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Oklahoma Computer Science: 2nd Grade

Message Events

This module teaches message events and pages to control program flow and model cycles, introduces variables for score-keeping, and explains how computer networks share information.

Lessons

4.1 Message Events: Scout Plays in the Forest

  • Message Events: Scout Plays in the Forest

4.2 Programming a Cycle

  • Programming a Cycle

4.3 Pages: Scout's Travels

  • Pages: Scout's Travels

4.4 Variables: Keeping Score

  • Variables: Keeping Score - Starter Code

4.5 Exploring Computer Networks

  • Exploring Computer Networks

4.6 Message Events Quiz

  • Message Events Quiz

Courses that include this module