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2nd Grade Computer Science [25-26]

1.1 Welcome to CodeHop!

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1.2 Introduction to Programming

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1.3 Events

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1.4 Introduction to Repeat Loops

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1.5 Forever Loop Dance Party

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1.6 Introduction to Message Events

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1.7 Computational Thinking: School Day Routines

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2.1 Debugging: Events and Sequences

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2.2 Introduction to the Grid

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2.3 Tap-a-Mole Game

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2.4 Careers in CS: Litter Free Communities

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3.1 Message Events: Scout Plays in the Forest

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3.2 Programming a Cycle

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3.3 Pages: Scout's Travels

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4.1 Loops: Follow the Path

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4.2 Debugging: Message Events and Loops

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4.3 Making a Timer

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4.4 Two-Step Dance & Feedback

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4.5 Algorithms: Connecting a Path

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4.6 Original Story Animations - Fiction Story

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4.7 Exploring the Design Process

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5.1 Code Block Review

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5.2 Racing Game

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5.3 Moving Targets Game

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5.4 Maze Game Project

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5.5 Design an Adventure Game

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5.6 Collaborating Digitally

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6.1 Computer Basics: Connections

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6.2 Managing Data Storage and Files

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6.3 Exploring Computer Networks

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6.4 Data Patterns and Predictions

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6.5 Advanced Data and Programming

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6.6 Choice Research

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6.7 Machine Learning: AutoDraw

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7.1 Coding Card Game: Conditionals

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7.2 Coding Card Game: Conditionals 2

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7.3 Variables: Keeping Score

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7.4 From CodeHopJr to CodeHop Blocks

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7.5 From CodeHopJr to CodeHop Blocks: Part 2

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