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Game Design in Unity (Bailey)

Create Interactive Game Worlds

Students dive into major Unity practices, learning to develop their own prefabs, create different models, and apply game physics to create interactive game objects.

Lessons

4.1 Unity Basics

  • Navigating Unity's Interface
  • Example: 3D Objects and Scene Navigation
  • Make a Pyramid
  • Example: Adding Material to a GameObject
  • Color Your Pyramid
  • +2 more

4.2 Building a Scene with Prefabs

  • Scene Design with Prefabs
  • Changing Prefab Properties
  • Download Prefab Project
  • Getting Started with Prefabs
  • Plan Your Scene
  • +2 more

4.3 Game Physics

  • Rigidbodies and Colliders
  • Download Unity Project
  • Dive Deeper: Rigidbodies
  • Tutorial: Apply Rigidbodies
  • Apply Rigidbodies
  • +9 more

Courses that include this module