Florida Foundations of Computer Science: 3rd Grade
- Level Elementary School
- Number of Lessons 47
- Grade 3rd
This course is aligned to FL Foundations of Computer Science standards and is designed to provide computer science instruction for Florida 3rd grade students. It is meant to be taught approximately weekly.
See the full syllabus for all topics and activities, or explore the course to try it out.
UNITS - 8 (47 lessons)
Introduces the CodeHop platform, computing system components and troubleshooting, and computational thinking through designing an obstacle course.
Guides students through a sequential story-driven unit where they use basic commands, sequences, loops, events, and motion/looks blocks to animate a Scout story, plus custom drawing tools.
Builds sequencing and event skills, including parallel sequences, animated costumes and backdrops, broadcast messages, remixing with attribution, and an animated nonfiction reading.
Teaches loops for repeating instructions, applying them to debug programs and to build projects spanning poetry animation, place-value addition, network modeling, falling-object games, and multiplication.
Introduces conditionals and variables, having students use if/then logic and comparison operators to model fossil data interpretation and represent fractions on a number line.
Culminates the course with a Digital Pet Project that integrates events, conditionals, variables, comparison operators, and broadcasts.
Covers digital literacy including keyboarding, positive online behavior, digital identity, cybersecurity basics, machine learning concepts, productivity software, source attribution, and a data inquiry project.
Provides supplemental cross-curricular projects connecting coding to math (measurement, shapes, multiplication, fractions), science (weather, adaptations, life cycles, rocks, forces), and ELA/social studies (grammar, punctuation, community environments) topics.
Explore a sample lesson from this course!