Standards in this Framework
| Standard | Lessons | 
|---|---|
| 1.1(A) Ask questions and define problems based on observations or information from text, phenomena, models, or investigations. | 
 How Living Things Survive LEGO® SPIKE Essential: Design for Changing Weather | 
| 1.1(B) Use scientific practices to plan and conduct simple descriptive investigations and use engineering practices to design solutions to problems. | 
 LEGO® SPIKE Essential: Design for Changing Weather Preventing Erosion Practicing the Design Process | 
| 1.1(C) Identify, describe, and demonstrate safe practices during classroom and field investigations as outlined in Texas Education Agency-approved safety standards. |  | 
| 1.1(D) Use tools, including hand lenses, goggles, heat-resistant gloves, trays, cups, bowls, beakers, sieves/sifters, tweezers, primary balance, notebooks, terrariums, aquariums, stream tables, soil samples (loam, sand, gravel, rocks, and clay), seeds, plants, windsock, pinwheel, student thermometer, demonstration thermometer, rain gauge, straws, ribbons, non-standard measuring items, flashlights, sandpaper, wax paper, items that are magnetic, non-magnetic items, a variety of magnets, hot plate, aluminum foil, Sun-Moon-Earth model, and plant and animal life cycle models to observe, measure, test, and compare. |  | 
| 1.1(E) Collect observations and measurements as evidence. | 
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| 1.1(F) Record and organize data using pictures, numbers, words, symbols, and simple graphs. |  | 
| 1.1(G) Develop and use models to represent phenomena, objects, and processes or design a prototype for a solution to a problem. | 
 Designing Solutions from Nature Animal Life Cycles Practicing the Design Process | 
| 1.2(A) Identify basic advantages and limitations of models such as their size, properties, and materials. |  | 
| 1.2(B) Analyze data by identifying significant features and patterns. | 
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| 1.2(C) Use mathematical concepts to compare two objects with common attributes. | 
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| 1.2(D) Evaluate a design or object using criteria to determine if it works as intended. |  | 
| 1.3(A) Develop explanations and propose solutions supported by data and models. | 
 LEGO® SPIKE Essential: Design for Changing Weather Preventing Erosion | 
| 1.3(B) Communicate explanations and solutions individually and collaboratively in a variety of settings and formats. |  | 
| 1.3(C) Listen actively to others' explanations to identify important evidence and engage respectfully in scientific discussion. |  | 
| 1.4(A) Explain how science or an innovation can help others. | 
 LEGO® SPIKE Essential: Design for Changing Weather | 
| 1.4(B) Identify scientists and engineers such as Katherine Johnson, Sally Ride, and Ernest Just and explore what different scientists and engineers do. |  | 
| 1.5(A) Identify and use patterns to describe phenomena or design solutions. | 
 Sun and Moon, Day and Night VEX 123®: Patterns of Living Things | 
| 1.5(B) Investigate and predict cause-and-effect relationships in science. | 
 Types of Motion | 
| 1.5(C) Describe the properties of objects in terms of relative size (scale) and relative quantity. | 
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| 1.5(D) Examine the parts of a whole to define or model a system. | 
 Ozobot® Cycle | 
| 1.5(E) Identify forms of energy and properties of matter. | 
 Sound and Pitch | 
| 1.5(F) Describe the relationship between structure and function of objects, organisms, and systems. | 
 Adaptations and Survival: Camouflage Designing Solutions from Nature Seed Dispersal | 
| 1.5(G) Describe how factors or conditions can cause objects, organisms, and systems to either change or stay the same. | 
 Adaptations and Survival: Camouflage Needs of Plants Changes in the Environment LEGO® SPIKE Essential: Design for Changing Weather | 
| 1.6(A) Classify objects by observable physical properties, including shape, color, and texture, and attributes such as larger and smaller and heavier and lighter. | 
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| 1.6(B) Explain and predict changes in materials caused by heating and cooling. | 
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| 1.6(C) Demonstrate and explain that a whole object is a system made of organized parts such as a toy that can be taken apart and put back together. |  | 
| 1.7(A) Explain how pushes and pulls can start, stop, or change the speed or direction of an object's motion. | 
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| 1.7(B) Plan and conduct a descriptive investigation that predicts how pushes and pulls can start, stop, or change the speed or direction of an object's motion. |  | 
| 1.8(A) Investigate and describe applications of heat in everyday life such as cooking food or using a clothes dryer. |  | 
| 1.8(B) Describe how some changes caused by heat may be reversed such as melting butter and other changes cannot be reversed such as cooking an egg or baking a cake. |  | 
| 1.9 Describe and predict the patterns of seasons of the year such as order of occurrence and changes in nature. | 
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| 1.10(A) Investigate and document the properties of particle size, shape, texture, and color and the components of different types of soils such as topsoil, clay, and sand. | 
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| 1.10(B) Investigate and describe how water can move rock and soil particles from one place to another. | 
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| 1.10(C) Compare the properties of puddles, ponds, streams, rivers, lakes, and oceans, including color, clarity, size, shape, and whether it is freshwater or saltwater. |  | 
| 1.10(D) Describe and record observable characteristics of weather, including hot or cold, clear or cloudy, calm or windy, and rainy or icy, and explain the impact of weather on daily choices. | 
 LEGO® SPIKE Essential: Design for Changing Weather | 
| 1.11(A) Identify and describe how plants, animals, and humans use rocks, soil, and water. | 
 Living and Nonliving Needs of Plants Seed Dispersal Preventing Erosion | 
| 1.11(B) Explain why water conservation is important. |  | 
| 1.11(C) Describe ways to conserve water such as turning off the faucet when brushing teeth and protect natural sources of water such as keeping trash out of bodies of water. |  | 
| 1.12(A) Classify living and nonliving things based upon whether they have basic needs and produce young. | 
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| 1.12(B) Describe and record examples of interactions and dependence between living and nonliving components in terrariums or aquariums. | 
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| 1.12(C) Identify and illustrate how living organisms depend on each other through food chains. |  | 
| 1.13(A) Identify the external structures of different animals and compare how those structures help different animals live, move, and meet basic needs for survival. | 
 Adaptations and Survival: Camouflage Living and Nonliving Communities Modify Their Environment Changes in the Environment | 
| 1.13(B) Record observations of and describe basic life cycles of animals, including a bird, a mammal, and a fish. | 
 Ozobot® Cycle | 
| 1.13(C) Compare ways that young animals resemble their parents. |  |