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CA GS: D2.1

CodeHS Lessons

Demonstrate an understanding of the vocabulary for discussing games and play by listing and describing the general procedure and requirements of game and simulation design.

Standard
32.1 Game Design: Helicopter
Standard
35.1 Game Design: Helicopter
Standard
3.1 Intro to Unity
6.2 Planning Your Game
6.4 Publishing and Presenting Your Game
8.2 Storyboarding
10.3 Building and Testing the MVP
Standard
2.1 Intro to Unity
5.3 Storyboarding
Standard
31.1 Game Design: Helicopter
Standard
2.2 Develop Your Game
Standard
26.1 Game Design: Helicopter
Standard
27.1 Game Design: Helicopter
Standard
2.1 Intro to Unity
5.3 Storyboarding