Standards in this Framework
Standard | Lessons |
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4.BT.1
Use proper posture and ergonomics. |
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4.BT.2
Locate and use letter and number keys with left and right hand placement. |
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4.BT.3
Locate and use correct finger/hand for spacebar, enter, and shift key. |
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4.BT.4
Gain proficiency and speed in keyboarding. (Type 5 words per grade level beginning at 2nd grade.) |
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4.BT.5
Organize files and folders. |
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4.BT.6
Manage files and save documents. |
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4.BT.7
Turn on the computer. |
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4.BT.8
Login and logoff the computer. |
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4.BT.9
Use a pointing device to click menus and icons. |
Introduction to Microsoft Word™ |
4.BT.10
Open programs, web apps, and documents. |
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4.BT.11
Use buttons and media players. |
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4.BT.12
Demonstrate an understanding of the relationship between hardware and software. |
Makey Makey®: Introduction Makey Makey®: Graphing Points on a Coordinate Plane micro:bit®: Graphing Points on a Coordinate Plane Introduction to Computing Systems Exploring Computing Systems Practicing with Computing Systems |
4.BT.14
Identify major computer components. |
Introduction to Computing Systems Exploring Computing Systems Practicing with Computing Systems |
4.BT.15
Describe the components and functions of computers and networks. |
Networks, Packets, and the Internet Networks and Protocols Introduction to Computing Systems Exploring Computing Systems Practicing with Computing Systems Modeling Network Connections |
4.BT.16
Apply strategies for identifying and solving routine problems that occur during everyday computer use. |
Introduction to Computing Systems Exploring Computing Systems Practicing with Computing Systems |
4.P.10
Enter and edit data and perform calculations using formulas. |
Programming and Data Project Introduction to Google Sheets™ Introduction to Microsoft Excel™ Productivity Software Inquiry Project |
4.P.11
Demonstrate and understanding of recording, organizing, and graphing information. |
Programming and Data Project Introduction to Google Sheets™ Introduction to Microsoft Excel™ Inquiry Project: Survey Bar Graph Introduction to Productivity Software Inquiry Project: Data Bar Graph Inquiry Project: Line Graph Productivity Software Inquiry Project |
4.P.12
Identify and explain terms and concepts related to spreadsheets. (i.e. cells, columns, rows, values, charts, graphs). |
Introduction to Microsoft Excel™ |
4.P.13
Use mathematical symbols appropriately. |
Game Mechanics with Comparison Operators Decimal Multiplication and Conditionals Division and Conditionals Multiplication and Conditionals Animating Sprites with Multiplication Multi-digit Multiplication and Conditionals Animating Unit Fractions Multiplication Quiz Game Area of a Rectangle with Tiles House Design with Area and Perimeter Decimal Division and Conditionals Add and Subtract Fractions Multiplying Fractions by Whole Numbers Naming Numbers Game Rates and Unit Rates Animating Sprites with Factors Animating Sprites with Division Functions: Paint by Numbers Game Design Project Functions: About Me House Design with Area and Perimeter Unit Fractions with Variables Conditionals: Sphero® Shark Race |
4.P.14
Use to make predictions, solve problems, and draw conclusions. |
Research Presentations Research: Informational Programs Introduction to LEGO® Spike Prime 3D Design: Keyboard Accommodations LEGO® SPIKE Essential: Design a Car Sensor Naming Numbers Game Introduction to Google Sheets™ Introduction to Microsoft Excel™ Inquiry Project: Survey Bar Graph Inquiry Project: Data Bar Graph Inquiry Project: Line Graph Productivity Software Inquiry Project What Can I Use Online? Give Credit When You Use It Use and Search the Right Way |
4.P.20
Create a series of slides and organize them to present research or convey data. |
Digital Research 2: Choice Research Research: Informational Programs Introduction to Google Slides™ Introduction to Microsoft PowerPoint™ Productivity Software Inquiry Project What Can I Use Online? Give Credit When You Use It Use and Search the Right Way |
4.P.21
Copy, paste, insert, and resize images within the slides and from outside sources. |
Introduction to Microsoft PowerPoint™ Productivity Software Inquiry Project |
4.DM.4
Create media for a variety of audiences and purposes with the use of appropriate transitions and animations to add interest. |
Punctuation Game State Project Costumes, Backdrops, and Animations |
4.DC.1
Demonstrate compliance of Responsible Use Policy and classroom rules regarding technology use and networks |
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4.DC.2
Explain responsible uses of technology and digital information and describe potential consequences of inappropriate use. |
Strong Usernames and Passwords Digital Identity Ethical and Responsible Use of Generative AI AI Products: Ethical and Responsible Choices Safe and Responsible Use of Technology |
4.DC.4
Demonstrate save e-mail practices and appropriate e-mail etiquette. |
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4.DC.5
Identify cyberbullying and describe strategies to deal with such a situation. |
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4.DC.6
Explore social and ethical impacts of technology. |
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4.DC.7
Recognize and describe the potential risks and dangers associated with online communication. |
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4.DC.11
Explain fair use guidelines for copyrighted material (images, music, videos, etc.). |
Remixing Programs Remix the Right Way [4th] |
4.R.1
Use internet browser and search engines and online directories, compare the differences, and explain how the disseminate information. |
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4.R.2
Identify careers and industry opportunities. |
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4.CC.4
Evaluate presentations for organization, content, design, and appropriateness of citation. |
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4.CS.1
Create algorithms, or series of ordered steps, to solve problems. |
Impacts of Technology in Our World How Living Things Survive Adaptations and Survival: Camouflage Counting with Mazes Build a Sentence Who Keeps Us Safe? Dash® Robot Mazes Wildlife Scene Project Ozobot® Programming 2: More Color Codes Ozobot® Programming 4 Ozobot® Programming 5 Ozobot® Programming 7 Introduction to Bee-Bot®: Basic Movements Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® Seasons with Bee-Bot® Comparing Length with Bee-Bot® Introduction to LEGO® Spike Essential Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project VEX 123®: Patterns of Living Things Seed Dispersal LEGO® SPIKE Essential: Design for Changing Weather Kibo®: Adding and Subtracting Shapes with Bee-Bot® LEGO® SPIKE Essential: Design a Car Sensor Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Seasonal Project (Fall): Gathering Apples Game Choose Your Own Path: Elements of Culture Using the Go To Page Block Introduction to the Grid Introduction to Speed Blocks Plan a Quest Animation Loops Project Forever Loop Dance Party Coding Card Game: Sequences Coding Card Game: Sequences 2 Coding Card Game: Loops Coding Card Game: Loops 2 Coding Card Game: Conditionals Coding Card Game: Conditionals 2 Code Block Review Pinball Game Project Introduction to the Wait Block End Block: Program a Race About Me Project Chicken Crossing Game Combining Shapes River Crossing Game Racing Game Create a Map Hide and Seek Game 3D Shapes Digital Greeting Card Design an Adventure Game Mad Libs Project Flower Garden Functions Project Design an App Algebraic Thinking: Finding a Two-Digit Unknown Add and Subtract Fractions Multiplying Fractions by Whole Numbers Naming Numbers Game Modeling Life Cycles Patterns and Music Punctuation Game State Project Preventing Erosion Geographic Effects on Early Civilizations Multiplying and Dividing Fractions Evaluate Algebraic Equations Scale of Planets in the Solar System Balanced Ecosystems Multimedia Book Report Grow and Shrink Blocks in Motion Animating Sprites with Factors Animating Sprites with Division Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Makey Makey®: Introduction Makey Makey®: Graphing Points on a Coordinate Plane Ozobot® Cycle Scout's Scratch Expedition Part 1 micro:bit®: Graphing Points on a Coordinate Plane Scout's Scratch Expedition Part 2 Scout's Scratch Expedition Part 3 Scout's Scratch Expedition Part 4 Scout Adventures 4: Scout Explores the Forest Scout Adventures 5: Scout and Bluebird Help Create an Original Story Animation Scout Adventures 6: Scout Celebrates with Friends Pong Game Create a Maze Loops: Follow the Path Speed Block: Bouncy Ball Click-a-Mole Create a Mini Golf Game Creating Algorithms Pages: Scout's Travels Garden Project Introduction to Clones Program an AI Chatbot Pages: Create a Tapping Game Snake Game Functions: Paint by Numbers Growing Garden Message Events: Simon Says Maze Game Project Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Clones: Throwing Acorns Game Sequences: Digital Responsibilities Grid: Solving Mazes Animal Sounds Moving Targets Game Creating Turtle Graphics Transportation Speeds and Sounds Sequences (Unplugged) Introduction to Events Sequences: Snowball Fight Events: Traveling with Scout Acting with Events Game Design Project Code Tunes Bowling Game All About Me! Introduction to Repeat Loops Functions: About Me Loops: Falling Objects Changing Environments with Bee-Bot® Seasonal Project (Winter): Design a Snowman Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Careers in CS: Health and Fitness Careers in CS: Litter Free Communities Careers in CS: Major League Baseball Computational Thinking: Morning Routines Computational Thinking: Evening Routines Computational Thinking: School Day Routines Careers in CS: Coding for Fashion-Retail Introduction to Sphero Mini® and Sphero BOLT+® Loops: Sphero® Underwater Exploration CS Innovators Research Project Conditionals: Sphero® Shark Race AI Chatbots Making a Timer Algorithms: Connecting a Path Two-Step Dance & Feedback Compare and Refine Algorithms Introduction to Design Thinking [3rd] Designing Solutions for Accessibility [4th] |
4.CS.2
Decompose a problem into smaller more manageable parts. |
How Living Things Survive Adaptations and Survival: Camouflage Game Mechanics with Comparison Operators Events Counting with Mazes Research Presentations Who Keeps Us Safe? Decimal Multiplication and Conditionals Storytelling Animations Plant and Animal Cells Animating Poetry Adding within 20 and Sequences (Unplugged) Loops Storytelling Animations Part 2 Original Story Animations - Fiction Story Grammar Quiz Game Advanced Data and Programming Dash® Robot Mazes Cycle of Matter Multi-digit Multiplication and Conditionals Clones in Games Interactive Map of the 13 Colonies Interactive Map of the 13 Colonies with the BBC micro:bit® Wildlife Scene Project Digital Pet Project Dash® Robot 1 - Movement Cue Robot 1 - Movement Cue Robot 2 - Proximity Sensors Cue Robot 3 - Loops and Functions VEX GO®: Introduction VEX GO®: Measurement Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles House Design with Area and Perimeter Classes and Objects in Games micro:bit®: Animal Response to the Environment Pair Programming: Create a Band VEX GO®: Speed and Energy How We See: Light Reflection LEGO® SPIKE Essential: Design a Car Sensor The US Government Seasonal Project (Fall): Gathering Apples Game Seasonal Project (Fall): Gathering Apples Game Choose Your Own Path: Elements of Culture Using the Go To Page Block Introduction to Speed Blocks VEX GO®: Lines and Angles Plan a Quest Forever Loop Dance Party Code Block Review Pinball Game Project End Block: Program a Race About Me Project Create a Map Tap-a-Mole Game Design an Adventure Game Mad Libs Project Flower Garden Functions Project Design an App Multiplying Fractions by Whole Numbers Punctuation Game State Project Preventing Erosion Geographic Effects on Early Civilizations Multiplying and Dividing Fractions Multimedia Book Report micro:bit® Reaction Game Events (Alpine UT updates) Scout's Scratch Expedition Part 1 Scout's Scratch Expedition Part 2 Debugging: Events and Sequences Scout's Scratch Expedition Part 3 Scout's Scratch Expedition Part 4 Debugging: Message Events and Loops Pong Game Debugging: Events and Loops Create a Maze Loops: Follow the Path Speed Block: Bouncy Ball Click-a-Mole Animating Poetry Debugging: Mazes Program an AI Chatbot Events: Dot in Space Functions: Paint by Numbers Debugging: Events and Motion Scout's Quest: Functions with Boolean Inputs Maze Game Project Loops: Frog and Rabbit Broadcast Messages: Marco Polo Forever Loops: Fireworks Loops: Play in the Park Basic Data and Programming Scout's Quest: Functions with Number Inputs Grid: Solving Mazes Debugging: Make a Pizza Events: Submarine Sequences Creating Turtle Graphics Transportation Speeds and Sounds Sequences (Unplugged) Broadcast Messages: Tell a Joke Events: Traveling with Scout Game Design Project Operators: Coin Flip Code Tunes Sequences: Parallel Programming All About Me! Functions: About Me House Design with Area and Perimeter Seasonal Project (Winter): Design a Snowman Careers in CS: Health and Fitness Careers in CS: Litter Free Communities Careers in CS: Major League Baseball micro:bit® Butterfly Migration Simulator CS Innovators: Grace Hopper Careers in CS: Coding for Fashion-Retail CS Innovators Research Project Dash® Robot 2 - Proximity Sensor Dash® Robot 3 - Loops and Functions AI Chatbots Introduction to Design Thinking [3rd] Designing Solutions for Accessibility [4th] |
4.CS.3
Collect, analyze, and represent data effectively. |
Digital Research 1: Guided Research Digital Research 2: Choice Research Using Digital Tools to Create Line Graphs Advanced Data and Programming Programming and Data Project Basic Data and Programming Data Storage with Symbols Inquiry Project: Survey Bar Graph Inquiry Project: Data Bar Graph Inquiry Project: Line Graph Guided Research Introduction to Research Choice Research What Can Data Tell Us? Variables: Symbols Mean Something Variables: Storing Data with Symbols |
4.CS.4
Demonstrate and understanding of how information is represented, stored, and processed by a computer. |
How Computing Systems Work Computer Detectives: Computer Problems Exploring Computing Systems Practicing with Computing Systems File Management and Data (Captions) Exploring Computing Systems |