CA 9-12 Specialty: 9-12S.AP.16
CodeHS Lessons
Analyze a large-scale computational problem and identify generalizable patterns or problem components that can be applied to a solution.
| Standard |
| 12.1 Breakout |
| 28.1 Game Design: Helicopter |
| Standard |
| 9.3 Define |
| 9.4 Ideate |
| Standard |
| 17.3 Define |
| 17.4 Ideate |
| Standard |
| 9.2 Assessing Risks |
| 14.3 Define |
| Standard |
| 11.1 Breakout |
| 16.1 Game Design: Helicopter |
| Standard |
| 12.1 Breakout |
| 16.1 Game Design: Helicopter |
| Standard |
| 13.1 Breakout |
| 25.1 Game Design: Helicopter |
| Standard |
| 13.1 Breakout |
| 22.1 Game Design: Helicopter |
| Standard |
| 7.3 Define |
| Standard |
| 8.2 Linear Search |
| 8.3 Binary Search |
| 8.4 Selection Sort |
| 8.5 Insertion Sort |
| 8.7 Mergesort |
| Standard |
| 9.2 Linear Search |
| 9.3 Binary Search |
| 9.4 Selection Sort |
| 9.5 Insertion Sort |
| 9.7 Mergesort |
| Standard |
| 13.3 Define |
| 13.4 Ideate |
| Standard |
| 12.3 Define |
| 12.4 Ideate |
| Standard |
| 7.3 Define |
| Standard |
| 7.3 Define |
| Standard |
| 11.3 Define |
| Standard |
| 12.3 Define |
| Standard |
| 12.3 Define |
| Standard |
| 15.3 Define |
| Standard |
| 7.4 Define |
| 7.5 Ideate |
| Standard |
| 27.1 Breakout |
| 32.1 Game Design: Helicopter |
| Standard |
| 23.1 Breakout |
| 35.1 Game Design: Helicopter |
| Standard |
| 23.1 Breakout |
| 35.1 Game Design: Helicopter |
| Standard |
| 12.1 Breakout |
| 28.1 Game Design: Helicopter |
| Standard |
| 12.2 Assessing Risks |
| Standard |
| 7.3 Define |
| Standard |
| 7.3 Define |
| Standard |
| 7.3 Define |
| Standard |
| 7.3 Define |
| Standard |
| 12.3 Define |
| Standard |
| 7.3 Define |
| Standard |
| 9.2 Linear Search |
| 9.3 Binary Search |
| 9.4 Selection Sort |
| 9.5 Insertion Sort |
| 9.7 Mergesort |
| Standard |
| 15.1 Breakout |
| Standard |
| 23.1 Breakout |
| Standard |
| 9.3 Define |
| 9.4 Ideate |
| Standard |
| 7.3 Define |
| Standard |
| 7.3 Define |
| Standard |
| 10.2 Assessing Risks |
| 15.3 Define |
| Standard |
| 13.3 Define |
| 13.4 Ideate |
| Standard |
| 13.2 Assessing Risks |
| Standard |
| 9.3 Define |
| Standard |
| 8.3 Define |
| Standard |
| 7.3 Define |
| Standard |
| 9.2 Linear Search |
| 9.3 Binary Search |
| 9.4 Selection Sort |
| 9.5 Insertion Sort |
| 9.7 Mergesort |
| Standard |
| 12.1 Breakout |
| Standard |
| 12.9 Define |
| 12.10 Ideate |
| Standard |
| 9.4 Define |
| 9.5 Ideate |
| Standard |
| 15.2 Assessing Risks |
| Standard |
| 13.2 Assessing Risks |
| Standard |
| 7.3 Define |
| Standard |
| 6.3 Define |
| 6.4 Ideate |
| Standard |
| 6.3 Define |
| 6.4 Ideate |
| Standard |
| 2.3 Define |
| 2.4 Ideate |
| Standard |
| 2.3 Define |
| 2.4 Ideate |
| Standard |
| 11.1 Breakout |
| 27.1 Game Design: Helicopter |
| Standard |
| 10.3 Define |