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Georgia Game Design: GDAS7.4

CodeHS Lessons

Create fire particle events, audio events, and object state events (e.g., inventory levels, timers).

Standard
7.3 Lighting Effects
7.4 Particle Systems
7.5 Sound Effects
Standard
4.3 Lighting Effects
4.4 Particle Systems
4.5 Sound Effects
Standard
4.3 Lighting Effects
4.4 Particle Systems
4.5 Sound Effects