Please enable JavaScript to use CodeHS

CSTA 3A: 3A-AP-17

CodeHS Lessons

Decompose problems into smaller components through systematic analysis, using constructs such as procedures, modules, and/or objects.

Standard
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
5.1 Booleans
5.2 Logical Operators
5.3 Comparison Operators
5.4 If Statements
5.5 For Loops in JavaScript
5.6 General For Loops
5.7 For Loop Practice
5.8 Random Numbers
5.9 While Loops
5.10 Loop and a Half
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
7.6 Local Variables and Scope
8.1 Functions Challenges
9.1 Timers
9.2 Random Circles
9.3 Random Ghosts
9.4 Bouncing Ball
9.5 Mouse Events: Mouse Clicked
9.6 Mouse Events: Mouse Moved
9.7 Drawing Lines
9.8 Key Events
9.9 Crazy Ball Game
11.1 Breakout
25.1 Intro to Lists/Arrays
25.2 Indexing Into an Array
25.3 Adding/Removing From an Array
25.4 Array Length and Looping Through Arrays
25.5 Iterating Over an Array
25.6 Finding an Element in a List
25.7 Removing an Element From an Array
25.8 Intro to Objects/Maps
25.9 Basics of Objects
25.10 Iterating Over an Object
25.11 When Do I Use an Object?
25.12 Intro to Sets
25.13 Intro to Grids
25.14 Looping Over a Grid
25.15 Grid Example: Get a Row
25.16 Data Structures Challenges
27.1 Game Design: Helicopter
15.1 Extra Karel Practice
26.1 Tic Tac Toe
24.1 Visualizing Music
21.1 Evolution Simulation
20.1 Conway's Game of Life
20.2 Connect Four
19.1 Fun Snake
19.2 Fun Graphics Challenges
18.1 Prime Numbers
17.1 Functions and Parameters Practice
Standard
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
9.1 Functions Challenges
10.1 Timers
10.2 Stopping Timers
10.3 Collisions
10.4 Mouse Click Events
10.5 More Mouse Events
10.6 Key Events
12.1 Breakout
16.1 Extra Karel Practice
17.1 Functions and Parameters Practice
18.1 Prime Numbers
19.1 Fun Snake
19.2 Fun Graphics Challenges
23.1 Conway's Game of Life
23.2 Connect Four
21.1 Visualizing Music
22.1 Intro to Lists/Arrays
22.2 Indexing Into an Array
22.3 Adding/Removing From an Array
22.4 Array Length and Looping Through Arrays
22.5 Iterating Over an Array
22.6 Finding an Element in a List
22.7 Removing an Element From an Array
22.8 Intro to Objects/Maps
22.9 Basics of Objects
22.10 Iterating Over an Object
22.11 When Do I Use an Object?
22.12 Intro to Sets
22.13 Intro to Grids
22.14 Looping Over a Grid
22.15 Grid Example: Get a Row
22.16 Data Structures Challenges
24.1 Tic Tac Toe
25.1 Game Design: Helicopter
19.3 Animation Practice
19.4 Crazy Ball Game
Standard
2.10 Top Down Design
12.1 Classes and Objects
12.5 Class Variables vs. Instance Variables
12.6 Inheritance
12.9 Modules
16.1 Project: Who Said It?
23.6 Top Down Design and Decomposition in Karel
23.5 Functions in Karel
Standard
2.1 Objects: Instances of Classes
2.4 Calling a Void Method
2.6 Calling a Non-void Method
5.1 Writing Classes
Standard
1.5 Functions in Karel
1.7 Top Down Design and Decomposition in Karel
2.1 Practice PT: Pair-Programming Paint!
5.1 Functions and Parameters 1
5.2 Functions and Parameters 2
5.3 Functions and Parameters 3
5.4 Functions and Return Values 1
5.5 Functions and Return Values 2
5.7 JavaScript vs Karel
5.8 Basic JavaScript and Graphics Challenges
6.1 Project: Tell a Story
9.1 Practice PT: Steganography
10.1 Practice PT: Create an Image Filter!
16.1 Create Performance Task
Standard
1.5 Functions in Karel
1.6 Top Down Design and Decomposition in Karel
2.1 Practice PT: Pair-Programming Paint!
5.1 Functions and Parameters 1
5.2 Functions and Parameters 2
5.3 Functions and Parameters 3
5.4 Functions and Return Values 1
5.5 Functions and Return Values 2
5.8 Python vs Karel
5.9 Basic Python and Graphics Challenges
6.1 Practice PT: Tell a Story
9.1 Practice PT: Steganography
10.1 Practice PT: Create an Image Filter!
16.1 Create Performance Task
27.1 Classes and Objects
27.5 Class Variables vs. Instance Variables
27.6 Inheritance
27.9 Modules
29.1 Project: Who Said It?
Standard
1.5 Functions in Karel
1.7 Top Down Design and Decomposition in Karel
2.1 Practice PT: Pair-Programming Paint!
5.1 Functions and Parameters 1
5.2 Functions and Parameters 2
5.3 Functions and Parameters 3
5.4 Functions and Return Values 1
5.5 Functions and Return Values 2
5.7 JavaScript vs Karel
5.8 Basic JavaScript and Graphics Challenges
6.1 Project: Tell a Story
12.1 Practice PT: Create an Image Filter!
19.1 Create Performance Task
31.1 Practice PT: Steganography
Standard
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
11.1 Extra Karel Practice
13.10 Top Down Design
Standard
1.6 Functions in HTML
4.4 JavaScript Objects
4.10 For/In Loops
9.1 Hello World
9.2 Variables
9.3 User Input
9.4 Basic Math in JavaScript
9.5 Booleans
9.6 Logical Operators
9.7 Comparison Operators
9.8 If Statements
9.9 For Loops in JavaScript
9.10 For Loop Practice
9.11 Random Numbers
9.12 While Loops
9.13 Loop and a Half
9.14 Functions and Parameters 1
9.15 Functions and Parameters 2
9.16 Functions and Return Values 1
9.17 Functions and Return Values 2
9.18 Local Variables and Scope
9.19 Intro to Lists/Arrays
9.20 Indexing Into an Array
9.21 Adding/Removing From an Array
9.22 Array Length and Looping Through Arrays
Standard
21.1 Challenge Problems
22.1 Booleans
22.2 Logical Operators
22.3 Comparison Operators
22.4 If Statements
22.5 For Loops in JavaScript
22.6 General For Loops
22.7 For Loop Practice
22.8 Random Numbers
22.9 While Loops
22.10 Loop and a Half
Standard
6.4 Using Methods to Update String States
Standard
6.4 Using Methods to Update String States
Standard
2.1 Functions in Karel
2.3 The Start Function
2.4 Top Down Design and Decomposition in Karel
7.1 Karel Challenges
8.1 Final Project
Standard
3.5 Top Down Design
10.6 Top Down Design and Decomposition in Karel
10.5 Functions in Karel
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Super Karel
2.9 For Loops
2.10 If Statements
2.11 If/Else Statements
2.12 While Loops in Karel
2.13 Control Structures Example
2.14 More Karel Examples and Testing
2.15 How to Indent Your Code
3.10 Top Down Design
4.1 Extra Karel Practice
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Super Karel
2.9 For Loops
2.10 If Statements
2.11 If/Else Statements
2.12 While Loops in Karel
2.13 Control Structures Example
2.14 More Karel Examples and Testing
2.15 How to Indent Your Code
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
4.1 Extra Karel Practice
6.10 Top Down Design
Standard
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
3.4 Functions in Karel
3.5 The Start Function
3.6 Top Down Design and Decomposition in Karel
3.17 Karel Challenges
3.18 Final Project
Standard
7.1 Writing BlackJack
8.1 Mad Libs
Standard
1.10 Top Down Design
3.3 Comments & Pseudocode
7.4 Functions
12.1 Arduino Challenges
12.4 Final Project
14.1 Classes and Objects
14.5 Class Variables vs. Instance Variables
14.6 Inheritance
14.9 Modules
Standard
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
5.3 Comments & Pseudocode
6.1 Booleans
6.2 Logical Operators
6.3 Comparison Operators
6.4 If Statements
6.5 For Loops in JavaScript
6.6 General For Loops
6.7 For Loop Practice
6.8 Random Numbers
6.9 While Loops
6.10 Loop and a Half
8.1 Functions and Parameters 1
8.2 Functions and Parameters 2
8.3 Functions and Parameters 3
8.4 Functions and Return Values 1
8.5 Functions and Return Values 2
8.6 Local Variables and Scope
9.1 Functions Challenges
10.4 Functions
11.1 Timers
11.2 Random Circles
11.3 Random Ghosts
11.4 Bouncing Ball
11.5 Mouse Events: Mouse Clicked
11.6 Mouse Events: Mouse Moved
11.7 Drawing Lines
11.8 Key Events
11.9 Crazy Ball Game
13.1 Breakout
14.1 Arduino Challenges
14.4 Final Project
22.1 Game Design: Helicopter
18.1 Extra Karel Practice
21.1 Tic Tac Toe
20.1 Functions and Parameters Practice
Standard
3.5 Top Down Design
5.3 Comments & Pseudocode
7.5 Functions
9.1 micro:bit Challenges
9.4 Final Project
Standard
2.3 Comments & Pseudocode
3.1 Functions in Karel
3.3 The Start Function
3.4 Top Down Design and Decomposition in Karel
7.5 Functions
9.1 Karel Challenges
10.1 micro:bit Challenges
10.4 Final Project
11.1 Final Project
Standard
1.3 Comments & Pseudocode
2.5 Functions
3.1 micro:bit Challenges
3.4 Final Project
Standard
1.3 Comments & Pseudocode
2.4 Functions
3.1 Arduino Challenges
3.4 Final Project
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.6 Intro to Grids
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
12.1 Extra Karel Practice
14.1 Functions and Parameters Practice
Standard
1.10 Top Down Design
3.3 Comments & Pseudocode
11.4 Functions in Karel
11.5 The Start Function
11.6 Top Down Design and Decomposition in Karel
11.7 Commenting Your Code
11.8 Super Karel
11.9 For Loops
11.10 If Statements
11.11 If/Else Statements
11.12 While Loops in Karel
11.13 Control Structures Example
11.14 More Karel Examples and Testing
11.15 How to Indent Your Code
14.5 Functions
15.1 micro:bit Challenges
15.4 Final Project
Standard
7.1 Pokemon Simulation
9.1 Java Outside of CodeHS
8.1 Mad Libs
Standard
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
1.16 Karel Challenges
2.8 Comparison Operators
2.9 For Loops
2.10 While Loops
2.11 If Statements
2.12 Loop-and-a-Half
2.13 Short-Circuit Evaluation
2.14 De Morgan's Laws
2.15 Strings
3.1 Java Methods
3.2 Methods and Parameters
3.3 Methods and Return Values
3.4 Javadocs and More Methods
3.5 Strings Methods
3.6 Strings and Characters
3.7 Exceptions
3.8 String Processing
4.1 Introduction to Classes and Objects
4.2 Classes vs. Objects
4.3 Using a Class as a Client
4.4 Writing Classes
4.5 Writing Classes and Instance Methods
4.6 Getter and Setter Methods
4.7 Class Methods and Class Variables
4.9 Method Overloading
4.10 Local Variables and Scope
4.11 Key Terms for Classes
4.12 Objects vs Primitives
4.13 Inheritance
4.14 Class Design and Abstract Classes
4.15 Polymorphism
4.17 Interfaces
5.1 What are Data Structures?
5.2 Introduction to Arrays
5.3 Using Arrays
5.5 ArrayList Methods
5.6 Arrays vs ArrayLists
5.8 The List Interface
5.9 2D Arrays (Matrices or Grids)
5.11 HashMaps
5.12 Binary
6.1 Writing BlackJack
8.1 What is an Algorithm?
8.2 Linear Search
8.3 Binary Search
8.4 Selection Sort
8.5 Insertion Sort
8.6 Advanced: Recursion
8.7 Mergesort
10.1 Final Project
11.1 Pokemon Simulation
13.1 Java Outside of CodeHS
12.1 Mad Libs
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.8 Random Numbers
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.6 Intro to Grids
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
12.1 Extra Karel Practice
14.1 Functions and Parameters Practice
Standard
1.10 Simulation
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
6.1 What is Code
6.2 Hello World
6.3 Variables
6.4 User Input
6.5 Basic Math in JavaScript
6.6 Using Graphics in JavaScript
8.1 Booleans
8.2 Logical Operators
8.3 Comparison Operators
8.4 If Statements
8.5 For Loops in JavaScript
8.6 General For Loops
8.7 For Loop Practice
8.8 Random Numbers
8.9 While Loops
8.10 Loop and a Half
10.1 Functions and Parameters 1
10.2 Functions and Parameters 2
10.3 Functions and Parameters 3
10.4 Functions and Return Values 1
10.5 Functions and Return Values 2
10.6 Local Variables and Scope
10.7 Timers
10.8 Random Circles
10.9 Random Ghosts
10.10 Bouncing Ball
10.11 Mouse Events: Mouse Clicked
10.12 Intro to Lists/Arrays
10.13 Adding/Removing From an Array
10.14 Array Length and Looping Through Arrays
10.15 Iterating Over an Array
18.1 Mouse Events: Mouse Moved
18.2 Drawing Lines
18.3 Key Events
18.4 Crazy Ball Game
13.1 Indexing Into an Array
13.2 Finding an Element in a List
13.3 Removing an Element From an Array
14.1 Intro to Objects/Maps
14.2 Basics of Objects
14.3 Iterating Over an Object
14.4 When Do I Use an Object?
14.5 Intro to Sets
14.6 Intro to Grids
14.7 Looping Over a Grid
14.8 Grid Example: Get a Row
14.9 Data Structures Challenges
15.1 Extra Karel Practice
17.1 Functions and Parameters Practice
Standard
3.4 Functions in Karel
3.5 The Start Function
3.6 Top Down Design and Decomposition in Karel
3.7 Commenting Your Code
3.8 Abstraction
3.9 Super Karel
3.10 For Loops
3.11 If Statements
3.12 If/Else Statements
3.13 While Loops in Karel
3.14 Control Structures Example
3.15 More Karel Examples and Testing
3.16 How to Indent Your Code
4.2 Challenge Problems
6.1 Hello World
6.2 Variables
6.3 User Input
6.4 Basic Math in JavaScript
6.5 Using Graphics in JavaScript
8.1 Booleans
8.2 Logical Operators
8.3 Comparison Operators
8.4 If Statements
8.5 For Loops in JavaScript
8.6 General For Loops
8.7 For Loop Practice
8.8 Random Numbers
8.9 While Loops
8.10 Loop and a Half
10.1 Functions and Parameters 1
10.2 Functions and Parameters 2
10.3 Functions and Parameters 3
10.4 Functions and Return Values 1
10.5 Functions and Return Values 2
10.6 Timers
10.7 Random Circles
10.8 Random Ghosts
10.9 Bouncing Ball
10.10 Mouse Events: Mouse Clicked
10.11 Intro to Lists/Arrays
10.12 Adding/Removing From an Array
10.13 Array Length and Looping Through Arrays
10.14 Iterating Over an Array
16.1 Mouse Events: Mouse Moved
16.2 Drawing Lines
16.3 Key Events
16.4 Crazy Ball Game
17.1 Indexing Into an Array
17.2 Finding an Element in a List
17.3 Removing an Element From an Array
18.1 Intro to Objects/Maps
18.2 Basics of Objects
18.3 Iterating Over an Object
18.4 When Do I Use an Object?
18.5 Intro to Sets
18.6 Intro to Grids
18.7 Looping Over a Grid
18.8 Grid Example: Get a Row
18.9 Data Structures Challenges
13.1 Extra Karel Practice
15.1 Functions and Parameters Practice
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.6 Intro to Grids
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
12.1 Extra Karel Practice
14.1 Functions and Parameters Practice
Standard
1.10 Top Down Design
3.3 Comments & Pseudocode
11.4 Functions in Karel
11.5 The Start Function
11.6 Top Down Design and Decomposition in Karel
11.7 Commenting Your Code
11.8 Super Karel
11.9 For Loops
11.10 If Statements
11.11 If/Else Statements
11.12 While Loops in Karel
11.13 Control Structures Example
11.14 More Karel Examples and Testing
11.15 How to Indent Your Code
14.5 Functions
15.1 micro:bit Challenges
15.4 Final Project
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.6 Intro to Grids
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
12.1 Extra Karel Practice
14.1 Functions and Parameters Practice
Standard
1.10 Top Down Design
3.3 Comments & Pseudocode
11.4 Functions in Karel
11.5 The Start Function
11.6 Top Down Design and Decomposition in Karel
11.7 Commenting Your Code
11.8 Super Karel
11.9 For Loops
11.10 If Statements
11.11 If/Else Statements
11.12 While Loops in Karel
11.13 Control Structures Example
11.14 More Karel Examples and Testing
11.15 How to Indent Your Code
14.5 Functions
15.1 micro:bit Challenges
15.4 Final Project
Standard
1.10 Simulation
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
6.1 Hello World
6.2 Variables
6.3 User Input
6.4 Basic Math in JavaScript
6.5 Using Graphics in JavaScript
9.1 Booleans
9.2 Logical Operators
9.3 Comparison Operators
9.4 If Statements
9.5 For Loops in JavaScript
9.6 General For Loops
9.7 For Loop Practice
9.8 Random Numbers
9.9 While Loops
9.10 Loop and a Half
11.1 Functions and Parameters 1
11.2 Functions and Parameters 2
11.3 Functions and Parameters 3
11.4 Functions and Return Values 1
11.5 Functions and Return Values 2
11.6 Timers
11.7 Random Circles
11.8 Random Ghosts
11.9 Bouncing Ball
11.10 Mouse Events: Mouse Clicked
11.11 Intro to Lists/Arrays
11.12 Adding/Removing From an Array
11.13 Array Length and Looping Through Arrays
11.14 Iterating Over an Array
17.1 Mouse Events: Mouse Moved
17.2 Drawing Lines
17.3 Key Events
17.4 Crazy Ball Game
18.1 Indexing Into an Array
18.2 Finding an Element in a List
18.3 Removing an Element From an Array
19.1 Intro to Objects/Maps
19.2 Basics of Objects
19.3 Iterating Over an Object
19.4 When Do I Use an Object?
19.5 Intro to Sets
19.6 Intro to Grids
19.7 Looping Over a Grid
19.8 Grid Example: Get a Row
19.9 Data Structures Challenges
14.1 Extra Karel Practice
16.1 Functions and Parameters Practice
Standard
3.10 Top Down Design
4.1 Practice PT: Pair-Programming Paint!
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
4.2 Hello World
4.3 Variables
4.4 User Input
4.5 Basic Math in JavaScript
4.6 Using Graphics in JavaScript
13.1 Booleans
13.2 Logical Operators
13.3 Comparison Operators
13.4 If Statements
13.5 For Loops in JavaScript
13.6 General For Loops
13.7 For Loop Practice
13.8 Random Numbers
13.9 While Loops
13.10 Loop and a Half
11.1 Extra Karel Practice
Standard
1.4 Functions in Karel
1.6 Top Down Design and Decomposition in Karel
2.1 Practice PT: Pair-Programming Paint!
5.1 Functions and Parameters 1
5.2 Functions and Parameters 2
5.3 Functions and Parameters 3
5.4 Functions and Return Values 1
5.5 Functions and Return Values 2
5.7 JavaScript vs Karel
5.8 Basic JavaScript and Graphics Challenges
6.1 Project: Tell a Story
9.1 Practice PT: Steganography
10.1 Practice PT: Create an Image Filter!
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
14.1 Booleans
14.2 Logical Operators
14.3 Comparison Operators
14.4 If Statements
14.5 For Loops in JavaScript
14.6 General For Loops
14.7 For Loop Practice
14.8 Random Numbers
14.9 While Loops
14.10 Loop and a Half
17.1 Functions and Parameters 1
17.2 Functions and Parameters 2
17.3 Functions and Parameters 3
17.4 Functions and Return Values 1
17.5 Functions and Return Values 2
17.6 Timers
17.7 Random Circles
17.8 Random Ghosts
17.9 Bouncing Ball
17.10 Mouse Events: Mouse Clicked
16.1 Mouse Events: Mouse Moved
16.2 Drawing Lines
16.3 Key Events
16.4 Crazy Ball Game
17.11 Intro to Lists/Arrays
19.1 Indexing Into an Array
17.12 Adding/Removing From an Array
17.13 Array Length and Looping Through Arrays
17.14 Iterating Over an Array
19.2 Finding an Element in a List
19.3 Removing an Element From an Array
20.1 Intro to Objects/Maps
20.2 Basics of Objects
20.3 Iterating Over an Object
20.4 When Do I Use an Object?
20.5 Intro to Sets
20.6 Intro to Grids
20.7 Looping Over a Grid
20.8 Grid Example: Get a Row
20.9 Data Structures Challenges
12.1 Extra Karel Practice
18.1 Functions and Parameters Practice
Standard
18.10 Top Down Design
15.1 Classes and Objects
15.5 Class Variables vs. Instance Variables
15.6 Inheritance
15.9 Modules
17.1 Project: Who Said It?
Standard
5.5 Functions in HTML
8.4 JavaScript Objects
8.10 For/In Loops
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.6 Intro to Grids
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
12.1 Extra Karel Practice
14.1 Functions and Parameters Practice
Standard
1.10 Top Down Design
3.3 Comments & Pseudocode
6.4 Functions in Karel
6.5 The Start Function
6.6 Top Down Design and Decomposition in Karel
6.7 Commenting Your Code
6.8 Super Karel
6.9 For Loops
6.10 If Statements
6.11 If/Else Statements
6.12 While Loops in Karel
6.13 Control Structures Example
6.14 More Karel Examples and Testing
6.15 How to Indent Your Code
9.5 Functions
10.1 micro:bit Challenges
10.4 Final Project
Standard
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
8.2 Hello World
8.3 Variables
8.4 User Input
8.5 Basic Math in JavaScript
8.6 Using Graphics in JavaScript
10.1 Booleans
10.2 Logical Operators
10.3 Comparison Operators
10.4 If Statements
10.5 For Loops in JavaScript
10.6 General For Loops
10.7 For Loop Practice
10.8 Random Numbers
10.9 While Loops
10.10 Loop and a Half
12.1 Functions and Parameters 1
12.2 Functions and Parameters 2
12.3 Functions and Parameters 3
12.4 Functions and Return Values 1
12.5 Functions and Return Values 2
12.6 Local Variables and Scope
13.1 Functions Challenges
21.1 Timers
21.2 Random Circles
21.3 Random Ghosts
21.4 Bouncing Ball
21.5 Mouse Events: Mouse Clicked
21.6 Mouse Events: Mouse Moved
21.7 Drawing Lines
21.8 Key Events
21.9 Crazy Ball Game
23.1 Breakout
33.1 Intro to Lists/Arrays
33.2 Indexing Into an Array
33.3 Adding/Removing From an Array
33.4 Array Length and Looping Through Arrays
33.5 Iterating Over an Array
33.6 Finding an Element in a List
33.7 Removing an Element From an Array
33.8 Intro to Objects/Maps
33.9 Basics of Objects
33.10 Iterating Over an Object
33.11 When Do I Use an Object?
33.12 Intro to Sets
33.13 Intro to Grids
33.14 Looping Over a Grid
33.15 Grid Example: Get a Row
33.16 Data Structures Challenges
35.1 Game Design: Helicopter
20.1 Extra Karel Practice
34.1 Tic Tac Toe
32.1 Visualizing Music
29.1 Evolution Simulation
28.1 Conway's Game of Life
28.2 Connect Four
27.1 Fun Snake
27.2 Fun Graphics Challenges
26.1 Prime Numbers
25.1 Functions and Parameters Practice
Standard
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
4.1 Hello World
4.2 Variables
4.3 User Input
4.4 Basic Math in JavaScript
4.5 Using Graphics in JavaScript
6.1 Booleans
6.2 Logical Operators
6.3 Comparison Operators
6.4 If Statements
6.5 For Loops in JavaScript
6.6 General For Loops
6.7 For Loop Practice
6.8 Random Numbers
6.9 While Loops
6.10 Loop and a Half
8.1 Functions and Parameters 1
8.2 Functions and Parameters 2
8.3 Functions and Parameters 3
8.4 Functions and Return Values 1
8.5 Functions and Return Values 2
8.6 Local Variables and Scope
9.1 Functions Challenges
10.1 Timers
10.2 Random Circles
10.3 Random Ghosts
10.4 Bouncing Ball
10.5 Mouse Events: Mouse Clicked
10.6 Mouse Events: Mouse Moved
10.7 Drawing Lines
10.8 Key Events
10.9 Crazy Ball Game
12.1 Breakout
26.1 Intro to Lists/Arrays
26.2 Indexing Into an Array
26.3 Adding/Removing From an Array
26.4 Array Length and Looping Through Arrays
26.5 Iterating Over an Array
26.6 Finding an Element in a List
26.7 Removing an Element From an Array
26.8 Intro to Objects/Maps
26.9 Basics of Objects
26.10 Iterating Over an Object
26.11 When Do I Use an Object?
26.12 Intro to Sets
26.13 Intro to Grids
26.14 Looping Over a Grid
26.15 Grid Example: Get a Row
26.16 Data Structures Challenges
28.1 Game Design: Helicopter
16.1 Extra Karel Practice
27.1 Tic Tac Toe
25.1 Visualizing Music
22.1 Evolution Simulation
21.1 Conway's Game of Life
21.2 Connect Four
20.1 Fun Snake
20.2 Fun Graphics Challenges
19.1 Prime Numbers
18.1 Functions and Parameters Practice
Standard
1.10 Top Down Design
3.3 Comments & Pseudocode
11.4 Functions in Karel
11.5 The Start Function
11.6 Top Down Design and Decomposition in Karel
11.7 Commenting Your Code
11.8 Super Karel
11.9 For Loops
11.10 If Statements
11.11 If/Else Statements
11.12 While Loops in Karel
11.13 Control Structures Example
11.14 More Karel Examples and Testing
11.15 How to Indent Your Code
14.5 Functions
15.1 micro:bit Challenges
15.4 Final Project
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.6 Intro to Grids
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
12.1 Extra Karel Practice
14.1 Functions and Parameters Practice
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.8 Random Numbers
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.6 Intro to Grids
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
12.1 Extra Karel Practice
14.1 Functions and Parameters Practice
Standard
1.10 Top Down Design
3.3 Comments & Pseudocode
11.4 Functions in Karel
11.5 The Start Function
11.6 Top Down Design and Decomposition in Karel
11.7 Commenting Your Code
11.8 Super Karel
11.9 For Loops
11.10 If Statements
11.11 If/Else Statements
11.12 While Loops in Karel
11.13 Control Structures Example
11.14 More Karel Examples and Testing
11.15 How to Indent Your Code
14.5 Functions
15.1 micro:bit Challenges
15.4 Final Project
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.6 Intro to Grids
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
12.1 Extra Karel Practice
14.1 Functions and Parameters Practice
Standard
1.10 Top Down Design
3.3 Comments & Pseudocode
11.4 Functions in Karel
11.5 The Start Function
11.6 Top Down Design and Decomposition in Karel
11.7 Commenting Your Code
11.8 Super Karel
11.9 For Loops
11.10 If Statements
11.11 If/Else Statements
11.12 While Loops in Karel
11.13 Control Structures Example
11.14 More Karel Examples and Testing
11.15 How to Indent Your Code
14.5 Functions
15.1 micro:bit Challenges
15.4 Final Project
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.6 Intro to Grids
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
12.1 Extra Karel Practice
14.1 Functions and Parameters Practice
Standard
1.10 Top Down Design
3.3 Comments & Pseudocode
11.4 Functions in Karel
11.5 The Start Function
11.6 Top Down Design and Decomposition in Karel
11.7 Commenting Your Code
11.8 Super Karel
11.9 For Loops
11.10 If Statements
11.11 If/Else Statements
11.12 While Loops in Karel
11.13 Control Structures Example
11.14 More Karel Examples and Testing
11.15 How to Indent Your Code
14.5 Functions
15.1 micro:bit Challenges
15.4 Final Project
Standard
1.4 Functions in Karel
1.6 Top Down Design and Decomposition in Karel
2.1 Hello World
2.2 Variables
2.3 User Input
2.4 Basic Math in JavaScript
2.5 Using Graphics in JavaScript
4.1 Functions and Parameters 1
4.2 Functions and Parameters 2
4.3 Functions and Parameters 3
4.4 Functions and Return Values 1
4.5 Functions and Return Values 2
4.7 JavaScript vs Karel
4.8 Basic JavaScript and Graphics Challenges
5.1 Project: Tell a Story
Standard
1.4 Functions in Karel
1.6 Top Down Design and Decomposition in Karel
2.1 Hello World
2.2 Variables
2.3 User Input
2.4 Basic Math in JavaScript
2.5 Using Graphics in JavaScript
4.1 Functions and Parameters 1
4.2 Functions and Parameters 2
4.3 Functions and Parameters 3
4.4 Functions and Return Values 1
4.5 Functions and Return Values 2
4.7 JavaScript vs Karel
4.8 Basic JavaScript and Graphics Challenges
5.1 Project: Tell a Story
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.6 Intro to Grids
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
12.1 Extra Karel Practice
14.1 Functions and Parameters Practice
Standard
1.10 Top Down Design
3.3 Comments & Pseudocode
11.4 Functions in Karel
11.5 The Start Function
11.6 Top Down Design and Decomposition in Karel
11.7 Commenting Your Code
11.8 Super Karel
11.9 For Loops
11.10 If Statements
11.11 If/Else Statements
11.12 While Loops in Karel
11.13 Control Structures Example
11.14 More Karel Examples and Testing
11.15 How to Indent Your Code
14.5 Functions
15.1 micro:bit Challenges
15.4 Final Project
Standard
3.10 Top Down Design
8.4 Functions in Karel
8.5 The Start Function
8.6 Top Down Design and Decomposition in Karel
8.7 Commenting Your Code
8.8 Super Karel
8.9 For Loops
8.10 If Statements
8.11 If/Else Statements
8.12 While Loops in Karel
8.13 Control Structures Example
8.14 More Karel Examples and Testing
8.15 How to Indent Your Code
Standard
3.10 Top Down Design
Standard
3.13 Control Structures Example
3.14 More Karel Examples and Testing
3.15 How to Indent Your Code
3.16 Karel Challenges
4.9 Comparison Operators
4.10 For Loops
4.11 While Loops
4.12 If Statements
4.13 Loop-and-a-Half
4.14 Short-Circuit Evaluation
4.15 De Morgan's Laws
4.16 Strings
5.1 Java Methods
5.2 Methods and Parameters
5.3 Methods and Return Values
5.4 Javadocs and More Methods
5.5 Strings Methods
5.6 Strings and Characters
5.7 Exceptions
5.8 String Processing
6.1 Introduction to Classes and Objects
6.2 Classes vs. Objects
6.3 Using a Class as a Client
6.4 Writing Classes
6.5 Writing Classes and Instance Methods
6.6 Getter and Setter Methods
6.7 Class Methods and Class Variables
6.9 Method Overloading
6.10 Local Variables and Scope
6.11 Key Terms for Classes
6.12 Objects vs Primitives
6.13 Inheritance
6.14 Class Design and Abstract Classes
6.15 Polymorphism
6.17 Interfaces
7.1 What are Data Structures?
7.2 Introduction to Arrays
7.3 Using Arrays
7.5 ArrayList Methods
7.6 Arrays vs ArrayLists
7.8 The List Interface
7.9 2D Arrays (Matrices or Grids)
7.11 HashMaps
7.12 Binary
9.1 What is an Algorithm?
9.2 Linear Search
9.3 Binary Search
9.4 Selection Sort
9.5 Insertion Sort
9.6 Advanced: Recursion
9.7 Mergesort
12.1 Pokemon Simulation
13.1 Mad Libs
Standard
1.4 Functions in Karel
1.6 Top Down Design and Decomposition in Karel
Standard
1.10 Top Down Design
3.3 Comments & Pseudocode
11.4 Functions in Karel
11.5 The Start Function
11.6 Top Down Design and Decomposition in Karel
11.7 Commenting Your Code
11.8 Super Karel
11.9 For Loops
11.10 If Statements
11.11 If/Else Statements
11.12 While Loops in Karel
11.13 Control Structures Example
11.14 More Karel Examples and Testing
11.15 How to Indent Your Code
14.5 Functions
15.1 micro:bit Challenges
15.4 Final Project
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.6 Intro to Grids
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
12.1 Extra Karel Practice
14.1 Functions and Parameters Practice
Standard
3.4 Functions in Karel
3.5 The Start Function
3.6 Top Down Design and Decomposition in Karel
3.7 Commenting Your Code
3.8 Abstraction
3.9 Super Karel
3.10 For Loops
3.11 If Statements
3.12 If/Else Statements
3.13 While Loops in Karel
3.14 Control Structures Example
3.15 More Karel Examples and Testing
3.16 How to Indent Your Code
4.2 Challenge Problems
6.1 Hello World
6.2 Variables
6.3 User Input
6.4 Basic Math in JavaScript
6.5 Using Graphics in JavaScript
10.1 Booleans
10.2 Logical Operators
10.3 Comparison Operators
10.4 If Statements
10.5 For Loops in JavaScript
10.6 General For Loops
10.7 For Loop Practice
10.8 Random Numbers
10.9 While Loops
10.10 Loop and a Half
24.1 Functions and Parameters 1
24.1 Functions and Parameters 1
24.2 Functions and Parameters 2
24.2 Functions and Parameters 2
24.3 Functions and Parameters 3
24.3 Functions and Parameters 3
24.4 Functions and Return Values 1
24.4 Functions and Return Values 1
24.5 Functions and Return Values 2
24.5 Functions and Return Values 2
24.6 Local Variables and Scope
12.6 Timers
12.7 Random Circles
12.8 Random Ghosts
12.9 Bouncing Ball
12.10 Mouse Events: Mouse Clicked
17.1 Mouse Events: Mouse Moved
17.2 Drawing Lines
17.3 Key Events
17.4 Crazy Ball Game
12.11 Intro to Lists/Arrays
18.1 Indexing Into an Array
12.12 Adding/Removing From an Array
12.13 Array Length and Looping Through Arrays
12.14 Iterating Over an Array
18.2 Finding an Element in a List
18.3 Removing an Element From an Array
19.1 Intro to Objects/Maps
19.2 Basics of Objects
19.3 Iterating Over an Object
19.4 When Do I Use an Object?
19.5 Intro to Sets
19.6 Intro to Grids
19.7 Looping Over a Grid
19.8 Grid Example: Get a Row
19.9 Data Structures Challenges
14.1 Extra Karel Practice
16.1 Functions and Parameters Practice
Standard
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Super Karel
2.9 For Loops
2.10 If Statements
2.11 If/Else Statements
2.12 While Loops in Karel
2.13 Control Structures Example
2.14 Karel Algorithms
2.15 How to Indent Your Code
2.16 Ultra Karel
2.17 Karel Challenges
6.2 Hello World
12.1 Extra Karel Practice
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Super Karel
2.9 For Loops
2.10 If Statements
2.11 If/Else Statements
2.12 While Loops in Karel
2.13 Control Structures Example
2.14 More Karel Examples and Testing
2.15 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.8 Random Numbers
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Local Variables and Scope
10.1 Timers
10.2 Random Circles
10.3 Random Ghosts
10.4 Bouncing Ball
10.5 Mouse Events: Mouse Clicked
10.6 Mouse Events: Mouse Moved
10.7 Drawing Lines
10.8 Key Events
10.9 Crazy Ball Game
11.1 Breakout
12.1 Intro to Lists/Arrays
12.2 Indexing Into an Array
12.3 Adding/Removing From an Array
12.4 Array Length and Looping Through Arrays
12.5 Iterating Over an Array
12.6 Finding an Element in a List
12.7 Removing an Element From an Array
Standard
3.13 Control Structures Example
3.14 More Karel Examples and Testing
3.15 How to Indent Your Code
3.16 Karel Challenges
4.9 Comparison Operators
4.10 For Loops
4.11 While Loops
4.12 If Statements
4.13 Loop-and-a-Half
4.14 Short-Circuit Evaluation
4.15 De Morgan's Laws
4.16 Strings
5.1 Java Methods
5.2 Methods and Parameters
5.3 Methods and Return Values
5.4 Javadocs and More Methods
5.5 Strings Methods
5.6 Strings and Characters
5.7 Exceptions
5.8 String Processing
6.1 Introduction to Classes and Objects
6.2 Classes vs. Objects
6.3 Using a Class as a Client
6.4 Writing Classes
6.5 Writing Classes and Instance Methods
6.6 Getter and Setter Methods
6.7 Class Methods and Class Variables
6.9 Method Overloading
6.10 Local Variables and Scope
6.11 Key Terms for Classes
6.12 Objects vs Primitives
6.13 Inheritance
6.14 Class Design and Abstract Classes
6.15 Polymorphism
6.17 Interfaces
7.1 What are Data Structures?
7.2 Introduction to Arrays
7.3 Using Arrays
7.5 ArrayList Methods
7.6 Arrays vs ArrayLists
7.8 The List Interface
7.9 2D Arrays (Matrices or Grids)
7.11 HashMaps
7.12 Binary
9.1 What is an Algorithm?
9.2 Linear Search
9.3 Binary Search
9.4 Selection Sort
9.5 Insertion Sort
9.6 Advanced: Recursion
9.7 Mergesort
12.1 Pokemon Simulation
13.1 Mad Libs
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Super Karel
2.9 For Loops
2.10 If Statements
2.11 If/Else Statements
2.12 While Loops in Karel
2.13 Control Structures Example
2.14 More Karel Examples and Testing
2.15 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.8 Random Numbers
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.6 Intro to Grids
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
12.1 Extra Karel Practice
14.1 Functions and Parameters Practice
Standard
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Abstraction
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.6 Intro to Grids
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
12.1 Extra Karel Practice
14.1 Functions and Parameters Practice
Standard
1.10 Top Down Design
3.3 Comments & Pseudocode
11.4 Functions in Karel
11.5 The Start Function
11.6 Top Down Design and Decomposition in Karel
11.7 Commenting Your Code
11.8 Super Karel
11.9 For Loops
11.10 If Statements
11.11 If/Else Statements
11.12 While Loops in Karel
11.13 Control Structures Example
11.14 More Karel Examples and Testing
11.15 How to Indent Your Code
14.5 Functions
15.1 micro:bit Challenges
15.4 Final Project
Standard
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
5.1 Booleans
5.2 Logical Operators
5.3 Comparison Operators
5.4 If Statements
5.5 For Loops in JavaScript
5.6 General For Loops
5.7 For Loop Practice
5.8 Random Numbers
5.9 While Loops
5.10 Loop and a Half
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
7.6 Local Variables and Scope
8.1 Functions Challenges
9.1 Timers
9.2 Random Circles
9.3 Random Ghosts
9.4 Bouncing Ball
9.5 Mouse Events: Mouse Clicked
9.6 Mouse Events: Mouse Moved
9.7 Drawing Lines
9.8 Key Events
9.9 Crazy Ball Game
11.1 Breakout
12.1 Intro to Lists/Arrays
12.2 Indexing Into an Array
12.3 Adding/Removing From an Array
12.4 Array Length and Looping Through Arrays
12.5 Iterating Over an Array
12.6 Finding an Element in a List
12.7 Removing an Element From an Array
12.8 Intro to Objects/Maps
12.9 Basics of Objects
12.10 Iterating Over an Object
12.11 When Do I Use an Object?
12.12 Intro to Sets
12.13 Intro to Grids
12.14 Looping Over a Grid
12.15 Grid Example: Get a Row
12.16 Data Structures Challenges
13.1 Tic Tac Toe
14.1 Game Design: Helicopter
18.1 Extra Karel Practice
28.1 Visualizing Music
24.1 Evolution Simulation
23.1 Conway's Game of Life
23.2 Connect Four
22.1 Fun Snake
22.2 Fun Graphics Challenges
21.1 Prime Numbers
20.1 Functions and Parameters Practice
Standard
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing