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Standards Mapping

for Pennsylvania 3A

30

Standards in this Framework

16

Standards Mapped

53%

Mapped to Course

Standard Lessons
3A-AP-13
Create prototypes that use algorithms to solve computational problems by leveraging prior student knowledge and personal interests.
3A-AP-14
Use lists to simplify solutions, generalizing computational problems instead of repeatedly using simple variables.
3A-AP-15
Justify the selection of specific control structures when tradeoffs involve implementation, readability, and program performance, and explain the benefits and drawbacks of choices made.
3A-AP-16
Design and iteratively develop computational artifacts for practical intent, personal expression, or to address a societal issue by using events to initiate instructions.
3A-AP-17
Decompose problems into smaller components through systematic analysis, using constructs such as procedures, modules, and/or objects.
3A-AP-18
Create artifacts by using procedures within a program, combinations of data and procedures, or independent but interrelated programs.
  1. 4.4 Basic Crypto Systems: Caesar Cipher
  2. 4.4 Basic Crypto Systems: Caesar Cipher
  3. 4.6 Basic Crypto Systems: Vigenere Cipher
  4. 4.6 Basic Crypto Systems: Vigenere Cipher
  5. 4.9 Hash Function Development
  6. 4.9 Hash Function Development
  7. 4.10 Project: Classic Cipher Newscast
  8. 4.10 Project: Classic Cipher Newscast
3A-AP-19
Systematically design and develop programs for broad audiences by incorporating feedback from users.
3A-AP-20
Evaluate licenses that limit or restrict use of computational artifacts when using resources such as libraries.
  1. 3.6 Creative Credit & Copyright
  2. 3.6 Creative Credit & Copyright
3A-AP-21
Evaluate and refine computational artifacts to make them more usable and accessible.
3A-AP-22
Design and develop computational artifacts working in team roles using collaborative tools.
3A-AP-23
Document design decisions using text, graphics, presentations, and/or demonstrations in the development of complex programs.
3A-CS-01
Explain how abstractions hide the underlying implementation details of computing systems embedded in everyday objects.
  1. 6.4 Clients and Servers
  2. 6.4 Clients and Servers
  3. 10.1 Project: Security Assessment Report
  4. 10.1 Project: Security Assessment Report
3A-CS-02
Compare levels of abstraction and interactions between application software, system software, and hardware layers.
  1. 6.4 Clients and Servers
  2. 6.4 Clients and Servers
  3. 7.2 Internet Hardware and Sending Information
  4. 7.2 Internet Hardware and Sending Information
  5. 7.7 Viewing a Webpage
  6. 7.7 Viewing a Webpage
  7. 7.10 Network Administration
  8. 7.10 Network Administration
  9. 7.11 Project: Secure the Company's Network
  10. 7.11 Project: Secure the Company's Network
  11. 10.1 Project: Security Assessment Report
  12. 10.1 Project: Security Assessment Report
3A-CS-03
Develop guidelines that convey systematic troubleshooting strategies that others can use to identify and fix errors.
3A-DA-09
Translate between different bit representations of real-world phenomena, such as characters, numbers, and images.
3A-DA-10
Evaluate the tradeoffs in how data elements are organized and where data is stored.
  1. 3.4 Privacy & Security
  2. 3.4 Privacy & Security
  3. 3.8 Project: Public Service Announcement
  4. 3.8 Project: Public Service Announcement
  5. 6.3 Databases
  6. 6.3 Databases
  7. 6.5 What is SQL?
  8. 6.5 What is SQL?
  9. 6.6 Structuring Data in SQL
  10. 6.6 Structuring Data in SQL
  11. 6.7 Basic Querying in SQL
  12. 6.7 Basic Querying in SQL
  13. 6.8 Filtering Queries in SQL
  14. 6.8 Filtering Queries in SQL
  15. 10.1 Project: Security Assessment Report
  16. 10.1 Project: Security Assessment Report
3A-DA-11
Create interactive data visualizations using software tools to help others better understand real-world phenomena.
3A-DA-12
Create computational models that represent the relationships among different elements of data collected from a phenomenon or process.
3A-IC-24
Evaluate the ways computing impacts personal, ethical, social, economic, and cultural practices.
  1. 2.1 Module Overview - Cybersecurity
  2. 2.1 Module Overview - Cybersecurity
  3. 2.2 What is Cybersecurity?
  4. 2.2 What is Cybersecurity?
  5. 2.3 Impact of Cybersecurity
  6. 2.3 Impact of Cybersecurity
  7. 2.4 The CIA Triad
  8. 2.4 The CIA Triad
  9. 3.1 Digital Footprint and Reputation
  10. 3.1 Digital Footprint and Reputation
  11. 3.2 Cyberbullying
  12. 3.2 Cyberbullying
  13. 3.3 Internet Safety
  14. 3.3 Internet Safety
  15. 3.4 Privacy & Security
  16. 3.4 Privacy & Security
  17. 3.5 Information Literacy
  18. 3.5 Information Literacy
  19. 3.6 Creative Credit & Copyright
  20. 3.6 Creative Credit & Copyright
  21. 3.7 Hacking Ethics
  22. 3.7 Hacking Ethics
  23. 3.8 Project: Public Service Announcement
  24. 3.8 Project: Public Service Announcement
  25. 4.2 History of Cryptography
  26. 4.2 History of Cryptography
  27. 4.3 Why encrypt?
  28. 4.3 Why encrypt?
  29. 4.8 Hash Functions
  30. 4.8 Hash Functions
  31. 4.10 Project: Classic Cipher Newscast
  32. 4.10 Project: Classic Cipher Newscast
  33. 6.9 Common Security Problems
  34. 6.9 Common Security Problems
  35. 7.1 Introduction to the Internet
  36. 7.1 Introduction to the Internet
  37. 7.7 Viewing a Webpage
  38. 7.7 Viewing a Webpage
  39. 7.8 Impact of the Internet
  40. 7.8 Impact of the Internet
  41. 7.11 Project: Secure the Company's Network
  42. 7.11 Project: Secure the Company's Network
  43. 10.1 Project: Security Assessment Report
  44. 10.1 Project: Security Assessment Report
3A-IC-25
Test and refine computational artifacts to reduce bias and equity deficits.
  1. 3.2 Cyberbullying
  2. 3.2 Cyberbullying
  3. 3.5 Information Literacy
  4. 3.5 Information Literacy
  5. 3.8 Project: Public Service Announcement
  6. 3.8 Project: Public Service Announcement
  7. 7.7 Viewing a Webpage
  8. 7.7 Viewing a Webpage
3A-IC-26
Demonstrate ways a given algorithm applies to problems across disciplines.
  1. 4.5 Basic Crypto Systems: Cracking Caesar
  2. 4.5 Basic Crypto Systems: Cracking Caesar
  3. 4.10 Project: Classic Cipher Newscast
  4. 4.10 Project: Classic Cipher Newscast
3A-IC-27
Use tools and methods for collaboration on a project to increase connectivity of people in different cultures and career fields.
3A-IC-28
Explain the beneficial and harmful effects that intellectual property laws can have on innovation.
  1. 3.5 Information Literacy
  2. 3.5 Information Literacy
  3. 3.6 Creative Credit & Copyright
  4. 3.6 Creative Credit & Copyright
  5. 3.8 Project: Public Service Announcement
  6. 3.8 Project: Public Service Announcement
  7. 7.8 Impact of the Internet
  8. 7.8 Impact of the Internet
3A-IC-29
Explain the privacy concerns related to the collection and generation of data through automated processes that may not be evident to users.
  1. 2.2 What is Cybersecurity?
  2. 2.2 What is Cybersecurity?
  3. 2.3 Impact of Cybersecurity
  4. 2.3 Impact of Cybersecurity
  5. 2.4 The CIA Triad
  6. 2.4 The CIA Triad
  7. 3.1 Digital Footprint and Reputation
  8. 3.1 Digital Footprint and Reputation
  9. 3.3 Internet Safety
  10. 3.3 Internet Safety
  11. 3.4 Privacy & Security
  12. 3.4 Privacy & Security
  13. 3.8 Project: Public Service Announcement
  14. 3.8 Project: Public Service Announcement
  15. 4.2 History of Cryptography
  16. 4.2 History of Cryptography
  17. 4.10 Project: Classic Cipher Newscast
  18. 4.10 Project: Classic Cipher Newscast
  19. 6.9 Common Security Problems
  20. 6.9 Common Security Problems
  21. 6.10 SQL Injection Overview
  22. 6.10 SQL Injection Overview
  23. 6.11 Types of SQLi and Prevention
  24. 6.11 Types of SQLi and Prevention
  25. 6.12 Cross-site Scripting
  26. 6.12 Cross-site Scripting
  27. 7.8 Impact of the Internet
  28. 7.8 Impact of the Internet
  29. 7.9 Network Attacks
  30. 7.9 Network Attacks
  31. 7.11 Project: Secure the Company's Network
  32. 7.11 Project: Secure the Company's Network
  33. 10.1 Project: Security Assessment Report
  34. 10.1 Project: Security Assessment Report
3A-IC-30
Evaluate the social and economic implications of privacy in the context of safety, law, or ethics.
  1. 2.3 Impact of Cybersecurity
  2. 2.3 Impact of Cybersecurity
  3. 2.4 The CIA Triad
  4. 2.4 The CIA Triad
  5. 3.1 Digital Footprint and Reputation
  6. 3.1 Digital Footprint and Reputation
  7. 3.3 Internet Safety
  8. 3.3 Internet Safety
  9. 3.4 Privacy & Security
  10. 3.4 Privacy & Security
  11. 3.7 Hacking Ethics
  12. 3.7 Hacking Ethics
  13. 3.8 Project: Public Service Announcement
  14. 3.8 Project: Public Service Announcement
  15. 4.2 History of Cryptography
  16. 4.2 History of Cryptography
  17. 4.3 Why encrypt?
  18. 4.3 Why encrypt?
  19. 4.10 Project: Classic Cipher Newscast
  20. 4.10 Project: Classic Cipher Newscast
  21. 6.9 Common Security Problems
  22. 6.9 Common Security Problems
  23. 6.10 SQL Injection Overview
  24. 6.10 SQL Injection Overview
  25. 6.11 Types of SQLi and Prevention
  26. 6.11 Types of SQLi and Prevention
  27. 6.12 Cross-site Scripting
  28. 6.12 Cross-site Scripting
  29. 7.8 Impact of the Internet
  30. 7.8 Impact of the Internet
  31. 7.11 Project: Secure the Company's Network
  32. 7.11 Project: Secure the Company's Network
  33. 10.1 Project: Security Assessment Report
  34. 10.1 Project: Security Assessment Report
3A-NI-04
Evaluate the scalability and reliability of networks, by describing the relationship between routers, switches, servers, topology, and addressing.
  1. 7.3 Internet Addresses
  2. 7.3 Internet Addresses
  3. 7.4 Domain Name System (DNS)
  4. 7.4 Domain Name System (DNS)
  5. 7.5 Routing
  6. 7.5 Routing
  7. 7.6 Packets & Protocols
  8. 7.6 Packets & Protocols
  9. 7.7 Viewing a Webpage
  10. 7.7 Viewing a Webpage
3A-NI-05
Give examples to illustrate how sensitive data can be affected by malware and other attacks.
  1. 2.2 What is Cybersecurity?
  2. 2.2 What is Cybersecurity?
  3. 3.4 Privacy & Security
  4. 3.4 Privacy & Security
  5. 3.8 Project: Public Service Announcement
  6. 3.8 Project: Public Service Announcement
  7. 4.1 Cryptography, Cryptology, Cryptanalysis
  8. 4.1 Cryptography, Cryptology, Cryptanalysis
  9. 4.2 History of Cryptography
  10. 4.2 History of Cryptography
  11. 4.8 Hash Functions
  12. 4.8 Hash Functions
  13. 4.10 Project: Classic Cipher Newscast
  14. 4.10 Project: Classic Cipher Newscast
  15. 6.1 Inside Web Apps
  16. 6.1 Inside Web Apps
  17. 6.2 Developer Tools
  18. 6.2 Developer Tools
  19. 6.9 Common Security Problems
  20. 6.9 Common Security Problems
  21. 6.10 SQL Injection Overview
  22. 6.10 SQL Injection Overview
  23. 6.11 Types of SQLi and Prevention
  24. 6.11 Types of SQLi and Prevention
  25. 6.12 Cross-site Scripting
  26. 6.12 Cross-site Scripting
  27. 7.9 Network Attacks
  28. 7.9 Network Attacks
  29. 7.11 Project: Secure the Company's Network
  30. 7.11 Project: Secure the Company's Network
  31. 10.1 Project: Security Assessment Report
  32. 10.1 Project: Security Assessment Report
3A-NI-06
Recommend security measures to address various scenarios based on factors such as efficiency, feasibility, and ethical impacts.
  1. 2.2 What is Cybersecurity?
  2. 2.2 What is Cybersecurity?
  3. 3.1 Digital Footprint and Reputation
  4. 3.1 Digital Footprint and Reputation
  5. 3.3 Internet Safety
  6. 3.3 Internet Safety
  7. 3.4 Privacy & Security
  8. 3.4 Privacy & Security
  9. 3.8 Project: Public Service Announcement
  10. 3.8 Project: Public Service Announcement
  11. 4.2 History of Cryptography
  12. 4.2 History of Cryptography
  13. 4.3 Why encrypt?
  14. 4.3 Why encrypt?
  15. 4.7 Advanced Cryptography
  16. 4.7 Advanced Cryptography
  17. 4.8 Hash Functions
  18. 4.8 Hash Functions
  19. 4.10 Project: Classic Cipher Newscast
  20. 4.10 Project: Classic Cipher Newscast
  21. 6.9 Common Security Problems
  22. 6.9 Common Security Problems
  23. 6.11 Types of SQLi and Prevention
  24. 6.11 Types of SQLi and Prevention
  25. 6.12 Cross-site Scripting
  26. 6.12 Cross-site Scripting
  27. 7.10 Network Administration
  28. 7.10 Network Administration
  29. 7.11 Project: Secure the Company's Network
  30. 7.11 Project: Secure the Company's Network
  31. 10.1 Project: Security Assessment Report
  32. 10.1 Project: Security Assessment Report
3A-NI-07
Compare various security measures, considering tradeoffs between the usability and security of a computing system.
  1. 2.4 The CIA Triad
  2. 2.4 The CIA Triad
  3. 4.2 History of Cryptography
  4. 4.2 History of Cryptography
  5. 4.7 Advanced Cryptography
  6. 4.7 Advanced Cryptography
  7. 4.8 Hash Functions
  8. 4.8 Hash Functions
  9. 4.10 Project: Classic Cipher Newscast
  10. 4.10 Project: Classic Cipher Newscast
  11. 6.9 Common Security Problems
  12. 6.9 Common Security Problems
  13. 6.11 Types of SQLi and Prevention
  14. 6.11 Types of SQLi and Prevention
  15. 6.12 Cross-site Scripting
  16. 6.12 Cross-site Scripting
  17. 7.10 Network Administration
  18. 7.10 Network Administration
  19. 7.11 Project: Secure the Company's Network
  20. 7.11 Project: Secure the Company's Network
  21. 10.1 Project: Security Assessment Report
  22. 10.1 Project: Security Assessment Report
3A-NI-08
Explain tradeoffs when selecting and implementing cybersecurity recommendations.
  1. 3.1 Digital Footprint and Reputation
  2. 3.1 Digital Footprint and Reputation
  3. 3.4 Privacy & Security
  4. 3.4 Privacy & Security
  5. 3.8 Project: Public Service Announcement
  6. 3.8 Project: Public Service Announcement
  7. 4.8 Hash Functions
  8. 4.8 Hash Functions
  9. 4.10 Project: Classic Cipher Newscast
  10. 4.10 Project: Classic Cipher Newscast
  11. 6.9 Common Security Problems
  12. 6.9 Common Security Problems
  13. 6.11 Types of SQLi and Prevention
  14. 6.11 Types of SQLi and Prevention
  15. 6.12 Cross-site Scripting
  16. 6.12 Cross-site Scripting
  17. 7.10 Network Administration
  18. 7.10 Network Administration
  19. 7.11 Project: Secure the Company's Network
  20. 7.11 Project: Secure the Company's Network
  21. 10.1 Project: Security Assessment Report
  22. 10.1 Project: Security Assessment Report