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NGSS MS: MS-ETS1-4

CodeHS Lessons

Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.

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13.1 Project Prep and Development
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9.5 Prototype
9.6 Test
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17.1 Project Prep and Development
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17.1 Project Prep and Development
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15.1 Project Prep and Development
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1.20 Using Data to Refine Game Mechanics
7.5 Prototype
7.6 Test
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12.1 Project Prep and Development
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1.20 Using Data to Refine Game Mechanics
7.5 Prototype
7.6 Test
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1.20 Using Data to Refine Game Mechanics
7.5 Prototype
7.6 Test
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1.20 Using Data to Refine Game Mechanics
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7.1 Project Prep and Development
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17.1 Project Prep and Development
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17.1 Project Prep and Development
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13.1 Project Prep and Development
Standard
1.20 Using Data to Refine Game Mechanics
7.5 Prototype
7.6 Test
Standard
1.20 Using Data to Refine Game Mechanics
7.5 Prototype
7.6 Test
Standard
1.20 Using Data to Refine Game Mechanics
7.5 Prototype
7.6 Test
Standard
1.20 Using Data to Refine Game Mechanics
7.5 Prototype
7.6 Test
Standard
1.20 Using Data to Refine Game Mechanics
12.6 Test
12.5 Prototype
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1.20 Using Data to Refine Game Mechanics
7.5 Prototype
7.6 Test
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1.21 Using Data to Refine Game Mechanics
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1.21 Using Data to Refine Game Mechanics
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9.5 Prototype
9.6 Test
Standard
1.20 Using Data to Refine Game Mechanics
7.5 Prototype
7.6 Test
Standard
1.20 Using Data to Refine Game Mechanics
7.5 Prototype
7.6 Test
Standard
9.6 Prototype
9.7 Test
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1.20 Using Data to Refine Game Mechanics
7.5 Prototype
7.6 Test
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6.5 Prototype
6.6 Test
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6.5 Prototype
6.6 Test
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2.5 Prototype
2.6 Test
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2.5 Prototype
2.6 Test