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Standards Mapping

for Nevada CS II

21

Standards in this Framework

7

Standards Mapped

33%

Mapped to Course

Standard Lessons
CS.1.1.2
Describe how artificial intelligence drives many software and physical systems
CS.1.1.3
Implement an artificial intelligence algorithm to play a game against a human opponent or solve a problem
CS.1.1.4
Use and adapt classic algorithms to solve computational problems
CS.1.1.5
Develop classic algorithms in code to solve computational problems
CS.1.2.2
Design and iteratively develop computational artifacts for practical intent, personal expression, or to address a societal issue by using events to initiate instructions
  1. 4.2 Graphics Challenges
  2. 9.1 Timers
  3. 9.5 Mouse Events: Mouse Clicked
  4. 9.6 Mouse Events: Mouse Moved
  5. 10.1 Animation Challenges
  6. 11.1 Breakout
  7. 12.1 Project Prep and Development
CS.1.3.3
Implement arrays in code
  1. 25.1 Intro to Lists/Arrays
  2. 25.2 Indexing Into an Array
  3. 25.3 Adding/Removing From an Array
  4. 25.4 Array Length and Looping Through Arrays
  5. 25.5 Iterating Over an Array
  6. 25.6 Finding an Element in a List
  7. 25.7 Removing an Element From an Array
  8. 27.1 Game Design: Helicopter
CS.1.3.4
Implement ArrayLists and LinkedLists in code
  1. 25.1 Intro to Lists/Arrays
  2. 25.2 Indexing Into an Array
  3. 25.3 Adding/Removing From an Array
CS.1.4.3
Construct solutions to problems using student-created components, such as procedures, modules and/or objects
  1. 7.1 Functions and Parameters 1
  2. 7.2 Functions and Parameters 2
  3. 7.3 Functions and Parameters 3
  4. 7.4 Functions and Return Values 1
  5. 7.5 Functions and Return Values 2
  6. 7.6 Local Variables and Scope
  7. 8.1 Functions Challenges
  8. 11.1 Breakout
  9. 12.1 Project Prep and Development
  10. 25.8 Intro to Objects/Maps
  11. 25.9 Basics of Objects
CS.1.4.4
Analyze a large-scale computational problem and identify generalizable patterns that can be applied to a solution
  1. 2.1 Challenge Problems
  2. 7.3 Functions and Parameters 3
  3. 8.1 Functions Challenges
  4. 9.2 Random Circles
  5. 11.1 Breakout
CS.1.4.5
Demonstrate code reuse by creating programming solutions using libraries and APIs
CS.1.5.6
Plan and develop programs for broad audiences using a software life cycle process
CS.1.5.7
Explain security issues that might lead to compromised computer programs
CS.1.5.8
Develop programs for multiple computing platforms
CS.1.5.9
Use version control systems, integrated development environments (IDEs), and collaborative tools and practices (code documentation) in a group software project
CS.1.5.10
Develop and use a series of test cases to verify that a program performs according to its design specifications
  1. 11.1 Breakout
  2. 12.1 Project Prep and Development
CS.1.5.11
Modify an existing program to add additional functionality and discuss intended and unintended implications, e.g., breaking other functionality
  1. 27.3 Improvements
CS.2.2.2
Categorize the roles of operating system software
CS.2.3.2
Illustrate ways computing systems implement logic, input, and output through hardware components
CS.3.1.3
Demonstrate the ability to store bit representation of real-world phenomena, characters, numbers, and images
CS.4.1.5
Evaluate computational artifacts to maximize their beneficial effects and minimize harmful effects on society
CS.4.3.4
Discuss the role of ethics in emerging technologies