Unit | Description |
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Digital Citizenship & Cyber Hygiene: Students learn topics on Internet etiquette, how to stay safe on the web, potential effects of digital footprints, how to protect their information, and the implications of cyberbullying. | |
Benchmark 1: Create a Blog Post: Students address the PBL benchmark activity on creating a blog post on a communicable disease-related topic. The focus is on selecting quality, reliable online resources and sharing accurate information in blog posts. | |
The Internet: Students explore the structure and design of the internet, and how this design affects the reliability of network communication, the security of data, and personal privacy. | |
Benchmark 2: Crowdsource an Editorial Blog Post: Students address the PBL benchmark activity for participating in a debate. The debate centers on the question of how far a government can and should go to keep its citizens safe. The lens of digital citizenship specifically related to personal data and privacy issues is considered. | |
Web Design: Students go through a high-level introduction to HTML, CSS, and the processes involved in viewing web pages on the internet. Students create several simple web pages using the CodeHS online editor to gain practice using the various features of HTML and CSS. | |
Benchmark 3: Interview an Expert via a Podcast: Students address the PBL benchmark activity for conducting public health expert interviews. Interviews address the factors that impact the spread of disease (e.g., testing, vaccinations, containment, antiviral medications, etc.). The final task is to develop a podcast webpage in order to curate the interviews. | |
What is Computing?: Students explore a history of computing, learn about the various parts that make up modern computers, learn about the impact computing has had on today's world, and learn about the impacts computing could potentially have in the future. | |
Benchmark 4: Present a Data-Driven Insight from a Simulation: Students address the PBL benchmark activity for utilizing communicable disease virtual models (simulations) to examine data around the possible spread of diseases. | |
Designing User Interfaces: Students explore the theory and practice of user interface design. Students learn about what makes an engaging and accessible user interface, and will employ an iterative design process including rapid prototyping and user testing to design and develop their own engaging web pages. | |
Benchmark 5: Develop and Curate a Campaign Website: Students address the PBL benchmark activity for developing a campaign website that includes blog posts, podcasts, and other information that could be useful in persuading a community. This activity includes designing, prototyping, developing and testing the campaign website to deliver to the local Department of Health. |
Unit | Description |
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Final: | |
Project: Public Service Announcement: For this project, you will create a Public Service Announcement (PSA) to teach your peers about digital citizenship and cyber hygiene. You can select any of the topics covered in this unit. | |
Project: The Effects of the Internet: In this project, you will choose an innovation that was enabled by the Internet and explore the effects of this innovation. Your close examination of this innovation will deepen your understanding of computer science principles. | |
Project: Your First Website: In this project, you'll make your own homepage, hosted at your own custom URL! | |
Final Project: In this project, students work in teams to design, prototype, test, and develop a final website | |
What is Computing? Original Material: | |
New Material (2020-2021): |
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