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Mix and Match Middle School Course

Lesson 5.1 Introduction to Karel

Description

In this lesson, students will be introduced to Karel the dog and commands Karel uses to navigate and interact with Karel’s world. This introductory lesson can be used as a review of concepts introduced in Karel Adventures modules.


Objective

Students will be able to:

  • Identify basic syntax used in JavaScript and Karel programs
  • Use basic commands to train or program Karel the dog
  • Debug basic code by identifying common syntax errors