Please enable JavaScript to use CodeHS

Elementary Standards Mapping

for NV CS 5

11

Standards in this Framework

Standard Lessons
5.AP.M.1
Demonstrate how to decompose a task of complexity into simple tasks and compose a simple task into tasks of complexity.
    Pinball Game Project Mad Libs Project
5.AP.M.2
Modify, incorporate, and test portions of an existing program into their own work, to develop something new or add more advanced features.
    Game Mechanics with Comparison Operators 3D Design: Codeblocks Animating Poetry Multiple Algorithms Game Effects Clones in Games Digital Pet Project Giving Credit Through Attributions Classes and Objects in Games Seasonal Project (Spring): Create a Chase Game! LEGO® SPIKE Essential: Design a Car Sensor Seasonal Project (Summer): Pop The Balloons Seasonal Project (Fall): Gathering Apples Game Choose Your Own Path: Elements of Culture Plan a Quest Animation Loops Project Functions Dance Project Loops: Falling Objects Seasonal Project (Winter) Design a Snowman
5.AP.PD.1
Use the iterative process to develop a program to express an idea or address a problem while considering others’ perspectives and preferences.
    Platform Game Design Dash Robot Storytelling Dash Robot Mazes Clones in Games Digital Pet Project Coding with LEGO® Spike Prime Classes and Objects in Games Pair Programming: Create a Band LEGO® SPIKE Essential: Design a Car Sensor Plan a Quest Design an App Game Design Project Game Design Project
5.AP.PD.2
Describe choices made during program development using code comments, presentations, and demonstrations.
    3D Design: Recreate an Animal Platform Game Design Dash Robot Storytelling Dash Robot Mazes Programming and Data Project Classes and Objects in Games LEGO® SPIKE Essential: Design a Car Sensor Classifying Shapes Using Lines and Angles Classifying Quadrilaterals in a Hierarchy Design an App Balanced Ecosystems
5.AP.PD.3
Observe intellectual property rights and give appropriate attribution (credit) when creating or remixing programs.
    Giving Credit Through Attributions
5.CS.T.1
Determine potential solutions to solve simple hardware and software problems using common troubleshooting strategies.
    Computer Detectives: Hardware and Software Problems
5.DA.IM.1
Recognize how text, images, and sounds are represented as binary numbers in computing devices.
    Data Storage
5.IC.C.1
Brainstorm ways to improve the accessibility and usability of technology products for the diverse needs and wants of users.
    3D Design: Keyboard Accommodations Design an App
5.IC.SI.1
Seek diverse perspectives for the purpose of improving computational artifacts.
    3D Design: Recreate an Animal Maze Game Project Platform Game Design Digital Pet Project 3D Design: Keyboard Accommodations Design an App Game Design Project Maze Game Project Online Collaboration Game Design Project
5.NI.NCO.1
Explain the concept of network protocols.
    Networks Part 2: Network Protocols
5.NI.NCO.2
Identify the advantages and disadvantages of various network types (e.g., wire, WiFi, cellular data).
    Networks Part 2: Network Protocols