Removing From an Array
11.13 Array Length and Looping Through Arrays
11.13 Array Length and Looping Through Arrays
11.14 Iterating Over an Array
11.14 Iterating Over an Array
14.1 Extra Karel Practice
14.1 Extra Karel Practice
15.1 Extra Karel Puzzles
15.1 Extra Karel Puzzles
16.1 Functions and Parameters Practice
16.1 Functions and Parameters Practice
17.1 Mouse Events: Mouse Moved
17.1 Mouse Events: Mouse Moved
17.2 Drawing Lines
17.2 Drawing Lines
17.3 Key Events
17.3 Key Events
17.4 Crazy Ball Game
17.4 Crazy Ball Game
18.1 Indexing Into an Array
18.1 Indexing Into an Array
18.2 Finding an Element in a List
18.2 Finding an Element in a List
18.3 Removing an Element From an Array
18.3 Removing an Element From an Array
19.1 Intro to Objects/Maps
19.1 Intro to Objects/Maps
19.2 Basics of Objects
19.2 Basics of Objects
19.3 Iterating Over an Object
19.3 Iterating Over an Object
19.4 When Do I Use an Object?
19.4 When Do I Use an Object?
19.5 Intro to Sets
19.5 Intro to Sets
19.6 Intro to Grids
19.6 Intro to Grids
19.7 Looping Over a Grid
19.7 Looping Over a Grid
19.8 Grid Example: Get a Row
19.8 Grid Example: Get a Row
19.9 Data Structures Challenges
19.9 Data Structures Challenges
Standard
4.1 Practice PT: Pair-Programming Paint!
4.1 Practice PT: Pair-Programming Paint!
Standard
2.1 Introduction to Programming With Karel
2.2 More About Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Main Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements and Conditionals
2.12 If/Else Statements
2.13 While Loops
2.15 How to Indent Your Code
2.16 Control Structures Example
2.17 More Karel Examples and Testing
3.2 Challenge Problems
10.2 Hello World
10.3 Variables
10.4 User Input
10.5 Basic Math
10.6 Random Numbers
14.7 The Break Statement
14.6 While Loops
14.9 For Loops
14.2 If/Else Statements
14.4 Comparison Operators
14.3 Logical Operators
14.1 Booleans
13.2 Extra Karel Puzzles
13.1 Extra Karel Practice
Standard
1.9 Super Karel
1.18 Ultra Karel
2.1 Practice PT: Pair-Programming Paint!
4.9 Random Numbers
5.7 JavaScript vs Karel
Standard
2.1 Introduction to Programming With Karel
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.4 Functions in Karel
2.5 The Start Function
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.7 Commenting Your Code
2.8 Abstraction
2.8 Abstraction
2.9 Super Karel
2.9 Super Karel
2.10 For Loops
2.10 For Loops
2.11 If Statements
2.11 If Statements
2.12 If/Else Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.13 While Loops in Karel
2.14 Control Structures Example
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
2.16 How to Indent Your Code
3.2 Challenge Problems
3.2 Challenge Problems
5.1 Hello World
5.1 Hello World
5.2 Variables
5.2 Variables
5.3 User Input
5.3 User Input
5.4 Basic Math in JavaScript
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
5.5 Using Graphics in JavaScript
14.1 Booleans
14.1 Booleans
14.2 Logical Operators
14.2 Logical Operators
14.3 Comparison Operators
14.3 Comparison Operators
14.4 If Statements
14.4 If Statements
14.8 Random Numbers
14.8 Random Numbers
14.9 While Loops
14.9 While Loops
14.10 Loop and a Half
14.10 Loop and a Half
14.5 For Loops in JavaScript
14.5 For Loops in JavaScript
14.6 General For Loops
14.6 General For Loops
14.7 For Loop Practice
14.7 For Loop Practice
17.11 Intro to Lists/Arrays
17.11 Intro to Lists/Arrays
17.6 Timers
17.6 Timers
17.12 Adding/Removing From an Array
17.12 Adding/Removing From an Array
17.8 Random Ghosts
17.8 Random Ghosts
17.9 Bouncing Ball
17.9 Bouncing Ball
17.13 Array Length and Looping Through Arrays
17.13 Array Length and Looping Through Arrays
17.10 Mouse Events: Mouse Clicked
17.10 Mouse Events: Mouse Clicked
17.14 Iterating Over an Array
17.14 Iterating Over an Array
17.1 Functions and Parameters 1
17.1 Functions and Parameters 1
17.4 Functions and Return Values 1
17.4 Functions and Return Values 1
17.7 Random Circles
17.7 Random Circles
17.2 Functions and Parameters 2
17.2 Functions and Parameters 2
17.3 Functions and Parameters 3
17.3 Functions and Parameters 3
17.5 Functions and Return Values 2
17.5 Functions and Return Values 2
12.1 Extra Karel Practice
12.1 Extra Karel Practice
13.1 Extra Karel Puzzles
13.1 Extra Karel Puzzles
18.1 Functions and Parameters Practice
18.1 Functions and Parameters Practice
16.1 Mouse Events: Mouse Moved
16.1 Mouse Events: Mouse Moved
16.2 Drawing Lines
16.2 Drawing Lines
16.3 Key Events
16.3 Key Events
16.4 Crazy Ball Game
16.4 Crazy Ball Game
19.1 Indexing Into an Array
19.1 Indexing Into an Array
19.2 Finding an Element in a List
19.2 Finding an Element in a List
19.3 Removing an Element From an Array
19.3 Removing an Element From an Array
20.1 Intro to Objects/Maps
20.1 Intro to Objects/Maps
20.2 Basics of Objects
20.2 Basics of Objects
20.3 Iterating Over an Object
20.3 Iterating Over an Object
20.4 When Do I Use an Object?
20.4 When Do I Use an Object?
20.5 Intro to Sets
20.5 Intro to Sets
20.6 Intro to Grids
20.6 Intro to Grids
20.7 Looping Over a Grid
20.7 Looping Over a Grid
20.8 Grid Example: Get a Row
20.8 Grid Example: Get a Row
20.9 Data Structures Challenges
20.9 Data Structures Challenges
Standard
2.1 Introduction to Programming With Karel
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.4 Functions in Karel
2.5 The Start Function
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.7 Commenting Your Code
2.8 Abstraction
2.8 Abstraction
2.9 Super Karel
2.9 Super Karel
2.10 For Loops
2.10 For Loops
2.11 If Statements
2.11 If Statements
2.12 If/Else Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.13 While Loops in Karel
2.14 Control Structures Example
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
2.16 How to Indent Your Code
3.2 Challenge Problems
3.2 Challenge Problems
10.2 Hello World
10.2 Hello World
10.3 Variables
10.3 Variables
10.4 User Input
10.4 User Input
10.5 Basic Math in JavaScript
10.5 Basic Math in JavaScript
10.6 Using Graphics in JavaScript
10.6 Using Graphics in JavaScript
15.2 Logical Operators
13.1 Extra Karel Practice
13.1 Extra Karel Practice
14.1 Extra Karel Puzzles
14.1 Extra Karel Puzzles
15.1 Booleans
15.1 Booleans
15.9 While Loops
15.7 For Loop Practice
15.7 For Loop Practice
15.6 General For Loops
15.5 For Loops in JavaScript
15.5 For Loops in JavaScript
15.10 Loop and a Half
15.10 Loop and a Half
15.9 While Loops
15.6 General For Loops
15.8 Random Numbers
15.8 Random Numbers
15.4 If Statements
15.4 If Statements
15.3 Comparison Operators
15.3 Comparison Operators
15.2 Logical Operators
Standard
2.1 Introduction to Programming With Karel
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.4 Functions in Karel
2.5 The Start Function
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.7 Commenting Your Code
2.8 Abstraction
2.8 Abstraction
2.9 Super Karel
2.9 Super Karel
2.10 For Loops
2.10 For Loops
2.11 If Statements
2.11 If Statements
2.12 If/Else Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.13 While Loops in Karel
2.14 Control Structures Example
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
2.16 How to Indent Your Code
3.2 Challenge Problems
3.2 Challenge Problems
5.1 Hello World
5.1 Hello World
5.2 Variables
5.2 Variables
5.3 User Input
5.3 User Input
5.4 Basic Math in JavaScript
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.1 Booleans
7.2 Logical Operators
7.2 Logical Operators
7.3 Comparison Operators
7.3 Comparison Operators
7.4 If Statements
7.4 If Statements
7.5 For Loops in JavaScript
7.5 For Loops in JavaScript
7.6 General For Loops
7.6 General For Loops
7.7 For Loop Practice
7.7 For Loop Practice
7.9 While Loops
7.9 While Loops
7.10 Loop and a Half
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.5 Functions and Return Values 2
9.6 Timers
9.6 Timers
9.7 Random Circles
9.7 Random Circles
9.8 Random Ghosts
9.8 Random Ghosts
9.9 Bouncing Ball
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.2 Drawing Lines
15.3 Key Events
15.3 Key Events
15.4 Crazy Ball Game
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.2 Basics of Objects
17.3 Iterating Over an Object
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.5 Intro to Sets
17.6 Intro to Grids
17.6 Intro to Grids
17.7 Looping Over a Grid
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
17.9 Data Structures Challenges
12.1 Extra Karel Practice
12.1 Extra Karel Practice
13.1 Extra Karel Puzzles
13.1 Extra Karel Puzzles
14.1 Functions and Parameters Practice
14.1 Functions and Parameters Practice
Standard
6.13 Control Structures Example
6.9 For Loops
6.10 If Statements
6.10 If Statements
6.11 If/Else Statements
6.11 If/Else Statements
6.12 While Loops in Karel
6.12 While Loops in Karel
6.13 Control Structures Example
6.9 For Loops
6.14 More Karel Examples and Testing
6.14 More Karel Examples and Testing
6.15 How to Indent Your Code
6.15 How to Indent Your Code
7.1 Extra Karel Puzzles
7.1 Extra Karel Puzzles
9.5 Functions
6.1 Introduction to Programming With Karel
6.8 Super Karel
6.8 Super Karel
6.7 Commenting Your Code
6.7 Commenting Your Code
6.6 Top Down Design and Decomposition in Karel
6.6 Top Down Design and Decomposition in Karel
6.5 The Start Function
6.5 The Start Function
6.4 Functions in Karel
6.4 Functions in Karel
6.3 Karel Can't Turn Right
6.3 Karel Can't Turn Right
6.2 More Basic Karel
6.2 More Basic Karel
6.1 Introduction to Programming With Karel
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
2.1 Hello World
2.2 Variables
2.3 User Input
2.4 Basic Math
2.6 Random Numbers
4.1 Booleans
4.2 If/Else Statements
4.3 Logical Operators
4.4 Comparison Operators
4.6 While Loops
4.7 The Break Statement
4.9 For Loops
6.1 Timers
6.2 Stopping Timers
6.3 Collisions </