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ICT Gaming Essentials Objectives: 10.3.10

CodeHS Lessons

Describe the use of events, event handlers and functions in game programming.

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4.3 Game Physics
9.2 Character Animation
9.3 User Interface (UI)
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3.3 Game Physics
7.2 Character Animation
7.3 User Interface (UI)
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3.3 Game Physics
4.6 User Interface (UI)
8.2 Character Animation