Students use their understanding of 3D and VR game development in Unity to develop a VR catch game, where players collect items in a VR game environment.
Objective
Students will be able to:
Create and build a new VR scene in Unity
Create scripts to add interactivity and player feedback to their game
Research scripting examples and API uses in the Unity Docs
Test and debug their Unity game project
Activities
These are all the activities included in the lesson