Getting Started with Tynker

April 28, 2026 · 3:30 - 4:00pm CT · Hosted by Vera Bentley Gonzalez

About This Webinar

Join our 30-minute webinar designed to help you confidently use Tynker Premium! You'll learn how to access Tynker courses and projects, set up your class, set up your class sections, navigate essential teacher tools like automatic grading, and use key resources like the Tynker Workshop to create actors, backgrounds, and code blocks.

Explore the kid-friendly coding environment from Tinker and CodeHS. Learn how to manage classrooms, assign block-based or text coding lessons, and track student progress through gamified rewards. Perfect for teachers looking to integrate STEM, AI, and robotics into their K-12 curriculum.

Full Transcript

Read the complete transcript of this webinar
Thank you everybody for joining us today. My name is Vera Bentley. I'm the customer success manager here at Tinker and we are so excited to have you joining us today. With me is my colleague Robin Leslie. She will be helping you guys out if you have any questions. Please feel free to pop them in the Q&A and chat zone. If you have any questions or are curious about anything Tinker related, let's jump right into it.

In the chat, please tell us the grade level or levels you teach and where you're joining us from around the world. About 30% of our Tinker customers are international outside of the US. So, please let us know where you are joining us from. And on the left, if you haven't met him yet, this is our mascot, Cody. You will see him sprinkled throughout our presentation today.

I was a middle school teacher. I taught for about 10 years and I am joining everybody from our headquarters here in Chicago in the US. We have a fellow middle school teacher from New York City. Welcome. High school, amazing. South Carolina, excellent. I hope your weather is nicer than ours up here. It's been a little chilly. Third, fourth, fifth grade from Houston, Texas. We love that. Welcome. Oh, STEM for third through sixth grade. Excellent. We do have a lot of customers who use Tinker for their before school clubs, after school clubs, and libraries who are joining the Tinker world. So, welcome. Amazing. Thank you so much everybody.

Yes. And Robin, you can see in the chat as well, from Northwest Indiana and also was a fellow teacher for high school for 15 years. So Tinker has a lot of people who were in the education world and then now we are in edtech. Perfect. So we will jump right into it. What is Tinker? So at Tinker we offer a complete kid-friendly environment for learning computer programming and coding. It's all the way from block-based coding for beginners to real-world coding languages like Python and JavaScript. So you can see we offer both of those. We have a comprehensive curriculum as well.

We do have integrated STEM courses as well as English language arts and social studies. And then we have automatic assessments as well, classroom management, and professional development opportunities. And a little sneak peek, keep an eye out on our posts over the summer. We will have something coming up in relation to PD news for Tinker. So, keep an eye out for that. We also empower kids to be makers. That's really a big focus over here at Tinker. We talk about robotics, augmented reality, STEM and project-based learning, data science and AI, text coding, and our icon and block coding. So, icon coding is for our pre-readers. We have a platform called Tinker Jr. which we will talk about a little bit as well. And those are images kind of like puzzle pieces that students have to put together and they're learning the very basics of coding as they do that. So, that is a little bit about Tinker right there.

What do teachers like about Tinker? Teachers like that we offer multiple different ways for students to learn about computer science and coding. We have our block coding and our text coding. So the block coding is similar to Legos. Each block has the text in there, usually a short word or command, and they link together for the students to create their program. And then text coding. The students have to manually type in the commands. And we also have our curriculum. We will talk a little bit about what lessons you get when you sign up for a Tinker membership and what we cover.

We also, like I mentioned previously, we have our integrated STEM courses. So we have life science, physical science, and earth science. Two different levels broken down: one for the grade band of third through fifth grade and the other for the grade band of 6th through 8th grade. That is also for English language arts, same grade bands, and social studies courses. Those of course are supplemental to anything that the teacher would be showing the students and they won't necessarily get all of the content from the Tinker course. So after they learn about for example life cycle of a bee, then they go into Tinker and do the corresponding lesson and they're really fun. We've been trying them out here in the office and I would have loved to have them as a science teacher.

We also have our automatic assessments. Those are automatically graded for the teacher. We also have our answer keys in the lesson plans as well for any questions that come along with that. Classroom management, we do have attendance. Teachers can see when the last time a student logged into the platform was. And then professional development, like we mentioned, we are working on getting something new for all of you teachers so that you can do that as well. Get a little bit of PD from the Tinker world.

Tinker is trusted by over 150,000 schools. We are available on multiple platforms. So, you can use Tinker on a computer, on an iPad, on a Chromebook as well. And then we offer the web and then the Tinker app, the RED app, and then the Tinker Junior app, which is for our kinder, first and second grade pre-reader students.

What do students like about Tinker? Students like that we have gamified rewards and progression. If you've already looked into the Tinker World, you will realize the students don't feel like they're learning anything because it feels like a game. They don't feel like they're being obligated to learn anything is what I mean by that. They enjoy it because it's gamified and they're progressing. There's different levels. They can get different things with the different courses that they get. There's all the visual effects as well, sound effects. We do have certificates for the students as well when they complete lessons.

Creative freedom: students can work on any project and they can share it with each other and remix it. So if I assign something, student A can work on something and they post it to our classroom library and then one of our other students can also grab that project and they're all working together and the students love that as well. And Tinker also has backgrounds. We have actors which are little characters, sound effects, so the students can really create what they want. I've seen some really cool projects from some of our districts. And then also the Lego style coding, which you can see a little bit at a larger scale right there. The blocks lock together and the students can code that way. So it's very very user friendly for our students.

Now we also have computer science teaching resources from Tinker. So you've heard me talk about the pre-reader courses which is Tinker Junior. We have 10 of those. They're really fun. We've been on many school visits where the students were using them and they have a blast. That again is for pre-readers, so kinder, first and second grade. We also have 31 block coding courses. So those again have the short commands where the students drag and make the code. That way there's no need for them to be typing anything. It's very click and drag. And then we have 500 hour of code challenges. So those are more like 45 to 60 minute supplemental lessons that the students can do as a one-off, for example, for fun Friday or as an extension activity.

So the students can work on those after they've worked on another lesson or if you have a day where they can work on something extra they can do that as well. We have 11 text coding courses. So again our text coding is when the students do have to be typing their code in. So that can be languages like JavaScript, Python, etc. We have 400 plus DIY projects. So students can work on all of that creative stuff working with those. And then again the STEM courses for third through 8th grade. We have 12 of those and six electives including micro:bit, augmented reality and artificial intelligence.

Teaching resources for computer science: we have a video library. We have a getting started section for when you're just getting started with Tinker. A few quick tips for how to use Tinker. A little more information on all the coding languages that we offer. Pedagogy as well, creative topics for the classroom, the help center, and the frequently asked questions. So, that is kind of our hub inside the teacher dashboard to show you just for some helpful articles. We also have videos that are helpful as well.

Teaching your first lesson, you would start by setting up a class. I'm using my colleagues teacher dashboard here. Thank you, Sean. So, you can see he has three courses right here. A 6th through 8th grade block text course, and a third through fifth grade block coding course as well. You can see how many students you have. You can see how many projects they've sent in, how many lessons they've worked on, and also what percentage they have completed as well.

When you click into each one, you will see more information, which we will see in a moment. On the left hand side, you will see this darker navigation tool. You will see my classrooms, which is the page that we're in right now. Curriculum, which you can choose and assign lessons from that tab. Projects as well, which just helps you see what you've worked on or what your students have worked on as well. Resources, which is what we talked about previously as well. The quick links, getting started with Tinker, frequently asked questions, your admin tab as well, which you will just see licensing information. You can see information on the teachers that are under that same school umbrella or any student information as well. So, that is all very helpful.

And then here, a little deeper dive into the teacher dashboard. Create classes. We're clicking into a class there. These are more of the details that you can see when you click into each classroom. You can see the percentage of completion. We're going to click into it again as well. And you can see latest activity, what's next, a little more info on certificates, and concept mastery. So, the concept mastery gives you a little more insight into how often a student has seen a concept. If they've seen it once, they're at a level one. If they've seen it twice, they go higher. There are four levels for progress mastery as well. So, you can create classes, manage your students, assign lessons, and track their progress all from one user-friendly page.

Now, to find the right content, be able to know what exactly you're going to teach, we have the course catalog, which is really helpful. When you click into curriculum from the left hand side navigation, you will be able to filter out the courses. This is one of our brand new things that our engineering team worked on. So you can filter out by grade level. You can filter out by subjects as well. And now you can filter out by which devices you are using in your classroom. So that makes it very very useful for you just to be able to get exactly the content that you're looking for. And then there you can see some of our courses as well.

And we also have these curriculum maps. This, for example, is our third, fourth, and fifth grade suggested map. Obviously, Tinker has it by grade band. So, you can kind of pick and choose what you would like to do. But this is our suggestion from our curriculum team. For example, third grade, you would start with Dragon Spells, 10 lessons right there. Then you would go into programming 101. And then you would end with programming 102. Then for fourth and fifth grade, you would continue up and we always have our STEM courses which are always available and all about computers too which is kind of more like a supplemental material for third through fifth grade. Those are our videos and kind of touch on digital literacy a little bit.

We also have our scope and sequencing for block and text coding. So, if you click into that, I will show you a little bit of what that looks like. Scope and sequencing: here you can see what grade levels it's for, how many lessons, how to get access to web or one of our apps, and then what grade bands it is tailored for. And there is all that information. And you can see a little more into each of the lessons as well. So, that is really helpful.

Now, new features. These are some of the brand new things that our engineering and curriculum teams have worked on as well. We have the opportunity now to toggle off the games button. So, that wasn't a thing before. Now, you can go in and you're able to disable the games for the students. So, the games section is our after 3:30 students log into Tinker and it's kind of like recess mode. That's what I like to call it. Students have a little bit more coding games. They're not seeing their assigned material from the teacher. You can go from one mode to the other. If it's after 3:30, you as the teacher or sometimes the district admin can pick if you're going to disable the games or allow it or allow it after a certain period of time.

And then our weekly projects which are available always in tinker blocks and then they will rotate. Sometimes they're available in JavaScript and sometimes they are available in Python. So this was our project for Earth Day. Now we have one for Mother's Day which is coming up here in the US May 10th. And then after that they rotate every 2 weeks. You will have a new weekly project that you can assign to your students. Once you've assigned one, they always pop up for the students right there when they log in to Tinker and they are always related to any event that we have going on in the world or any holidays. We had one for Valentine's Day. We had one for Pi Day. We had one for Earth Day as you can see here. We had one for Lunar New Year. We had one about winter sports when it was around the Olympics and everybody was talking about winter sports as well. And if you're curious into looking more for our curriculum maps, you can find the links for that in the chat. Thank you, Robin. And those are our weekly projects. Those are always a lot of fun. I would encourage you all to check them out. And they always change. So we always keep things interesting over here.

Now, a little bit about intuitive coding. You will see that this image is changing to show you the different coding languages. So for example, this one is our coding blocks. This one is JavaScript and this one is Python. So, Tinker is scenario driven. It's a lot of fun and it's self-paced. We've heard testimonials from teachers who say, "I showed them once and they just ran with it." We try to make it as easy to use for the teachers as possible. You don't need to have a coding background to use Tinker. Neither the teacher or the person leading the class or the club or the students have to have any prior coding experience.

Now a little bit about the grade book. So we have lesson progress in there. Talks about quizzes, what score the students got, concept mastery again, standards and the attendance as well. So when you click into your gradebook tab, you will be able to see, for example, here. We had an introduction lesson. I can see one of my students hasn't started working on any of those. My second student completed four of the courses. My third student, Joe, he completed two of them and is working on the other two. So there's a little bit of a color coding over here. Blank means they haven't started it yet. Purple is in progress and green means they've completed the lessons. So you also click in from lesson progress to the quiz panel which will be similar. It will show you the score as well. Any alerts that you need to look at with any specific students and then concept mastery as well.

Getting support: you can always email schools@tinker.com. You can find that in the presentation as well. Schools@tinker.com is always a good place to go when you have questions. And then once you have your Tinker account, you will also get a customer success manager. So we will be reaching out as well. You can book meetings with us. We're always more than happy to help with any issues that come up, any questions as well. And then if you want more training, you can go to tinker.com/training as well. You can find some of our material right there. So again, the email for support is schools@tinker.com.

And we were recently acquired by a larger coding curriculum company, CodeHS. So this happened last summer. Now we're under the CodeHS ecosystem umbrella. Now we're improving everything that Tinker was doing. We've added more people to our team. We have more engineers. We have more customer facing people. We have more curriculum people. And we're really trying to get more feedback from our Tinker customers as far as what they want to see, what feedback they have for us while we are in this point of growth for the company.

Now, I do want to show you guys a little bit about what you can see as well, some details. If anybody has any questions, please feel free to pop those in the chat for us. We will be more than happy to help you out with any questions and if we can't answer them right now, we will email you after. So this is my teacher dashboard. This is what it looks like when I log in. When I scroll down, so this is the spa day simulator. This is the weekly project right now. And then you have here tinker blocks which we said they will always have for the weekly project. And in this case we also have JavaScript. So those are preassigned to the students as well. So my teacher dashboard when I click into it I can see students they haven't started working on anything but if they have you would be able to see what lessons you've assigned.

So right here I see this was assigned and I can add more and assign more lessons as well. So here's Python 101, JavaScript 101, web development. We can look at our curriculum as well in a little bit more detail. Okay. So now we have these filters over here which are really helpful. So we have programming 101 300, our all about computers courses which were mentioned previously. Those are our video courses as well. Space cadet and then it tells you what grade bands, what level they are: beginner, advanced, how many lessons and how many activities. We have dragon spells, programming 1A and 1B. And all of these lessons that are right there for all of our Tinker users programming.

Now, here we start with our coding languages. Python 101, 201, Java 101. We have our intro to programming and art, which is a high school course that was recently made available for our middle schoolers. Data science for eighth grade and above, augmented reality, microbit 101, AI 101 as well, and all of these courses. And at the bottom, you will always find our integrated STEM, ELA, and social studies lessons right there.

To assign a lesson, you would just click assign right here. And then I would always suggest picking a couple of the lessons. Sometimes students will jump ahead or work on the wrong one. So, we'll select a couple. Next. And then you make sure to assign it to the right class. So, we're going to assign it to my middle school class. Assign. And you get a little popup confirmation message. And then it takes you straight to your lessons board. And you can see that there are the lessons right there. And then after students are done with those first two lessons, you can just easily click on the next view to assign those or skip one if you don't want to do it.

And you have the lesson plan. So you can click into that as well and see a little bit more detail into the lesson. Tinker blocks that are introduced, so brand new Tinker blocks as well, vocabulary, the objectives which you can print and have up on the screen or on the board, a warm-up suggestion as well. And then it walks you through what they're going to work on in the activity and an extension activity if needed for any students who finish early. And then here you have the presentation that students will see as well. This would be helpful to have somewhere where students can look at and reference. The student view as well. This was recently renovated. The standards right here. And then the answer key, which you will always have access to. And if the lesson has a quiz like you can see here, we will always also include that right there.

A little bit about the projects: you can create a new custom project. A lot of the teachers I work with love this part of Tinker. You can create whatever you want your students to work on and then from there they can remix the project and work on that. So, all of our teachers love that. Here's a little bit of the resources that we were mentioning earlier. If you have any questions, please let us know. We're happy to help. So, here are the quick tips. You can see all of these topics. Importing students, lesson assignment, viewing the grade book. We have a lot of helpful videos and articles right there. Here's our help center, frequently asked questions as well.

And then they're separated by topic: getting started, coding languages that we have here. You can see more info about tinker blocks, Python, advanced coding with Python, text coding as well, a little bit about micro:bit and hear about more inclusivity in the classroom, history of computing, best practices, and finally creative topics. We recently had NASA up on our board because of everything that was going on with Artemis as well, animating stories, creating works of art with Tinker, creating a wall of sound. We've had a lot of students create soundboards in Tinker as well, AR experiences, and all of this is just a little sneak peek into what your students can create when they're using Tinker. They can also design games. They're preparing for the future with Tinker and AI. I know everybody talks about AI now and then designing games with Python as well.

I do want to make sure that we're leaving a few minutes for any questions that we have as well, anything about the curriculum. I'm going to show the hour of code as well. These are a lot of fun. We have our hour of code courses which are what we talked about and then our hour of AI courses which are just a little bit more into what AI is. So these use movement connections with the body. The camera recognizes body parts for example your hand and when you're showing students different, that's Cody that's our mascot. So here are the tinker blocks: on start, this is the command, this is what's going to happen. And then this is how students are dragging the codes. And this is how they're learning how coding works. So I'm dragging this right here right now. Dragging the commands over here. And then you will be able to see exactly what happens when the students start coding as well.

I'll show you a little bit about what is going to happen. Okay, so there's me. It recognizes certain body parts and then when you raise a hand, it's following the command that it was shown. So, it's changing the background. And that's a little bit of a sneak peek into our Hour of AI lessons. And that was the weather control one. That one was a lot of fun. We went to a school here in the Chicago area and worked with an entire, we worked with first all the way to their upper middle school students showing them how that worked. So that's a little bit of an introduction and there's a lot more where that came from. We have balancing act, tickle master, fruit fighter which is our advanced one, and turtle racer.

So those are all a lot of fun. We do have a couple minutes left in the schedule for our webinar. I want to make sure that nobody leaves with any questions, any doubts, please let us know. Robin and I are here to help out with anything. Tinker, what are you excited for using Tinker for in your classroom, in your school, in your library? How do you think you would use it? Are you planning on using it this school year, maybe next school year? Please let us know in the chat.

If you can't think of any questions right now, that's okay. Please email schools@tinker later on if you think of anything. If there's anything you'd like to see from the Tinker team as well, please feel free to let us know. If anybody's a current Tinker user, we'd love to know that as well. Excellent. Summer as a fun activity. Amazing. I'm so excited to see what you come up with. Perfect. So, we do have a free Tinker version and then we have our paid subscription as well. Great questions. If you have any more questions, please email schools@tinker. Thank you again. My name is Vera. I'm the customer success manager here at Tinker. And Robin from Tinker is also here as well. And please let us know any questions that you guys have. Email schools.