Please enable JavaScript to use CodeHS

Florida Digital Discoveries in Society

Description

In this lesson, students begin to reflect on the variety of games they have played and what actually makes a game a game.

Objective

Students will be able to:

  • Identify the variety of games they have played
  • Identify what aspects they like in games
  • Begin to explain what makes a game a game
Description

In this lesson, students explore and learn to identify game elements, mechanics, and components that make up the overall gameplay experience.

Objective

Students will be able to:

  • Identify game components
  • Identify game mechanics and how they impact player interactions
  • Identify game elements and how they define a game
Description

In this lesson, students explore game genres and perspectives that are used to categorize different types of video games.

Objective

Students will be able to:

  • Identify different perspectives in video games
  • Identify different game genres
  • Categorize games based on perspective and/or game genre
Description

In this lesson students learn about game design documents and how they’re used to design a game and assist with its development process.

Objective

Students will be able to:

  • Describe the purpose of a game design document
  • Define the parts or sections of a game design document
  • Reverse engineer a game and create a basic game design document
Description

In this lesson, students learn about the storyboarding technique and what it’s like to be a storyboard artist at a game studio.

Objective

Students will be able to:

  • Explain what a storyboard is and how it’s used.
  • Create their own storyboard for an aspect of a video game.
  • Understand more about the storyboard artist role.
  • Create a storyboard for their final game project.