Standards in this Framework
Standard | Lessons |
---|---|
K-2.CT.1.1
Recognize that software is required to control all computing devices (e.g., programs, browsers). |
Computer Basics Impacts of Technology in Our World Types of Software Introduction to Word Processing Exploring Word Processing Introduction to Presentations Exploring Presentations Introduction to Spreadsheets Exploring Spreadsheets Computer Basics: Introduction Computer Basics: Exploration Computer Basics: Connections |
K-2.CT.1.2
Use digital tools to create original artifacts. |
Impacts of Technology in Our World Adaptations and Survival: Camouflage Introduction to Message Events Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Changing Landforms Creating Shapes Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Place Value: Ones, Tens, and Hundreds Counting with Mazes Build a Sentence Light and Shadows From ScratchJr to Scratch Research Presentations Who Keeps Us Safe? Sound and Pitch Story Problems: Add and Subtract within 100 Storytelling Animations Phases of the Moon Create Your Own Story Problem Our Responsibilities Living and Nonliving Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Storytelling Animations Part 2 Sun and Moon, Day and Night Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story Original Story Animations - Fiction Story Economic Choices Advanced Data and Programming Phonics: Letter Sounds Cardinal Directions Events and Money Wildlife Scene Project Place Value: Ones and Tens Finding an Unknown in a Word Problem Changes in the Environment Phonics: Digraphs Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® ScratchJr to Scratch: Events and Loops Seasons with Bee-Bot® Place Value: Adding Up to 20 Comparing Length with Bee-Bot® Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Divide Shapes into Equal Parts Punctuation: Write a Great Sentence! VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Unplugged Introduction to ScratchJr: Part 2 Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Identify Shapes by Attributes Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers Introduction to Pages End Block: Program a Race About Me Project Chicken Crossing Game Combining Shapes River Crossing Game Racing Game Create a Map Hide and Seek Game 3D Shapes Digital Greeting Card Design an Adventure Game Algebraic Thinking: Finding a Two-Digit Unknown Patterns and Music Preventing Erosion Drawing Tools: Fairy Tale Painting Events (Alpine UT updates) Grow and Shrink Blocks in Motion Drawing Tools: Farm Scene Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Loops: Predator and Prey Programming a Cycle Create an Original Story Animation Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Message Events: Scout Plays in the Forest Pages: Scout's Travels Garden Project Pages: Create a Tapping Game Growing Garden Message Events: Simon Says Pages: Dragon Story Maze Game Project Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Basic Data and Programming Sequences: Digital Responsibilities Grid: Solving Mazes Animal Sounds Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Introduction to Events All About Me! Introduction to Repeat Loops Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail Making a Timer Algorithms: Connecting a Path Two-Step Dance & Feedback Guided Research Choice Research |
K-2.CT.2.1
Classify and sort information into useful order without using a computer (e.g., sorting objects). |
Advanced Data and Programming Data Patterns and Predictions Basic Data and Programming Guided Research |
K-2.CT.2.2
Demonstrate that computing devices save information as data that can be stored, searched, etc. |
Get Organized with Files Introduction to Data Storage and Files Data Storage & File management [1st] Data Storage & File management [2nd] |
K-2.CT.2.3
Recognize performance feedback from digital tools and adjust based on feedback. |
|
K-2.CT.2.4
Analyze data to identify patterns and categories. |
Data Patterns and Predictions Loops: Follow the Path Machine Learning: What is a Blorg? What Can AI Do? How AI Helps Us What Can Data Tell Us? |
K-2.CT.2.5
Identify a problem and select technology tools to explore solutions. |
|
K-2.CT.3.1
Share ideas in multiple ways using digital tools. |
Adaptations and Survival: Camouflage Designing Solutions from Nature Types of Motion Events From ScratchJr to Scratch Research Presentations Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Decompose Numbers Up to 10 Original Story Animations - Fiction Story Introduction to ScratchJr Economic Choices Advanced Data and Programming Cardinal Directions Wildlife Scene Project Telling Time LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project LEGO® SPIKE Essential: Design for Changing Weather Seasonal Project (Spring): Create a Chase Game Introduction to Speed Blocks Forever Loop Dance Party Code Block Review Introduction to Pages End Block: Program a Race About Me Project Racing Game Hide and Seek Game Design an Adventure Game Algebraic Thinking: Finding a Two-Digit Unknown Patterns and Music Drawing Tools: Fairy Tale Painting Events (Alpine UT updates) Data Patterns and Predictions Drawing Tools: Farm Scene Create an Original Story Animation Pages: Dragon Story Grid: Arctic Animation Basic Data and Programming Animal Sounds Events: Submarine Sequences Transportation Speeds and Sounds Introduction to Events Variables: Keeping Score All About Me! Drawing Tools: Nature Walk Seasonal Project (Winter): Build a Snowman Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail Algorithms: Connecting a Path Two-Step Dance & Feedback Guided Research Choice Research |
K-2.CT.3.2
Select technology to share ideas with different people. |
Kibo®: Communicating Across Distances (Light and Sound) |
K-2.CT.3.3
Use tools to collaborate locally and globally. |
|
K-2.CT.3.4
Use a design process to develop and test creations. |
Introduction to Coding with LEGO® SPIKE Essential LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project LEGO® SPIKE Essential: Design for Changing Weather Design an Adventure Game Park Cleanup STEM Project with Bee-Bot® Park Cleanup STEM Project with Code & Go® Robot Mouse |
K-2.CT.4.1
Construct and test solutions using block-based programming. |
Introduction to Debugging |
K-2.CT.4.2
Construct an algorithm to accomplish a task. |
How Living Things Survive Adaptations and Survival: Camouflage Designing Solutions from Nature Introduction to Message Events Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Changing Landforms Creating Shapes Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Place Value: Ones, Tens, and Hundreds Counting with Mazes Build a Sentence Light and Shadows From ScratchJr to Scratch Research Presentations Who Keeps Us Safe? Sound and Pitch Story Problems: Add and Subtract within 100 Storytelling Animations Phases of the Moon Create Your Own Story Problem Our Responsibilities Living and Nonliving Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Storytelling Animations Part 2 Decompose Numbers Up to 10 Sun and Moon, Day and Night Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story Original Story Animations - Fiction Story Economic Choices Advanced Data and Programming Phonics: Letter Sounds Cardinal Directions Events and Money Wildlife Scene Project Place Value: Ones and Tens Finding an Unknown in a Word Problem Ozobot® Programming 1: Introduction Changes in the Environment Phonics: Digraphs Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® ScratchJr to Scratch: Events and Loops Seasons with Bee-Bot® Place Value: Adding Up to 20 Comparing Length with Bee-Bot® Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Introduction to Kibo® Kibo®: Communicating Across Distances (Light and Sound) Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Telling Time LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Divide Shapes into Equal Parts VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Unplugged Introduction to ScratchJr: Part 2 LEGO® SPIKE Essential: Design for Changing Weather Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Identify Shapes by Attributes Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers Introduction to Pages End Block: Program a Race About Me Project Chicken Crossing Game Combining Shapes River Crossing Game Racing Game Create a Map Hide and Seek Game 3D Shapes Digital Greeting Card Tap-a-Mole Game Design an Adventure Game Algebraic Thinking: Finding a Two-Digit Unknown Patterns and Music Preventing Erosion Events (Alpine UT updates) Grow and Shrink Blocks in Motion Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Loops: Predator and Prey Programming a Cycle Create an Original Story Animation Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Garden Project Pages: Create a Tapping Game Pages: Dragon Story Maze Game Project Grid: Arctic Animation Basic Data and Programming Grid: Solving Mazes Animal Sounds Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) Introduction to Events Sequences: Snowball Fight Acting with Events Variables: Keeping Score Bowling Game All About Me! Drawing Tools: Nature Walk Introduction to Repeat Loops Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Careers in CS: Litter Free Communities Computational Thinking: Morning Routines Computational Thinking: Evening Routines Computational Thinking: School Day Routines Careers in CS: Coding for Fashion-Retail Making a Timer Algorithms: Connecting a Path Two-Step Dance & Feedback Guided Research Choice Research |
K-2.CT.4.3
Follow the sequencing in an algorithm. |
How Living Things Survive Adaptations and Survival: Camouflage Designing Solutions from Nature Introduction to Message Events Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Build a Sentence Light and Shadows Research Presentations Story Problems: Add and Subtract within 100 Phases of the Moon Create Your Own Story Problem Our Responsibilities Living and Nonliving Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Storytelling Animations Part 2 Original Story Animations - Fiction Story Events and Money Wildlife Scene Project Ozobot® Programming 2: More Color Codes Changes in the Environment VEX 123®: Introduction Introduction to Bee-Bot®: Basic Movements Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® ScratchJr to Scratch: Events and Loops Seasons with Bee-Bot® Place Value: Adding Up to 20 Comparing Length with Bee-Bot® Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Kibo®: Communicating Across Distances (Light and Sound) Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Punctuation: Write a Great Sentence! VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Unplugged Introduction to ScratchJr: Part 2 Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers About Me Project Chicken Crossing Game Combining Shapes River Crossing Game Racing Game Create a Map Hide and Seek Game 3D Shapes Tap-a-Mole Game Design an Adventure Game Patterns and Music Preventing Erosion Events (Alpine UT updates) Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Ozobot® Timeline Loops: Predator and Prey Programming a Cycle Create an Original Story Animation Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Garden Project Pages: Create a Tapping Game Maze Game Project Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Animal Sounds Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) Introduction to Events Acting with Events All About Me! Introduction to Repeat Loops Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Careers in CS: Litter Free Communities Computational Thinking: Morning Routines Computational Thinking: Evening Routines Computational Thinking: School Day Routines Careers in CS: Coding for Fashion-Retail Making a Timer Algorithms: Connecting a Path Two-Step Dance & Feedback Choice Research |
K-2.CT.4.4
Break a problem into parts and identify solutions. |
Designing Solutions from Nature Introduction to Message Events Properties of Matter Animal Life Cycles Events Counting with Mazes Research Presentations Storytelling Animations Create Your Own Story Problem Adding within 20 and Sequences (Unplugged) Loops Storytelling Animations Part 2 Original Story Animations - Fiction Story Advanced Data and Programming Wildlife Scene Project Changes in the Environment VEX 123®: Introduction Introduction to Bee-Bot®: Basic Movements Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® Comparing Length with Bee-Bot® VEX 123®: Math Word Problems Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Debugging Unplugged Introduction to ScratchJr: Part 2 Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Forever Loop Dance Party Code Block Review End Block: Program a Race About Me Project Create a Map Tap-a-Mole Game Design an Adventure Game Preventing Erosion Introduction to Debugging Events (Alpine UT updates) Grow and Shrink Blocks in Motion Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Debugging: Events and Sequences Programming a Cycle Debugging: Message Events and Loops Message Events: Scout Plays in the Forest Garden Project Debugging: Events and Motion Message Events: Simon Says Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) Sequences: Snowball Fight Bowling Game All About Me! Introduction to Repeat Loops Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail Making a Timer |
K-2.CT.4.5
Use a design process to ask, test, and redesign solutions. |
Introduction to Coding with LEGO® SPIKE Essential LEGO® SPIKE Essential: Design a Moving Statue LEGO® SPIKE Essential: Design for Changing Weather |
K-2.CT.4.6
Use tools to design something and understand the step-by-step process. |
How Living Things Survive Adaptations and Survival: Camouflage Designing Solutions from Nature Introduction to Message Events Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Build a Sentence Light and Shadows Research Presentations Story Problems: Add and Subtract within 100 Phases of the Moon Create Your Own Story Problem Our Responsibilities Living and Nonliving Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Storytelling Animations Part 2 Original Story Animations - Fiction Story Events and Money Wildlife Scene Project Ozobot® Programming 2: More Color Codes Changes in the Environment VEX 123®: Introduction Introduction to Bee-Bot®: Basic Movements Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® ScratchJr to Scratch: Events and Loops Seasons with Bee-Bot® Place Value: Adding Up to 20 Comparing Length with Bee-Bot® Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Kibo®: Communicating Across Distances (Light and Sound) Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Punctuation: Write a Great Sentence! VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Unplugged Introduction to ScratchJr: Part 2 Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers About Me Project Chicken Crossing Game Combining Shapes River Crossing Game Racing Game Create a Map Hide and Seek Game 3D Shapes Tap-a-Mole Game Design an Adventure Game Patterns and Music Preventing Erosion Events (Alpine UT updates) Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Ozobot® Timeline Loops: Predator and Prey Programming a Cycle Create an Original Story Animation Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Garden Project Pages: Create a Tapping Game Maze Game Project Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Animal Sounds Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) Introduction to Events Acting with Events All About Me! Introduction to Repeat Loops Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Careers in CS: Litter Free Communities Computational Thinking: Morning Routines Computational Thinking: Evening Routines Computational Thinking: School Day Routines Careers in CS: Coding for Fashion-Retail Making a Timer Algorithms: Connecting a Path Two-Step Dance & Feedback Choice Research |
K-2.CT.4.7
Understand how technology simplifies tasks with real-world examples. |
Park Cleanup STEM Project with Code & Go® Robot Mouse What Can AI Do? How AI Helps Us |
K-2.DL.1.1
Navigate technologies and transfer knowledge between tools. |
Mouse Practice Keyboard Introduction Computer Basics: Introduction Computer Basics: Exploration Computer Basics: Connections |
K-2.DL.1.2
Understand jobs requiring computing knowledge. |
Computer Basics: Exploration Computer Basics: Connections |
K-2.DL.1.3
Recognize the importance of keeping information private. |
Online Etiquette Keeping Information Safe Password Protectors Positive Online Behavior Responsible Digital Citizens |
K-2.DL.2.1
Practice responsible digital citizenship using safe and legal behaviors. |
Sequences: Digital Responsibilities Online Etiquette Keeping Information Safe Password Protectors Positive Online Behavior Responsible Digital Citizens Introduction to Responsible Technology Use Exploring Responsible Technology Use Practicing Responsible Technology Use |
K-2.DL.2.2
Understand the role and permanence of online identity. |
|
K-2.DL.3.1
Locate and identify computing devices in various environments. |
Computer Basics Impacts of Technology in Our World Networks and the Internet Computer Basics: Introduction Computer Basics: Exploration Computer Basics: Connections Using Networks to Connect Exploring Computer Networks |
K-2.DL.3.2
Operate computing devices (e.g., turn on, navigate, open/close programs). |
Computer Basics: Introduction Computer Basics: Exploration Computer Basics: Connections |
K-2.DL.3.3
Identify simple hardware and software problems with correct terms. |
Computer Detectives: Computer Problems Computer Basics: Introduction Computer Basics: Exploration Computer Basics: Connections |
K-2.DL.3.4
Apply resources to construct knowledge and make connections to learning. |
How Living Things Survive Adaptations and Survival: Camouflage Designing Solutions from Nature Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Animal Life Cycles Place Value: Ones, Tens, and Hundreds Build a Sentence Light and Shadows Research Presentations Who Keeps Us Safe? Story Problems: Add and Subtract within 100 Create Your Own Story Problem Weather and Seasons Decompose Numbers Up to 10 Sun and Moon, Day and Night Ozobot® Programming 2: More Color Codes Changes in the Environment Introduction to Bee-Bot®: Basic Movements Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® Seasons with Bee-Bot® 3D Design: Introduction Comparing Length with Bee-Bot® Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Introduction to Kibo® Kibo®: Communicating Across Distances (Light and Sound) Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project 3D Design: Create a Bubble Wand Divide Shapes into Equal Parts Punctuation: Write a Great Sentence! VEX 123®: Patterns of Living Things Seed Dispersal LEGO® SPIKE Essential: Design for Changing Weather Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Identify Shapes by Attributes Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Forever Loop Dance Party Code Block Review Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers Introduction to Pages End Block: Program a Race About Me Project Chicken Crossing Game River Crossing Game Racing Game Create a Map Hide and Seek Game Digital Greeting Card Algebraic Thinking: Finding a Two-Digit Unknown Patterns and Music Preventing Erosion Drawing Tools: Fairy Tale Painting Drawing Tools: Farm Scene Training AI Using Data Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Ozobot® Timeline Park Cleanup STEM Project with Bee-Bot® Park Cleanup STEM Project with Code & Go® Robot Mouse Debugging: Events and Sequences Loops: Predator and Prey Programming a Cycle Debugging: Message Events and Loops Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Message Events: Scout Plays in the Forest Pages: Scout's Travels Pages: Create a Tapping Game Growing Garden Debugging: Events and Motion Message Events: Simon Says Pages: Dragon Story Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Sequences: Digital Responsibilities Animal Sounds Moving Targets Game Transportation Speeds and Sounds Variables: Keeping Score All About Me! Drawing Tools: Nature Walk Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail Algorithms: Connecting a Path Two-Step Dance & Feedback Guided Research |
K-2.DL.4.1
Create design documents to illustrate thoughts in sequence. |
Original Story Animations - Personal Story Storytelling Animations Part 2 Original Story Animations - Fiction Story |
K-2.DL.4.2
Choose tools for creating and communicating ideas. |
Adaptations and Survival: Camouflage Designing Solutions from Nature Types of Motion Events From ScratchJr to Scratch Research Presentations Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Decompose Numbers Up to 10 Original Story Animations - Fiction Story Introduction to ScratchJr Economic Choices Advanced Data and Programming Cardinal Directions Wildlife Scene Project Telling Time LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project LEGO® SPIKE Essential: Design for Changing Weather Seasonal Project (Spring): Create a Chase Game Introduction to Speed Blocks Forever Loop Dance Party Code Block Review Introduction to Pages End Block: Program a Race About Me Project Racing Game Hide and Seek Game Design an Adventure Game Algebraic Thinking: Finding a Two-Digit Unknown Patterns and Music Drawing Tools: Fairy Tale Painting Events (Alpine UT updates) Data Patterns and Predictions Drawing Tools: Farm Scene Create an Original Story Animation Pages: Dragon Story Grid: Arctic Animation Basic Data and Programming Animal Sounds Events: Submarine Sequences Transportation Speeds and Sounds Introduction to Events Variables: Keeping Score All About Me! Drawing Tools: Nature Walk Seasonal Project (Winter): Build a Snowman Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail Algorithms: Connecting a Path Two-Step Dance & Feedback Guided Research Introduction to Research Choice Research |
K-2.DL.4.3
Use technology to communicate and consider diverse perspectives. |
Careers in CS: Coding for Fashion-Retail |
K-2.DL.5.1
Explain how networks link devices to communicate and share information. |
Using Networks to Connect Exploring Computer Networks |