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Elementary Standards Mapping

for Texas 1 Science TEKS

44

Standards in this Framework

Standard Lessons
1.1(A)
Ask questions and define problems based on observations or information from text, phenomena, models, or investigations.
    Comparing Organisms
    How Living Things Survive
    LEGO® SPIKE Essential: Design for Changing Weather
    Training AI Using Data
1.1(B)
Use scientific practices to plan and conduct simple descriptive investigations and use engineering practices to design solutions to problems.
    Designing Solutions from Nature
    LEGO® SPIKE Essential: Design for Changing Weather
    Preventing Erosion
1.1(C)
Identify, describe, and demonstrate safe practices during classroom and field investigations as outlined in Texas Education Agency-approved safety standards.
1.1(D)
Use tools, including hand lenses, goggles, heat-resistant gloves, trays, cups, bowls, beakers, sieves/sifters, tweezers, primary balance, notebooks, terrariums, aquariums, stream tables, soil samples (loam, sand, gravel, rocks, and clay), seeds, plants, windsock, pinwheel, student thermometer, demonstration thermometer, rain gauge, straws, ribbons, non-standard measuring items, flashlights, sandpaper, wax paper, items that are magnetic, non-magnetic items, a variety of magnets, hot plate, aluminum foil, Sun-Moon-Earth model, and plant and animal life cycle models to observe, measure, test, and compare.
1.1(E)
Collect observations and measurements as evidence.
    Weather and Seasons
1.1(F)
Record and organize data using pictures, numbers, words, symbols, and simple graphs.
1.1(G)
Develop and use models to represent phenomena, objects, and processes or design a prototype for a solution to a problem.
    Comparing Organisms
    Designing Solutions from Nature
    Animal Life Cycles
1.2(A)
Identify basic advantages and limitations of models such as their size, properties, and materials.
1.2(B)
Analyze data by identifying significant features and patterns.
    Data Patterns and Predictions
1.2(C)
Use mathematical concepts to compare two objects with common attributes.
    Properties of Matter
1.2(D)
Evaluate a design or object using criteria to determine if it works as intended.
1.3(A)
Develop explanations and propose solutions supported by data and models.
    Designing Solutions from Nature
    LEGO® SPIKE Essential: Design for Changing Weather
    Preventing Erosion
1.3(B)
Communicate explanations and solutions individually and collaboratively in a variety of settings and formats.
1.3(C)
Listen actively to others' explanations to identify important evidence and engage respectfully in scientific discussion.
1.4(A)
Explain how science or an innovation can help others.
    Designing Solutions from Nature
    LEGO® SPIKE Essential: Design for Changing Weather
1.4(B)
Identify scientists and engineers such as Katherine Johnson, Sally Ride, and Ernest Just and explore what different scientists and engineers do.
1.5(A)
Identify and use patterns to describe phenomena or design solutions.
    Comparing Organisms
    Sun and Moon, Day and Night
    VEX 123®: Patterns of Living Things
1.5(B)
Investigate and predict cause-and-effect relationships in science.
    Changing Landforms
    Types of Motion
1.5(C)
Describe the properties of objects in terms of relative size (scale) and relative quantity.
    Properties of Matter
1.5(D)
Examine the parts of a whole to define or model a system.
    Animal Life Cycles
    Ozobot® Cycle
1.5(E)
Identify forms of energy and properties of matter.
    Properties of Matter
    Sound and Pitch
1.5(F)
Describe the relationship between structure and function of objects, organisms, and systems.
    Comparing Organisms
    Adaptations and Survival: Camouflage
    Designing Solutions from Nature
    Seed Dispersal
1.5(G)
Describe how factors or conditions can cause objects, organisms, and systems to either change or stay the same.
    How Living Things Survive
    Adaptations and Survival: Camouflage
    Needs of Plants
    Changes in the Environment
    LEGO® SPIKE Essential: Design for Changing Weather
1.6(A)
Classify objects by observable physical properties, including shape, color, and texture, and attributes such as larger and smaller and heavier and lighter.
    Properties of Matter
1.6(B)
Explain and predict changes in materials caused by heating and cooling.
    Properties of Matter
1.6(C)
Demonstrate and explain that a whole object is a system made of organized parts such as a toy that can be taken apart and put back together.
1.7(A)
Explain how pushes and pulls can start, stop, or change the speed or direction of an object's motion.
    Types of Motion
1.7(B)
Plan and conduct a descriptive investigation that predicts how pushes and pulls can start, stop, or change the speed or direction of an object's motion.
1.8(A)
Investigate and describe applications of heat in everyday life such as cooking food or using a clothes dryer.
1.8(B)
Describe how some changes caused by heat may be reversed such as melting butter and other changes cannot be reversed such as cooking an egg or baking a cake.
1.9
Describe and predict the patterns of seasons of the year such as order of occurrence and changes in nature.
    Weather and Seasons
1.10(A)
Investigate and document the properties of particle size, shape, texture, and color and the components of different types of soils such as topsoil, clay, and sand.
    Preventing Erosion
1.10(B)
Investigate and describe how water can move rock and soil particles from one place to another.
    Preventing Erosion
1.10(C)
Compare the properties of puddles, ponds, streams, rivers, lakes, and oceans, including color, clarity, size, shape, and whether it is freshwater or saltwater.
1.10(D)
Describe and record observable characteristics of weather, including hot or cold, clear or cloudy, calm or windy, and rainy or icy, and explain the impact of weather on daily choices.
    Weather and Seasons
    LEGO® SPIKE Essential: Design for Changing Weather
1.11(A)
Identify and describe how plants, animals, and humans use rocks, soil, and water.
    How Living Things Survive
    Living and Nonliving
    Needs of Plants
    Seed Dispersal
    Preventing Erosion
1.11(B)
Explain why water conservation is important.
1.11(C)
Describe ways to conserve water such as turning off the faucet when brushing teeth and protect natural sources of water such as keeping trash out of bodies of water.
1.12(A)
Classify living and nonliving things based upon whether they have basic needs and produce young.
    Living and Nonliving
1.12(B)
Describe and record examples of interactions and dependence between living and nonliving components in terrariums or aquariums.
    Living and Nonliving
1.12(C)
Identify and illustrate how living organisms depend on each other through food chains.
1.13(A)
Identify the external structures of different animals and compare how those structures help different animals live, move, and meet basic needs for survival.
    How Living Things Survive
    Adaptations and Survival: Camouflage
    Living and Nonliving
    Communities Modify Their Environment
    Changes in the Environment
1.13(B)
Record observations of and describe basic life cycles of animals, including a bird, a mammal, and a fish.
    Animal Life Cycles
    Ozobot® Cycle
1.13(C)
Compare ways that young animals resemble their parents.