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Utah Game Development Fundamentals 1: UT.GD1.2.2b

CodeHS Lessons

Create usability in game control (implement the ability for the player to change movements, switching views, etc.)

Standard
4.3 Game Physics
7.2 Cameras
9.2 Character Animation
Standard
3.3 Game Physics
4.2 Cameras
7.2 Character Animation
Standard
3.3 Game Physics
4.2 Cameras
8.2 Character Animation