ICT Gaming Essentials Objectives: 10.3.8
CodeHS Lessons
Explain the types and uses of variables in game programming.
| Standard |
| 5.2 Game Physics |
| 5.4 Character Rigging and Animation |
| 5.6 Cameras and Multiplayers |
| 5.8 Particle Systems |
| 5.10 Heads-up Display (HUD) Score |
| Standard |
| 3.3 Game Physics |
| 4.2 Cameras |
| 4.4 Particle Systems |
| 4.6 User Interface (UI) |
| 8.1 Model Creation |
| 8.2 Character Animation |
| 8.3 AI in Unity |
| 9.2 Using Prefab Objects |
| 9.3 Third Person Game Mechanics |
| Standard |
| 5.2 Game Physics |
| 5.4 Character Rigging and Animation |
| 5.6 Cameras and Multiplayers |
| 5.8 Particle Systems |
| 5.10 Heads-up Display (HUD) Score |