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Oklahoma Computer Science: 4th Grade

Sequences & Events

This module builds programming skills with events, algorithm design, and pair programming and broadcast messages, while exploring the cultural impact of technology through an interactive timeline and choose-your-own-path game.

Lessons

3.1 Events: Dot in Space

  • Events: Dot in Space

3.2 Creating Algorithms

  • Creating Algorithms

3.3 Pair Programming: Create a Band

  • Pair Programming: Create a Band

3.4 Broadcast Messages: Tell a Joke

  • Broadcast Messages: Tell a Joke

3.5 Technology Timeline

  • Technology Timeline

3.6 Choose Your Own Path: Elements of Culture

  • Choose Your Own Path: Elements of Culture

3.7 Sequences and Events Quiz

  • Sequences and Events Quiz — 4th Grade CodeHop

Courses that include this module