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TX Video Game Design: 130.93.22L

CodeHS Lessons

(L) demonstrate an understanding of game events, including listeners, triggers, and timed events

Standard
4.5 AI in Games
5.8 Particle Systems
5.9 Sound Effects
Standard
4.5 Mouse Events: Mouse Clicked
4.6 Mouse Events: Mouse Moved
4.8 Key Events
9.1 Tic Tac Toe
10.2 Basics
10.3 Improvements
10.4 Polish