KS 6-8: 8.AP.V.01
CodeHS Lessons
Create programs using variables with purposeful and thoughtful naming conventions for identifiers to improve program readability. (CSTA Practice - P5)
| Standard |
| 3.2 Variables |
| Standard |
| 3.2 Variables and Types |
| 25.10 Variables |
| 28.3 Variables and Types |
| Standard |
| 9.2 Variables |
| Standard |
| 19.2 Variables |
| Standard |
| 14.3 Variables and Types |
| Standard |
| 12.3 Variables and Types |
| Standard |
| 2.2 Variables |
| Standard |
| 3.2 Variables |
| Standard |
| 3.2 Variables |
| Standard |
| 16.15 Variables |
| Standard |
| 3.4 Under the Sea |
| 8.3 Variables |
| 8.4 The Draw Loop |
| 8.5 Color Transitions |
| 8.6 Shape Transformations |
| 8.7 Direction |
| 8.8 Mouse Data |
| 8.9 Keyboard Data |
| 8.10 Project: Animate an Emoji |
| 9.5 Variables |
| 9.9 Your First Sprites |
| Standard |
| 4.4 Under the Sea |
| Standard |
| 4.3 Variables |
| 4.4 The Draw Loop |
| 4.5 Color Transitions |
| 4.6 Shape Transformations |
| 4.7 Direction |
| 4.8 Mouse Data |
| 4.9 Keyboard Data |
| 4.10 Project: Animate an Emoji |
| 5.5 Variables |
| 5.9 Your First Sprites |
| Standard |
| 3.2 Naming Guidelines |
| 5.1 Variables |
| 22.2 Under the Sea |
| Standard |
| 3.2 Naming Guidelines |
| 5.1 Variables |
| Standard |
| 1.4 Variables |
| 2.1 The Draw Loop |
| 2.2 Color Transitions |
| 2.3 Shape Transformations |
| 2.4 Direction |
| 3.2 Mouse Data |
| 3.3 Keyboard Data |
| Standard |
| 2.3 Variables |
| 3.4 Your First Sprites |
| Standard |
| 12.2 Variables |
| Standard |
| 2.9 For Loops |
| 2.11 If/Else Statements |
| 2.12 While Loops in Karel |
| 2.13 Control Structures Example |
| 3.7 Naming Guidelines |
| 3.11 Variables |
| Standard |
| 2.9 For Loops |
| 2.11 If/Else Statements |
| 2.12 While Loops in Karel |
| 2.13 Control Structures Example |
| 3.2 Variables |
| 6.7 Naming Guidelines |
| 6.11 Variables |
| Standard |
| 1.9 For Loops |
| 1.11 If/Else Statements |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 13.7 Naming Guidelines |
| 13.11 Variables |
| Standard |
| 1.7 Naming Guidelines |
| 1.11 Variables |
| 2.2 Variables and Types |
| 3.4 Variables |
| Standard |
| 3.2 Variables |
| 5.4 Variables |
| Standard |
| 3.2 Naming Guidelines |
| 4.1 Variables |
| 5.4 Variables |
| Standard |
| 2.4 Variables |
| 4.3 For Loops |
| 5.1 If Statements |
| 5.2 If/Else Statements |
| 6.1 While Loops in Karel |
| 8.1 Control Structures Example |
| Standard |
| 1.4 Variables |
| Standard |
| 1.4 Variables |
| Standard |
| 1.4 Variables |
| Standard |
| 3.2 Variables and Types |
| Standard |
| 5.2 Variables |
| Standard |
| 8.5 Variables |
| 8.9 Your First Sprites |
| Standard |
| 1.7 Naming Guidelines |
| 1.11 Variables |
| 3.4 Variables |
| 11.9 For Loops |
| 11.11 If/Else Statements |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| Standard |
| 2.7 Naming Guidelines |
| 2.11 Variables |
| 3.2 Variables and Types |
| Standard |
| 6.2 Variables |
| Standard |
| 5.2 Variables |
| Standard |
| 1.2 Variables and Types |
| 16.7 Naming Guidelines |
| 16.11 Variables |
| Standard |
| 2.4 Under the Sea |
| 6.3 Variables |
| 6.4 The Draw Loop |
| 6.5 Color Transitions |
| 6.6 Shape Transformations |
| 6.7 Direction |
| 6.8 Mouse Data |
| 6.9 Keyboard Data |
| 6.10 Project: Animate an Emoji |
| Standard |
| 6.3 Variables |
| Standard |
| 2.7 Naming Guidelines |
| 2.12 Variables |
| 5.2 Variables and Types |
| Standard |
| 6.2 Variables |
| 19.2 Variables |
| Standard |
| 6.2 Variables |
| Standard |
| 11.2 Variables |
| Standard |
| 4.4 Under the Sea |
| Standard |
| 4.3 Variables |
| 4.4 The Draw Loop |
| 4.5 Color Transitions |
| 4.6 Shape Transformations |
| 4.7 Direction |
| 4.8 Mouse Data |
| 4.9 Keyboard Data |
| 4.10 Project: Animate an Emoji |
| 5.5 Variables |
| 5.9 Your First Sprites |
| Standard |
| 3.2 Naming Guidelines |
| 5.1 Variables |
| Standard |
| 5.2 Variables |
| Standard |
| 1.7 Naming Guidelines |
| 1.11 Variables |
| 3.4 Variables |
| 11.9 For Loops |
| 11.11 If/Else Statements |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| Standard |
| 5.2 Variables |
| Standard |
| 1.7 Naming Guidelines |
| 1.11 Variables |
| 3.4 Variables |
| 11.9 For Loops |
| 11.11 If/Else Statements |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| Standard |
| 6.2 Variables |
| Standard |
| 10.4 Variables |
| Standard |
| 1.4 Variables |
| 3.4 Your First Sprites |
| 10.4 Variables |
| Standard |
| 4.4 Variables and Types |
| Standard |
| 4.4 Variables and Types |
| Standard |
| 4.4 Variables and Types |
| Standard |
| 4.4 Variables and Types |
| Standard |
| 3.7 Naming Guidelines |
| 3.11 Variables |
| Standard |
| 6.1 Programming Concepts |
| Standard |
| 10.3 Variables |
| Standard |
| 16.15 Variables |
| Standard |
| 5.2 Variables |
| Standard |
| 3.3 Variables and Types |
| 18.7 Naming Guidelines |
| 18.11 Variables |
| Standard |
| 5.2 Variables |
| Standard |
| 1.7 Naming Guidelines |
| 1.11 Variables |
| 3.4 Variables |
| 6.9 For Loops |
| 6.11 If/Else Statements |
| 6.12 While Loops in Karel |
| 6.13 Control Structures Example |
| Standard |
| 3.2 Variables and Types |
| 10.8 Naming Guidelines |
| 10.12 Variables |
| 12.2 Variables |
| Standard |
| 2.2 Variables |
| Standard |
| 5.3 Variables and Types |
| Standard |
| 1.4 Under the Sea |
| Standard |
| 3.3 Variables |
| 3.4 The Draw Loop |
| 3.5 Color Transitions |
| 3.6 Shape Transformations |
| 3.7 Direction |
| 3.8 Mouse Data |
| 3.9 Keyboard Data |
| 3.10 Project: Animate an Emoji |
| 4.5 Variables |
| 4.9 Your First Sprites |
| Standard |
| 8.3 Variables |
| Standard |
| 8.3 Variables |
| Standard |
| 4.3 Variables and Types |
| Standard |
| 4.2 Variables |
| Standard |
| 23.1 Programming Concepts |
| Standard |
| 1.7 Naming Guidelines |
| 1.11 Variables |
| 3.4 Variables |
| 11.9 For Loops |
| 11.11 If/Else Statements |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| Standard |
| 5.2 Variables |
| Standard |
| 5.2 Variables |
| Standard |
| 1.7 Naming Guidelines |
| 1.11 Variables |
| 3.4 Variables |
| 11.9 For Loops |
| 11.11 If/Else Statements |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| Standard |
| 5.2 Variables |
| Standard |
| 1.7 Naming Guidelines |
| 1.11 Variables |
| 3.4 Variables |
| 11.9 For Loops |
| 11.11 If/Else Statements |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| Standard |
| 6.10 Variables |
| 7.2 Variables and Types |
| 8.2 Variables |
| Standard |
| 7.8 Variables |
| 9.2 Variables and Types |
| 10.2 Variables |
| Standard |
| 8.10 Variables |
| 9.2 Variables and Types |
| 12.2 Variables |
| Standard |
| 5.2 Variables |
| Standard |
| 1.7 Naming Guidelines |
| 1.11 Variables |
| 3.4 Variables |
| 11.9 For Loops |
| 11.11 If/Else Statements |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| Standard |
| 2.2 Variables |
| Standard |
| 2.2 Variables |
| Standard |
| 1.7 Naming Guidelines |
| 1.11 Variables |
| 4.4 Variables |
| 14.9 For Loops |
| 14.11 If/Else Statements |
| 14.12 While Loops in Karel |
| 14.13 Control Structures Example |
| Standard |
| 5.2 Variables |
| Standard |
| 1.7 Naming Guidelines |
| 1.11 Variables |
| 3.4 Variables |
| 11.9 For Loops |
| 11.11 If/Else Statements |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| Standard |
| 3.7 Naming Guidelines |
| 3.11 Variables |
| 8.9 For Loops |
| 8.11 If/Else Statements |
| 8.12 While Loops in Karel |
| 8.13 Control Structures Example |
| Standard |
| 3.7 Naming Guidelines |
| 3.12 Variables |
| Standard |
| 3.2 Variables |
| Standard |
| 5.3 Variables |
| 5.4 The Draw Loop |
| 5.5 Color Transitions |
| 5.6 Shape Transformations |
| 5.7 Direction |
| 5.8 Mouse Data |
| 5.9 Keyboard Data |
| 5.10 Project: Animate an Emoji |
| Standard |
| 7.2 Variables |
| Standard |
| 4.2 Variables |
| 11.3 Variables |
| Standard |
| 1.8 Naming Guidelines |
| 1.12 Variables |
| Standard |
| 1.8 Naming Guidelines |
| 1.12 Variables |
| Standard |
| 10.1 Programming Concepts |
| Standard |
| 3.2 Variables |
| Standard |
| 13.1 Programming Concepts |
| Standard |
| 1.7 Naming Guidelines |
| 1.11 Variables |
| 3.4 Variables |
| 11.9 For Loops |
| 11.11 If/Else Statements |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| Standard |
| 5.2 Variables |
| Standard |
| 1.7 Naming Guidelines |
| 1.11 Variables |
| 3.4 Variables |
| 12.9 For Loops |
| 12.11 If/Else Statements |
| 12.12 While Loops in Karel |
| 12.13 Control Structures Example |
| Standard |
| 4.2 Variables and Types |
| 16.10 Variables |
| Standard |
| 4.2 Variables and Types |
| 16.10 Variables |
| Standard |
| 7.2 Variables |
| Standard |
| 14.1 Programming Concepts |
| Standard |
| 13.3 Variables and Types |
| Standard |
| 10.4 Variables and Types |
| Standard |
| 13.2 Variables |
| Standard |
| 14.2 Variables |
| Standard |
| 6.2 Variables |
| Standard |
| 16.1 Programming Concepts |
| Standard |
| 2.2 Variables |
| Standard |
| 5.2 Variables |
| Standard |
| 4.2 Naming Guidelines |
| 5.1 Variables |
| Standard |
| 6.3 Variables |
| 6.4 The Draw Loop |
| 6.5 Color Transitions |
| 6.6 Shape Transformations |
| 6.7 Direction |
| 6.8 Mouse Data |
| 6.9 Keyboard Data |
| Standard |
| 2.10 If Statements |
| Standard |
| 5.2 Variables |
| Standard |
| 24.3 Variables and Types |
| Standard |
| 3.2 Naming Guidelines |
| 4.2 Variables |
| Standard |
| 5.2 Variables |
| Standard |
| 5.1 Programming Concepts |
| Standard |
| 5.2 Variables |
| Standard |
| 1.7 Naming Guidelines |
| 1.11 Variables |
| 3.4 Variables |
| 11.9 For Loops |
| 11.11 If/Else Statements |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| Standard |
| 2.2 Variables and Types |
| Standard |
| 5.3 Variables |
| 5.4 The Draw Loop |
| 5.5 Color Transitions |
| 5.6 Shape Transformations |
| 5.7 Direction |
| 5.8 Mouse Data |
| 5.9 Keyboard Data |
| 5.10 Project: Animate an Emoji |
| Standard |
| 2.2 Variables and Types |
| 11.10 Variables |
| Standard |
| 3.4 Variables |
| 9.4 Variables |
| Standard |
| 2.2 Variables and Types |
| Standard |
| 2.2 Variables and Types |
| Standard |
| 2.2 Variables and Types |
| Standard |
| 2.3 Variables |
| 3.4 Your First Sprites |
| Standard |
| 3.2 Naming Guidelines |
| 5.1 Variables |
| Standard |
| 3.2 Naming Guidelines |
| 5.1 Variables |
| Standard |
| 2.2 Variables and Types |
| Standard |
| 8.2 Variables |
| Standard |
| 12.2 Variables |
| Standard |
| 3.4 Variables |
| Standard |
| 7.2 Variables and Types |
| Standard |
| 1.4 Under the Sea |
| 6.3 Variables |
| 6.4 The Draw Loop |
| 6.5 Color Transitions |
| 6.6 Shape Transformations |
| 6.7 Direction |
| 6.8 Mouse Data |
| 6.9 Keyboard Data |
| 6.10 Project: Animate an Emoji |
| 7.5 Variables |
| 7.9 Your First Sprites |
| Standard |
| 1.4 Under the Sea |
| 6.3 Variables |
| 6.4 The Draw Loop |
| 6.5 Color Transitions |
| 6.6 Shape Transformations |
| 6.7 Direction |
| 6.8 Mouse Data |
| 6.9 Keyboard Data |
| 6.10 Project: Animate an Emoji |
| 7.5 Variables |
| 7.9 Your First Sprites |
| Standard |
| 2.4 Under the Sea |
| 7.3 Variables |
| 7.4 The Draw Loop |
| 7.5 Color Transitions |
| 7.6 Shape Transformations |
| 7.7 Direction |
| 7.8 Mouse Data |
| 7.9 Keyboard Data |
| 7.10 Project: Animate an Emoji |
| 8.5 Variables |
| 8.9 Your First Sprites |
| Standard |
| 3.4 Under the Sea |
| 8.3 Variables |
| 8.4 The Draw Loop |
| 8.5 Color Transitions |
| 8.6 Shape Transformations |
| 8.7 Direction |
| 8.8 Mouse Data |
| 8.9 Keyboard Data |
| 8.10 Project: Animate an Emoji |
| 9.5 Variables |
| 9.9 Your First Sprites |
| Standard |
| 3.2 Naming Guidelines |
| 4.1 Variables |
| Standard |
| 5.5 Variables |
| 5.6 The Draw Loop |
| Standard |
| 4.2 Variables and Types |
| Standard |
| 3.2 Variables |
| Standard |
| 1.2 Variables and Types |
| Standard |
| 2.3 Under the Sea |
| Standard |
| 4.2 Variables and Types |
| Standard |
| 5.3 Variables |
| 5.4 The Draw Loop |
| 5.5 Color Transitions |
| 5.6 Shape Transformations |
| 5.7 Direction |
| 5.8 Mouse Data |
| 5.9 Keyboard Data |
| Standard |
| 1.9 For Loops |
| 1.11 If/Else Statements |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 3.9 For Loops |
| 3.10 If Statements |
| 3.11 If/Else Statements |
| 3.12 While Loops in Karel |
| 3.13 Control Structures Example |
| Standard |
| 7.2 Variables and Types |
| Standard |
| 11.3 Variables and Types |
| Standard |
| 3.2 Naming Guidelines |
| 4.1 Variables |
| Standard |
| 6.3 Variables |
| 6.4 The Draw Loop |
| 6.5 Color Transitions |
| 6.6 Shape Transformations |
| 6.7 Direction |
| 6.8 Mouse Data |
| 6.9 Keyboard Data |
| Standard |
| 5.3 Variables and Types |
| Standard |
| 12.15 Variables |
| Standard |
| 3.4 Under the Sea |
| 8.3 Variables |
| 8.4 The Draw Loop |
| 8.5 Color Transitions |
| 8.6 Shape Transformations |
| 8.7 Direction |
| 8.8 Mouse Data |
| 8.9 Keyboard Data |
| 8.10 Project: Animate an Emoji |
| 9.5 Variables |
| 9.9 Your First Sprites |
| Standard |
| 2.10 Variables |
| 4.2 Variables and Types |