Standards in this Framework
Standards Mapped
Mapped to Course
Standard | Lessons |
---|---|
NCCTE.BP10.01.01
Understand the evolution of computers and computer programming languages. |
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NCCTE.BP10.01.02
Understand numbering systems. |
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NCCTE.BP10.01.03
Understand ethics and security in the programming process |
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NCCTE.BP10.02.01
Understand the programming process. |
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NCCTE.BP10.02.02
Understand problem solving tools to design programming solutions |
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NCCTE.BP10.02.03
Understand proper program documentation, code comments, Use Cases, and Requirements Definition |
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NCCTE.BP10.03.01
Apply controls associated with the Windows form. |
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NCCTE.BP10.03.02
Apply the properties associated with controls. |
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NCCTE.BP10.04.01
Understand variables and data types |
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NCCTE.BP10.04.02
Understand object naming and naming conventions and standards |
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NCCTE.BP10.05.01
Understand different types of programming errors |
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NCCTE.BP10.05.02
Understand breakpoint, watch window, and try and catch to find errors. |
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NCCTE.BP10.05.03
Apply operators and Boolean expressions. |
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NCCTE.BP10.05.04
Apply decision-making structures. |
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NCCTE.BP10.05.05
Apply looping statements. |
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NCCTE.BP10.06.01
Apply tools to develop menus, List Box, and Combo Box objects. |
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NCCTE.BP10.06.02
Apply tools to develop message, input, and dialog boxes. |
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NCCTE.BP10.06.03
Apply procedures for validation of user input. |
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NCCTE.BP10.07.01
Apply sub procedures/methods and user defined functions. |
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NCCTE.BP10.07.02
Apply one-dimensional arrays. |
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NCCTE.BP10.07.03
Apply built-in Math functions |
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NCCTE.BP10.07.04
Apply built-in String Methods. |
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NCCTE.BP10.08.01
Understand coordinate systems |
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NCCTE.BP10.08.02
Apply procedures to create picture boxes using images. |
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NCCTE.BP10.08.03
Apply animation and graphic methods in a Windows form. |
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