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Game Design in Unity - Semester Two

Lesson 3.1 Physics

Description


Objective


Activities

These are all the activities included in the lesson

3.1.1 Rigidbodies and Colliders
3.1.2 Download Tutorials
3.1.3 Dive Deeper: Rigidbodies
3.1.4 Apply Rigidbodies
3.1.5 Dive Deeper: Colliders
3.1.6 Explore Colliders
3.1.7 Collision Events
3.1.8 Projectiles
3.1.9 Character Controllers