Standards in this Framework
| Standard | Lessons | 
|---|---|
| K.NI.1 Recognize that computing devices can be connected. | 
 Using Networks to Connect Exploring Computer Networks | 
| K.HS.1 Follow directions to use computing devices to perform a variety of appropriate tasks. | 
 Computer Basics: Introduction | 
| K.T.1 Understand technology systems might not work as expected. | 
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| K.PSA.1 With guidance, determine if a program works. | 
 Introduction to Debugging Debugging: Events and Sequences Debugging: Message Events and Loops Debugging: Events and Motion | 
| K.PSA.2 Use trial and error in attempt to solve a problem. | 
 Introduction to Debugging Debugging: Events and Sequences Debugging: Message Events and Loops Debugging: Events and Motion | 
| K.DCA.1 With guidance, draw conclusions and make predictions based on picture graphs or patterns. | 
 What Can Data Tell Us? | 
| K.DD.1 With guidance, create programs to follow a sequence. | 
 Adding within 20 and Sequences (Unplugged) Sequences: Digital Responsibilities Events: Submarine Sequences Sequences (Unplugged) Sequences: Snowball Fight Careers in CS: Spacecraft Design | 
| K.A.1 With guidance, use a keyword search with a teacher-selected online resource. | 
 Introduction to Research Choice Research | 
| K.E.1 Name various information sources. | 
 Introduction to Research Choice Research | 
| K.C.1 With guidance, create a digital product. | 
 Introduction to Message Events Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Changing Landforms Creating Shapes Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Place Value: Ones, Tens, and Hundreds Counting with Mazes Light and Shadows From ScratchJr to Scratch Who Keeps Us Safe? Sound and Pitch Story Problems: Add and Subtract within 100 Storytelling Animations Phases of the Moon Create Your Own Story Problem Living and Nonliving Digital Flashcards Weather and Seasons Original Story Animations - Personal Story Loops Storytelling Animations Part 2 Sun and Moon, Day and Night Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story Original Story Animations - Fiction Story Economic Choices Advanced Data and Programming Phonics: Letter Sounds Cardinal Directions Events and Money Wildlife Scene Project Place Value: Ones and Tens Finding an Unknown in a Word Problem Changes in the Environment Phonics: Digraphs Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® ScratchJr to Scratch: Events and Loops Seasons with Bee-Bot® Place Value: Adding Up to 20 Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Unplugged Introduction to ScratchJr: Part 2 Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Forever Loop Dance Party Code Block Review Loops: Catching Butterflies Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers End Block: Program a Race About Me Project Chicken Crossing Game Combining Shapes River Crossing Game Racing Game Create a Map 3D Shapes Digital Greeting Card Design an Adventure Game Patterns and Music Preventing Erosion Events (Alpine UT updates) Grow and Shrink Blocks in Motion Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Loops: Predator and Prey Programming a Cycle Create an Original Story Animation Speed Block: Bouncy Ball Create a Mini Golf Game Message Events: Scout Plays in the Forest Pages: Scout's Travels Garden Project Pages: Create a Tapping Game Growing Garden Message Events: Simon Says Maze Game Project Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Sequences: Digital Responsibilities Grid: Solving Mazes Animal Sounds Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Introduction to Events Sequences: Snowball Fight Bowling Game All About Me! Introduction to Repeat Loops Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Careers in CS: Litter Free Communities Careers in CS: Fashion-Retail Making a Timer Algorithms: Connecting a Path Two-Step Dance & Feedback Introduction to Research Choice Research Being Kind Online | 
| K.IP.1 Discuss that creative works have owners (copyright). | 
 Guided Research Introduction to Research Choice Research | 
| K.IP.2 Understand that credit should be given to the creator of creative work. | 
 Guided Research Introduction to Research Choice Research | 
| K.IC.1 List different ways in which technologies are used in daily life. | 
 Careers in CS: Litter Free Communities Careers in CS: Fashion-Retail What Can AI Do? How AI Helps Us Impacts of Computing: Daily Life | 
| K.SI.1 With guidance, use technology to share thinking with teachers or adults. | 
 Minecraft: Education Edition® Basic Gameplay Sequences: Digital Responsibilities | 
| K.SE.1 With guidance, use technology in safe and correct ways. (CYSEC) | 
 Minecraft: Education Edition® Basic Gameplay Sequences: Digital Responsibilities Keeping Information Safe Positive Online Behavior Introduction to Responsible Technology Use | 
| K.SE.2 With guidance, use authentication methods to access technology. (CYSEC) | 
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| K.RU.1 Discuss positive and negative behaviors when using electronic communication. (CYSEC) | 
 Positive Online Behavior Being Kind Online | 
| K.RU.2 With guidance, identify appropriate manners while participating in an online community. | 
 Positive Online Behavior | 
| K.RU.4 Comply with Acceptable Use Policies. | 
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