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Game Development in Unity (3.9)

Project: Develop Your Game

Students begin building and developing their game prototype using their game design document as a guide. They begin creating a prototype in Unity with the grayboxing technique, select or create assets, and develop Unity C# scripts. They’ll test their prototype as they continue to follow the design process.

Lessons

8.1 Prototyping and Testing

  • Prototyping and Testing Intro
  • Case Study: Siege Engines
  • Reflection: Siege Engines
  • What is a Blockout?
  • What is Playtesting?
  • +3 more

8.2 Develop a Prototype and Test

  • Project Requirements and Resources
  • Prototyping Guidelines
  • Create a Prototype
  • Create Your Scripts
  • Test Your Prototype
  • +1 more

8.3 Develop a Minimum Viable Product

  • MVP Guidelines
  • Build Your MVP
  • Create Your Scripts
  • Test Your MVP
  • MVP to Production

Courses that include this module