Nevada Computer Science and Integrated Technology: 3rd Grade
- Level Elementary School
- Number of Lessons 31
- Grade 3rd
This course belongs to the CodeHS Nevada K-5 Computer Science and Integrated Technology pathway. This course is designed to provide computer science instruction for Nevada 3rd grade students, and it is aligned to the Nevada 3rd Grade Computer Science and Integrated Technology Standards.
Optional
Welcome to CodeHS!Students will learn how to log in and use the CodeHS Playground. This short introductory lesson can be used on its own, or right before a full lesson. |
Scratch Exploration
Scout's Scratch Expedition Part 1This lesson is part of a sequential story-driven unit. Students will use basic Scratch commands to program a sprite to move and talk.Scout's Scratch Expedition Part 2This lesson is part of a sequential story-driven unit. Students will follow along with a story. Students will add sprites in Scratch and create a sequence to animate a story.Scout's Scratch Expedition Part 3This lesson is part of a sequential story-driven unit. Students will create an animated Scout story in Scratch using loops, events, looks, and motion blocks.Scout's Scratch Expedition Part 4This lesson is part of a sequential story-driven unit. Students will create an animated Scout story in Scratch using events, looks, and motion blocks.Scratch Drawing ToolsStudents will be able to create customized sprites and backdrops using the drawing tools. |
Sequences & Events
EventsStudents will be able to create a program using events.Costumes, Backdrops, and AnimationsStudents will be able to create a program that includes animated sprites and interactive backdrops.Broadcast Messages: Marco PoloStudents will be able to use broadcast messages to trigger action between sprites in a program.Careers in CS: Health and FitnessStudents will be able to explain how fitness and coding can amplify human strengths and create an animation to demonstrate how technology can be used in health and fitness.Pair Programming: Create a BandStudents will be able to collaborate through pair programming to design and code a band in Scratch using keyboard inputs.Remixing Programs (3)[Lesson coming soon] Students will be able to create or remix digital programs using content that is permissible to use and give appropriate credit to original creators, demonstrating an understanding of copyright, plagiarism, and intellectual property rights. |
Loops
LoopsStudents will be able to explain that a loop repeats one or more instructions, and use loops in Scratch.Debugging: Events and LoopsStudents will be able to decompose a program to debug and make the program run as intended.Loops: Falling ObjectsStudents will be able to create a program using different loops and compare the advantages and disadvantages of each loop algorithm. |
Conditionals
Introduction to ConditionalsStudents will be able to explain what a conditional is in programming and create a program that uses if/then blocks.Conditionals: Color SenseStudents will be able to explain what a conditional is and use them in a program.Conditionals: Changing EffectsStudents will be able to create a program using conditionals. |
Variables & Lists
VariablesStudents will be able to explain what a variable is and create and change the value of a variable in a program.Introduction to Comparison OperatorsStudents will be able to use comparison operators as the condition in an if/else block, and use numbers and variables as values in a comparison operator.I-Spy with ListsStudents will be able to create an I-Spy style activity using variables and lists in Scratch. |
Functions
Introduction to FunctionsStudents will be able to create and use functions in a program. |
Culmination Project
Digital Pet ProjectStudents will create a digital pet project using events, conditionals, variables, comparison operators, and broadcasts. |
Digital Literacy
How Computing Systems WorkStudents will differentiate between inputs and outputs for computer-based systems and identify types of software used in different technologies.File Management and DataThis lesson is coming soon!Digital IdentityStudents will be able to connect their real world identity with their online identity and identify actions that create a positive digital footprint.Strong Usernames and PasswordsStudents will be able to develop a strong username and password and explain how a strong password keeps their information safe.Research: Effective KeywordsStudents will be able to evaluate the effectiveness of different keywords when using a search engine and determine if a source is credible and relevant to their research question.Scout's Cybersecurity Adventure: Part 1Students will understand basic cybersecurity concepts, identify common cyber threats, and explain practical tips for staying safe online.Inquiry Project: Survey Bar GraphStudents will be able to follow the inquiry process and modify a program to display the results of their investigation.Ethical and Responsible Use of Generative AIStudents will be able to describe the pros and cons of generative AI and complete a class Code of Conduct to follow when using AI. |