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Standards Mapping

for Georgia K-2 Georgia Computer Science Standards of Excellence

63

Standards in this Framework

60

Standards Mapped

95%

Mapped to Course

Standard Lessons
CSS.EL.K-2.1
Recognize that technology provides the opportunity to enhance relevance, increase confidence, offer authentic choice, and produce positive impacts in learning.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 3.1 Scout Adventures 1: Introducing Scout
  3. 3.2 Scout Adventures 2: Scout Starts Exploring
  4. 3.3 Scout Adventures 3: Scout Meets a Friend
  5. 3.4 Scout Adventures 4: Scout Explores the Forest
  6. 3.5 Scout Adventures 5: Scout and Bluebird Help
  7. 3.6 Scout Adventures 6: Scout Celebrates with Friends
  8. 9.1 Sorting with Decision Trees
  9. 9.2 How AI Helps Us
  10. Georgia Computer Science Standards of Excellence: 1st Grade
  11. 1.2 Scout Adventures 1: Introducing Scout
  12. 1.3 Scout Adventures 2: Scout Starts Exploring
  13. 1.4 Scout Adventures 3: Scout Meets a Friend
  14. 1.5 Scout Adventures 4: Scout Explores the Forest
  15. 1.6 Scout Adventures 5: Scout and Bluebird Help
  16. 1.7 Scout Adventures 6: Scout Celebrates with Friends
  17. 9.1 What Can AI Do?
  18. Georgia Computer Science Standards of Excellence: 2nd Grade
  19. 2.2 Computer Basics: Connections
CSS.KC.K-2.2
Use digital tools (e.g. computers, tablets, cameras, software, 3D printers, etc.…) to build knowledge, produce creative artifacts, and make meaningful learning experiences for themselves and others.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 4.2 Drawing Tools: Fairy Tale Painting
  3. 4.4 Introduction to Show and Hide Blocks
  4. 5.1 Introduction to Pages
  5. 5.2 Using the Go To Page Block
  6. 6.1 Transportation Speeds and Sounds
  7. 6.2 All About Me!
  8. 6.3 Debugging: Events and Motion
  9. 7.2 Loops: Frog and Rabbit
  10. 7.3 Forever Loops: Fireworks
  11. 8.1 Chicken Crossing Game
  12. 10.1 Decompose Numbers Up to 10
  13. 10.4 Weather and Seasons
  14. 10.6 Build a Sentence
  15. 10.7 Who Keeps Us Safe?
  16. Georgia Computer Science Standards of Excellence: 1st Grade
  17. 3.2 Drawing Tools: Nature Walk
  18. 3.5 Introduction to the Wait Block
  19. 3.7 Careers in CS: Litter Free Communities
  20. 4.2 Loops: Catching Butterflies
  21. 4.3 Forever Loop Dance Party
  22. 5.2 Message Events: Simon Says
  23. 5.5 Speed Block: Bouncy Ball
  24. 6.1 Pages: Create a Tapping Game
  25. 6.2 Create a Mini Golf Game
  26. 6.3 Impacts of Technology in Our World
  27. 7.2 End Block: Program a Race
  28. 8.1 About Me Project
  29. 8.2 River Crossing Game
  30. 8.3 Space Travel Project
  31. 9.3 Guided Research
  32. 10.2 Story Problems: Add and Subtract within 20
  33. 10.3 Sun and Moon, Day and Night
  34. 10.4 Animal Life Cycles
  35. 10.6 Build a Sentence
  36. Georgia Computer Science Standards of Excellence: 2nd Grade
  37. 1.5 Forever Loop Dance Party
  38. 3.2 Debugging: Events and Sequences
  39. 3.3 Introduction to the Grid
  40. 3.4 Careers in CS: Coding for Fashion-Retail
  41. 3.5 Two-Step Dance & Feedback
  42. 3.6 Algorithms: Connecting a Path
  43. 4.1 Message Events: Scout Plays in the Forest
  44. 4.2 Programming a Cycle
  45. 4.3 Pages: Scout's Travels
  46. 5.1 Loops: Follow the Path
  47. 5.2 Debugging: Message Events and Loops
  48. 6.1 Code Block Review
  49. 6.2 Racing Game
  50. 6.3 Moving Targets Game
  51. 8.3 Variables: Keeping Score
  52. 9.2 Place Value: Ones, Tens, and Hundreds
  53. 9.3 Changes in the Environment
  54. 9.4 Seed Dispersal
  55. 9.5 Build a Sentence
  56. 9.6 Punctuation: Write a Great Sentence!
  57. 9.8 Create a Map
CSS.KC.K-2.2.1
Recognize the letters, numbers, and basic functions of a keyboard, touchpad/trackpad, mouse, and other input devices.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 2.2 Computer Basics: Introduction
  3. 2.3 Mouse Practice
  4. 2.4 Keyboard Introduction
  5. Georgia Computer Science Standards of Excellence: 1st Grade
  6. 2.1 Computer Basics: Exploration
  7. Georgia Computer Science Standards of Excellence: 2nd Grade
  8. 2.2 Computer Basics: Connections
CSS.KC.K-2.2.2
Use the letters, numbers, and basic functions of the keyboard effectively (shift, space, tab, enter/return).
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 2.4 Keyboard Introduction
CSS.KC.K-2.2.3
Identify and use the home row of the keyboard effectively.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 2.4 Keyboard Introduction
CSS.KC.K-2.2.4
Build (use, modify and/or create) collections of digital images and words to communicate learning using a variety of media types.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 6.1 Transportation Speeds and Sounds
  3. 9.5 Introduction to Research
  4. 10.2 Story Problems: Add and Subtract within 10
  5. 10.6 Build a Sentence
  6. Georgia Computer Science Standards of Excellence: 1st Grade
  7. 5.2 Message Events: Simon Says
  8. 5.5 Speed Block: Bouncy Ball
  9. 6.3 Impacts of Technology in Our World
  10. 9.3 Guided Research
  11. 10.1 Place Value: Adding Up to 20
  12. 10.2 Story Problems: Add and Subtract within 20
  13. 10.4 Animal Life Cycles
  14. 10.6 Build a Sentence
  15. Georgia Computer Science Standards of Excellence: 2nd Grade
  16. 4.2 Programming a Cycle
  17. 7.3 Choice Research
  18. 9.1 Telling Time
  19. 9.3 Changes in the Environment
  20. 9.5 Build a Sentence
CSS.KC.K-2.2.5
Analyze collections of digital images and words for how well each collection communicates learning.
  1. Georgia Computer Science Standards of Excellence: 2nd Grade
  2. 7.3 Choice Research
CSS.KC.K-2.2.6
Identify a problem of interest to the learner and create a solution using digital tools.
  1. Georgia Computer Science Standards of Excellence: 2nd Grade
  2. 7.3 Choice Research
CSS.DC.K-2.3
Identify the rights, responsibilities, and opportunities of living, learning, and working in an interconnected society and model behaviors that are safe, legal, and ethical.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.3 Keeping Information Safe
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 2.2 Positive Online Behavior
  5. 9.4 Password Protectors
  6. 10.7 Our Responsibilities
  7. Georgia Computer Science Standards of Excellence: 2nd Grade
  8. 2.1 Responsible Digital Citizens
CSS.DC.K-2.3.1
Identify personal information, understand the need to keep it private, and engage in activities for keeping personal information private.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.3 Keeping Information Safe
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 2.2 Positive Online Behavior
  5. 9.4 Password Protectors
  6. Georgia Computer Science Standards of Excellence: 2nd Grade
  7. 2.1 Responsible Digital Citizens
CSS.DC.K-2.3.2
Participate in systems for keeping personal information private and protected (for example: passwords, biometric sensors).
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.3 Keeping Information Safe
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 2.2 Positive Online Behavior
  5. 9.4 Password Protectors
CSS.DC.K-2.3.3
Understand shared information on the Internet can be permanent.
  1. Georgia Computer Science Standards of Excellence: 1st Grade
  2. 2.2 Positive Online Behavior
  3. Georgia Computer Science Standards of Excellence: 2nd Grade
  4. 2.1 Responsible Digital Citizens
CSS.DC.K-2.3.4
Recognize and avoid harmful behaviors in online environments (e.g. viruses, in-app purchases, cyber-bullying, etc).
  1. Georgia Computer Science Standards of Excellence: 1st Grade
  2. 2.2 Positive Online Behavior
  3. 9.4 Password Protectors
  4. Georgia Computer Science Standards of Excellence: 2nd Grade
  5. 2.1 Responsible Digital Citizens
CSS.DC.K-2.3.5
Follow safety rules and exhibit responsibility when using a device.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.3 Keeping Information Safe
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 2.2 Positive Online Behavior
  5. 9.4 Password Protectors
  6. Georgia Computer Science Standards of Excellence: 2nd Grade
  7. 2.1 Responsible Digital Citizens
CSS.DC.K-2.3.6
Create an artifact that shows the use of positive safe behavior when using technology.
  1. Georgia Computer Science Standards of Excellence: 1st Grade
  2. 2.2 Positive Online Behavior
  3. 6.3 Impacts of Technology in Our World
  4. Georgia Computer Science Standards of Excellence: 2nd Grade
  5. 2.1 Responsible Digital Citizens
CSS.DC.K-2.3.7
Recognize work that is created by others.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.5 Introduction to Research
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 9.3 Guided Research
  5. Georgia Computer Science Standards of Excellence: 2nd Grade
  6. 3.5 Two-Step Dance & Feedback
  7. 7.3 Choice Research
CSS.DC.K-2.3.8
Recognize that credit is given for the work of others found online.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.5 Introduction to Research
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 9.3 Guided Research
  5. Georgia Computer Science Standards of Excellence: 2nd Grade
  6. 7.3 Choice Research
CSS.DC.K-2.3.9
Create an artifact that demonstrates a positive personal digital identity.
  1. Georgia Computer Science Standards of Excellence: 1st Grade
  2. 2.2 Positive Online Behavior
  3. Georgia Computer Science Standards of Excellence: 2nd Grade
  4. 2.1 Responsible Digital Citizens
CSS.IDC.K-2.4
Use the Design Process (use, modify, create) with a variety of tools to identify and solve problems by creating new, modified, or imaginative solutions.
  1. Georgia Computer Science Standards of Excellence: 1st Grade
  2. 8.3 Space Travel Project
  3. Georgia Computer Science Standards of Excellence: 2nd Grade
  4. 6.5 Design an Adventure Game
  5. 7.4 Exploring the Design Process
CSS.IDC.K-2.4.1
Understand that a model is used for developing and testing ideas for a diverse range of users.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.2 How AI Helps Us
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 9.1 What Can AI Do?
  5. Georgia Computer Science Standards of Excellence: 2nd Grade
  6. 7.4 Exploring the Design Process
CSS.IDC.K-2.4.2
Modify an existing model for a specific purpose or for a specific group of users.
  1. Georgia Computer Science Standards of Excellence: 1st Grade
  2. 8.2 River Crossing Game
  3. Georgia Computer Science Standards of Excellence: 2nd Grade
  4. 6.2 Racing Game
  5. 7.4 Exploring the Design Process
CSS.IDC.K-2.4.3
Create and test a model and analyze it from the perspective of an end user.
  1. Georgia Computer Science Standards of Excellence: 2nd Grade
  2. 7.4 Exploring the Design Process
CSS.IDC.K-2.4.4
Recognize that innovation in technology meets a range of needs (3D printing, coding, robotics, drones, etc.).
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.2 How AI Helps Us
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 2.1 Computer Basics: Exploration
  5. 6.3 Impacts of Technology in Our World
  6. 9.1 What Can AI Do?
  7. Georgia Computer Science Standards of Excellence: 2nd Grade
  8. 2.2 Computer Basics: Connections
CSS.IDC.K-2.4.5
Understand that innovation follows a process such as system life cycle, engineering design (use, modify, create) or design thinking (empathize, define, ideate, prototype and test).
  1. Georgia Computer Science Standards of Excellence: 2nd Grade
  2. 7.4 Exploring the Design Process
CSS.CT.K-2.5
Develop and employ Computational Thinking strategies (break-down, find patterns, and create algorithms) to identify and solve problems.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 1.1 Sequences (Unplugged)
  3. 4.1 Computational Thinking: Morning Routines
  4. 5.2 Using the Go To Page Block
  5. 6.1 Transportation Speeds and Sounds
  6. 7.1 Loops
  7. 8.2 Wildlife Scene Project
  8. Georgia Computer Science Standards of Excellence: 1st Grade
  9. 3.1 Computational Thinking: Evening Routines
  10. 3.3 Events
  11. 4.3 Forever Loop Dance Party
  12. 7.1 Grid: Solving Mazes
  13. 7.2 End Block: Program a Race
  14. 8.3 Space Travel Project
  15. 10.4 Animal Life Cycles
  16. Georgia Computer Science Standards of Excellence: 2nd Grade
  17. 1.3 Events
  18. 1.5 Forever Loop Dance Party
  19. 3.1 Computational Thinking: School Day Routines
  20. 3.3 Introduction to the Grid
  21. 4.2 Programming a Cycle
  22. 5.1 Loops: Follow the Path
  23. 6.1 Code Block Review
  24. 6.3 Moving Targets Game
  25. 6.5 Design an Adventure Game
CSS.CT.K-2.5.1
Recognize that problems can be broken down into smaller parts in order to create a solution. Vocabulary Term: Decompose (to break down)
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 1.1 Sequences (Unplugged)
  3. 5.2 Using the Go To Page Block
  4. 6.1 Transportation Speeds and Sounds
  5. 6.2 All About Me!
  6. 6.3 Debugging: Events and Motion
  7. 6.4 Bowling Game
  8. 7.1 Loops
  9. 8.2 Wildlife Scene Project
  10. Georgia Computer Science Standards of Excellence: 1st Grade
  11. 3.3 Events
  12. 3.4 Grow and Shrink Blocks in Motion
  13. 3.6 Introduction to Debugging
  14. 3.7 Careers in CS: Litter Free Communities
  15. 4.1 Introduction to Repeat Loops
  16. 4.3 Forever Loop Dance Party
  17. 5.1 Introduction to Message Events
  18. 5.2 Message Events: Simon Says
  19. 5.3 Debugging
  20. 5.6 Garden Project
  21. 7.1 Grid: Solving Mazes
  22. 7.2 End Block: Program a Race
  23. 8.1 About Me Project
  24. 8.3 Space Travel Project
  25. 10.4 Animal Life Cycles
  26. Georgia Computer Science Standards of Excellence: 2nd Grade
  27. 1.3 Events
  28. 1.4 Introduction to Repeat Loops
  29. 1.5 Forever Loop Dance Party
  30. 1.6 Introduction to Message Events
  31. 3.2 Debugging: Events and Sequences
  32. 3.3 Introduction to the Grid
  33. 3.4 Careers in CS: Coding for Fashion-Retail
  34. 3.7 Making a Timer
  35. 3.8 Tap-a-Mole Game
  36. 4.1 Message Events: Scout Plays in the Forest
  37. 4.2 Programming a Cycle
  38. 5.2 Debugging: Message Events and Loops
  39. 5.3 Original Story Animations - Fiction Story
  40. 6.1 Code Block Review
  41. 6.3 Moving Targets Game
  42. 6.5 Design an Adventure Game
  43. 9.3 Changes in the Environment
  44. 9.4 Seed Dispersal
  45. 9.8 Create a Map
CSS.CT.K-2.5.2
Identify patterns.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 6.3 Debugging: Events and Motion
  3. 7.1 Loops
  4. 7.2 Loops: Frog and Rabbit
  5. 7.3 Forever Loops: Fireworks
  6. 9.1 Sorting with Decision Trees
  7. Georgia Computer Science Standards of Excellence: 1st Grade
  8. 3.6 Introduction to Debugging
  9. 4.1 Introduction to Repeat Loops
  10. 5.3 Debugging
  11. 8.3 Space Travel Project
  12. Georgia Computer Science Standards of Excellence: 2nd Grade
  13. 1.4 Introduction to Repeat Loops
  14. 3.7 Making a Timer
  15. 5.1 Loops: Follow the Path
  16. 7.2 Data Patterns and Predictions
  17. 9.1 Telling Time
CSS.CT.K-2.5.3
Create and use Algorithms (a set of step-by-step instructions) to complete a task.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 1.1 Sequences (Unplugged)
  3. 1.2 Coding Card Game: Sequences
  4. 4.1 Computational Thinking: Morning Routines
  5. 4.3 Introduction to Events
  6. 4.4 Introduction to Show and Hide Blocks
  7. 5.2 Using the Go To Page Block
  8. 6.1 Transportation Speeds and Sounds
  9. 6.2 All About Me!
  10. 7.1 Loops
  11. 7.2 Loops: Frog and Rabbit
  12. 7.3 Forever Loops: Fireworks
  13. 8.1 Chicken Crossing Game
  14. 8.2 Wildlife Scene Project
  15. 10.2 Story Problems: Add and Subtract within 10
  16. 10.3 Living and Nonliving
  17. 10.4 Weather and Seasons
  18. 10.6 Build a Sentence
  19. Georgia Computer Science Standards of Excellence: 1st Grade
  20. 3.1 Computational Thinking: Evening Routines
  21. 3.3 Events
  22. 3.5 Introduction to the Wait Block
  23. 3.7 Careers in CS: Litter Free Communities
  24. 4.1 Introduction to Repeat Loops
  25. 4.2 Loops: Catching Butterflies
  26. 4.3 Forever Loop Dance Party
  27. 5.1 Introduction to Message Events
  28. 5.4 Create an Original Story Animation
  29. 5.5 Speed Block: Bouncy Ball
  30. 5.6 Garden Project
  31. 6.1 Pages: Create a Tapping Game
  32. 6.2 Create a Mini Golf Game
  33. 6.3 Impacts of Technology in Our World
  34. 8.1 About Me Project
  35. 8.2 River Crossing Game
  36. 9.3 Guided Research
  37. 10.1 Place Value: Adding Up to 20
  38. 10.2 Story Problems: Add and Subtract within 20
  39. 10.4 Animal Life Cycles
  40. 10.6 Build a Sentence
  41. 10.7 Our Responsibilities
  42. Georgia Computer Science Standards of Excellence: 2nd Grade
  43. 1.3 Events
  44. 1.4 Introduction to Repeat Loops
  45. 1.5 Forever Loop Dance Party
  46. 1.6 Introduction to Message Events
  47. 3.1 Computational Thinking: School Day Routines
  48. 3.3 Introduction to the Grid
  49. 3.4 Careers in CS: Coding for Fashion-Retail
  50. 3.5 Two-Step Dance & Feedback
  51. 3.6 Algorithms: Connecting a Path
  52. 3.7 Making a Timer
  53. 3.8 Tap-a-Mole Game
  54. 4.2 Programming a Cycle
  55. 5.1 Loops: Follow the Path
  56. 5.3 Original Story Animations - Fiction Story
  57. 6.1 Code Block Review
  58. 6.2 Racing Game
  59. 6.3 Moving Targets Game
  60. 6.4 Maze Game Project
  61. 6.5 Design an Adventure Game
  62. 7.3 Choice Research
  63. 8.1 Coding Card Game: Conditionals
  64. 8.2 Coding Card Game: Conditionals 2
  65. 8.5 ScratchJr to Scratch: Events and Loops
  66. 9.3 Changes in the Environment
  67. 9.4 Seed Dispersal
  68. 9.5 Build a Sentence
  69. 9.6 Punctuation: Write a Great Sentence!
  70. 9.8 Create a Map
CSS.CT.K-2.5.4
Use Algorithms (a set of step-by-step instructions) to construct programs (using a block-based programming language or unplugged activities) that accomplish a task as ameans of creative expression.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 1.1 Sequences (Unplugged)
  3. 1.2 Coding Card Game: Sequences
  4. 4.1 Computational Thinking: Morning Routines
  5. 4.3 Introduction to Events
  6. 4.4 Introduction to Show and Hide Blocks
  7. 5.1 Introduction to Pages
  8. 5.2 Using the Go To Page Block
  9. 6.1 Transportation Speeds and Sounds
  10. 6.2 All About Me!
  11. 6.4 Bowling Game
  12. 7.1 Loops
  13. 8.1 Chicken Crossing Game
  14. 8.2 Wildlife Scene Project
  15. 10.1 Decompose Numbers Up to 10
  16. 10.2 Story Problems: Add and Subtract within 10
  17. 10.3 Living and Nonliving
  18. 10.4 Weather and Seasons
  19. 10.5 Phonics: Letter Sounds
  20. 10.6 Build a Sentence
  21. 10.7 Who Keeps Us Safe?
  22. 10.8 Cardinal Directions
  23. Georgia Computer Science Standards of Excellence: 1st Grade
  24. 3.1 Computational Thinking: Evening Routines
  25. 3.2 Drawing Tools: Nature Walk
  26. 3.3 Events
  27. 3.4 Grow and Shrink Blocks in Motion
  28. 3.5 Introduction to the Wait Block
  29. 3.7 Careers in CS: Litter Free Communities
  30. 4.1 Introduction to Repeat Loops
  31. 4.2 Loops: Catching Butterflies
  32. 4.3 Forever Loop Dance Party
  33. 5.1 Introduction to Message Events
  34. 5.4 Create an Original Story Animation
  35. 5.5 Speed Block: Bouncy Ball
  36. 5.6 Garden Project
  37. 6.1 Pages: Create a Tapping Game
  38. 6.2 Create a Mini Golf Game
  39. 6.3 Impacts of Technology in Our World
  40. 7.1 Grid: Solving Mazes
  41. 7.2 End Block: Program a Race
  42. 8.1 About Me Project
  43. 8.2 River Crossing Game
  44. 8.3 Space Travel Project
  45. 9.2 Basic Data and Programming
  46. 10.1 Place Value: Adding Up to 20
  47. 10.2 Story Problems: Add and Subtract within 20
  48. 10.3 Sun and Moon, Day and Night
  49. 10.4 Animal Life Cycles
  50. 10.5 Phonics: Digraphs
  51. 10.6 Build a Sentence
  52. 10.7 Our Responsibilities
  53. 10.8 Economic Choices
  54. Georgia Computer Science Standards of Excellence: 2nd Grade
  55. 1.3 Events
  56. 1.4 Introduction to Repeat Loops
  57. 1.5 Forever Loop Dance Party
  58. 1.6 Introduction to Message Events
  59. 3.1 Computational Thinking: School Day Routines
  60. 3.3 Introduction to the Grid
  61. 3.4 Careers in CS: Coding for Fashion-Retail
  62. 3.5 Two-Step Dance & Feedback
  63. 3.6 Algorithms: Connecting a Path
  64. 3.7 Making a Timer
  65. 3.8 Tap-a-Mole Game
  66. 4.2 Programming a Cycle
  67. 5.1 Loops: Follow the Path
  68. 5.3 Original Story Animations - Fiction Story
  69. 6.1 Code Block Review
  70. 6.2 Racing Game
  71. 6.3 Moving Targets Game
  72. 6.4 Maze Game Project
  73. 6.5 Design an Adventure Game
  74. 7.3 Choice Research
  75. 8.1 Coding Card Game: Conditionals
  76. 8.2 Coding Card Game: Conditionals 2
  77. 8.3 Variables: Keeping Score
  78. 8.4 From ScratchJr to Scratch
  79. 8.5 ScratchJr to Scratch: Events and Loops
  80. 9.1 Telling Time
  81. 9.2 Place Value: Ones, Tens, and Hundreds
  82. 9.3 Changes in the Environment
  83. 9.4 Seed Dispersal
  84. 9.5 Build a Sentence
  85. 9.8 Create a Map
CSS.CT.K-2.5.5
Identify multiple ways solutions can be applied to solve problems. Vocabulary Term: Abstraction
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 6.3 Debugging: Events and Motion
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 3.6 Introduction to Debugging
  5. 5.3 Debugging
  6. Georgia Computer Science Standards of Excellence: 2nd Grade
  7. 3.5 Two-Step Dance & Feedback
  8. 6.2 Racing Game
CSS.CT.K-2.5.6
Analyze and debug (identify and fix) with or without a computing device.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 4.3 Introduction to Events
  3. 6.3 Debugging: Events and Motion
  4. 6.4 Bowling Game
  5. 7.1 Loops
  6. 8.1 Chicken Crossing Game
  7. 8.2 Wildlife Scene Project
  8. 10.6 Build a Sentence
  9. Georgia Computer Science Standards of Excellence: 1st Grade
  10. 3.3 Events
  11. 3.6 Introduction to Debugging
  12. 4.1 Introduction to Repeat Loops
  13. 4.3 Forever Loop Dance Party
  14. 5.1 Introduction to Message Events
  15. 5.3 Debugging
  16. 5.4 Create an Original Story Animation
  17. 5.5 Speed Block: Bouncy Ball
  18. 7.1 Grid: Solving Mazes
  19. 7.2 End Block: Program a Race
  20. 8.2 River Crossing Game
  21. 8.3 Space Travel Project
  22. 10.6 Build a Sentence
  23. Georgia Computer Science Standards of Excellence: 2nd Grade
  24. 1.3 Events
  25. 1.4 Introduction to Repeat Loops
  26. 1.5 Forever Loop Dance Party
  27. 1.6 Introduction to Message Events
  28. 3.2 Debugging: Events and Sequences
  29. 3.7 Making a Timer
  30. 3.8 Tap-a-Mole Game
  31. 5.2 Debugging: Message Events and Loops
  32. 6.1 Code Block Review
  33. 6.3 Moving Targets Game
  34. 6.5 Design an Adventure Game
  35. 9.1 Telling Time
  36. 9.4 Seed Dispersal
  37. 9.5 Build a Sentence
  38. 9.8 Create a Map
CSS.CC.K-2.6
Use digital tools to creatively share and express ideas.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 4.2 Drawing Tools: Fairy Tale Painting
  3. 4.3 Introduction to Events
  4. 5.1 Introduction to Pages
  5. 6.1 Transportation Speeds and Sounds
  6. 6.2 All About Me!
  7. 7.1 Loops
  8. 8.2 Wildlife Scene Project
  9. 10.1 Decompose Numbers Up to 10
  10. 10.4 Weather and Seasons
  11. 10.8 Cardinal Directions
  12. Georgia Computer Science Standards of Excellence: 1st Grade
  13. 3.2 Drawing Tools: Nature Walk
  14. 3.3 Events
  15. 3.7 Careers in CS: Litter Free Communities
  16. 4.3 Forever Loop Dance Party
  17. 5.4 Create an Original Story Animation
  18. 6.3 Impacts of Technology in Our World
  19. 7.2 End Block: Program a Race
  20. 8.1 About Me Project
  21. 8.3 Space Travel Project
  22. 9.2 Basic Data and Programming
  23. 9.3 Guided Research
  24. 10.8 Economic Choices
  25. Georgia Computer Science Standards of Excellence: 2nd Grade
  26. 1.2 Introduction to ScratchJr
  27. 1.3 Events
  28. 1.5 Forever Loop Dance Party
  29. 3.4 Careers in CS: Coding for Fashion-Retail
  30. 3.5 Two-Step Dance & Feedback
  31. 3.6 Algorithms: Connecting a Path
  32. 5.3 Original Story Animations - Fiction Story
  33. 6.1 Code Block Review
  34. 6.2 Racing Game
  35. 6.5 Design an Adventure Game
  36. 7.2 Data Patterns and Predictions
  37. 7.3 Choice Research
  38. 8.3 Variables: Keeping Score
  39. 8.4 From ScratchJr to Scratch
  40. 9.1 Telling Time
CSS.CC.K-2.6.1
Create a variety of artifacts.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 4.2 Drawing Tools: Fairy Tale Painting
  3. 4.3 Introduction to Events
  4. 4.4 Introduction to Show and Hide Blocks
  5. 5.1 Introduction to Pages
  6. 6.1 Transportation Speeds and Sounds
  7. 6.2 All About Me!
  8. 7.1 Loops
  9. 7.2 Loops: Frog and Rabbit
  10. 7.3 Forever Loops: Fireworks
  11. 8.1 Chicken Crossing Game
  12. 8.2 Wildlife Scene Project
  13. Georgia Computer Science Standards of Excellence: 1st Grade
  14. 3.2 Drawing Tools: Nature Walk
  15. 3.3 Events
  16. 3.5 Introduction to the Wait Block
  17. 3.7 Careers in CS: Litter Free Communities
  18. 5.2 Message Events: Simon Says
  19. 5.4 Create an Original Story Animation
  20. 5.5 Speed Block: Bouncy Ball
  21. 6.1 Pages: Create a Tapping Game
  22. 6.2 Create a Mini Golf Game
  23. 7.1 Grid: Solving Mazes
  24. 7.2 End Block: Program a Race
  25. 8.1 About Me Project
  26. 8.2 River Crossing Game
  27. 8.3 Space Travel Project
  28. 9.2 Basic Data and Programming
  29. 9.3 Guided Research
  30. 10.4 Animal Life Cycles
  31. Georgia Computer Science Standards of Excellence: 2nd Grade
  32. 1.2 Introduction to ScratchJr
  33. 1.3 Events
  34. 3.4 Careers in CS: Coding for Fashion-Retail
  35. 3.5 Two-Step Dance & Feedback
  36. 3.6 Algorithms: Connecting a Path
  37. 4.1 Message Events: Scout Plays in the Forest
  38. 4.2 Programming a Cycle
  39. 5.1 Loops: Follow the Path
  40. 6.1 Code Block Review
  41. 6.2 Racing Game
  42. 6.3 Moving Targets Game
  43. 6.4 Maze Game Project
  44. 6.5 Design an Adventure Game
  45. 8.3 Variables: Keeping Score
  46. 8.4 From ScratchJr to Scratch
  47. 9.3 Changes in the Environment
  48. 9.4 Seed Dispersal
  49. 9.6 Punctuation: Write a Great Sentence!
  50. 9.8 Create a Map
CSS.CC.K-2.6.2
Exchange information or ideas clearly and creatively using digital tools while considering audience and intended purpose.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.5 Introduction to Research
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 9.3 Guided Research
  5. Georgia Computer Science Standards of Excellence: 2nd Grade
  6. 7.3 Choice Research
CSS.CC.K-2.6.3
Present information using a digital device.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.5 Introduction to Research
  3. 10.3 Living and Nonliving
  4. Georgia Computer Science Standards of Excellence: 1st Grade
  5. 9.2 Basic Data and Programming
  6. 9.3 Guided Research
  7. Georgia Computer Science Standards of Excellence: 2nd Grade
  8. 1.2 Introduction to ScratchJr
  9. 7.3 Choice Research
CSS.CC.K-2.6.4
Create artifacts for specific purposes that give and receive feedback.
  1. Georgia Computer Science Standards of Excellence: 2nd Grade
  2. 6.3 Moving Targets Game
  3. 6.4 Maze Game Project
CSS.GC.K-2.7
Use digital tools to collaborate with others both locally and globally.
CSS.GC.K-2.7.1
Identify technology (hardware and software) that allows collaboration with others.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 2.2 Computer Basics: Introduction
  3. 9.4 Types of Software
  4. Georgia Computer Science Standards of Excellence: 1st Grade
  5. 2.1 Computer Basics: Exploration
  6. Georgia Computer Science Standards of Excellence: 2nd Grade
  7. 2.2 Computer Basics: Connections
CSS.GC.K-2.7.2
Use digital tools to connect with individuals from different backgrounds and cultures.
CSS.GC.K-2.7.3
Understand features of online environments.
  1. Georgia Computer Science Standards of Excellence: 1st Grade
  2. 2.2 Positive Online Behavior
CSS.GC.K-2.7.4
Participate in various roles on a team to work on a common goal and create an inclusive environment.
  1. Georgia Computer Science Standards of Excellence: 2nd Grade
  2. 3.5 Two-Step Dance & Feedback
CSS.GC.K-2.7.5
Participate in an online collaborative learning environment.
CSS.RR.K-2.8
Select appropriate sources to conduct authentic research to produce a relevant and credible product.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.5 Introduction to Research
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 9.3 Guided Research
  5. Georgia Computer Science Standards of Excellence: 2nd Grade
  6. 7.3 Choice Research
CSS.RR.K-2.8.1
Understand that answers to questions can be found through research from a variety of sources.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.5 Introduction to Research
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 9.3 Guided Research
  5. Georgia Computer Science Standards of Excellence: 2nd Grade
  6. 7.3 Choice Research
CSS.RR.K-2.8.2
Understand that resources on the Internet vary in quality and are found in a variety of places so care is needed in selection.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.5 Introduction to Research
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 9.3 Guided Research
  5. Georgia Computer Science Standards of Excellence: 2nd Grade
  6. 7.3 Choice Research
CSS.RR.K-2.8.3
Understand there is an appropriate place to find information to research the answer to a question.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.5 Introduction to Research
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 9.3 Guided Research
  5. Georgia Computer Science Standards of Excellence: 2nd Grade
  6. 7.3 Choice Research
CSS.RR.K-2.8.4
Progress from using a teacher developed list of resources, to selecting resources independently.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.5 Introduction to Research
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 9.3 Guided Research
  5. Georgia Computer Science Standards of Excellence: 2nd Grade
  6. 7.3 Choice Research
CSS.RR.K-2.8.5
Select digital and analog resources, explain why a source was selected, and describe why it was the best source.
  1. Georgia Computer Science Standards of Excellence: 1st Grade
  2. 9.3 Guided Research
  3. Georgia Computer Science Standards of Excellence: 2nd Grade
  4. 7.3 Choice Research
CSS.RR.K-2.8.6
Collect and organize data.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.5 Introduction to Research
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 9.2 Basic Data and Programming
  5. 9.3 Guided Research
  6. Georgia Computer Science Standards of Excellence: 2nd Grade
  7. 7.1 Managing Data Storage and Files
  8. 7.2 Data Patterns and Predictions
CSS.RR.K-2.8.7
Create a product of research collaboratively or independently. (e.g., table of data, writing assignment, collection of resources).
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 9.5 Introduction to Research
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 9.2 Basic Data and Programming
  5. 9.3 Guided Research
  6. Georgia Computer Science Standards of Excellence: 2nd Grade
  7. 7.3 Choice Research
CSS.RR.K-2.8.8
Create and share a research project reflecting and crediting a variety of quality resources.
  1. Georgia Computer Science Standards of Excellence: 1st Grade
  2. 9.3 Guided Research
  3. Georgia Computer Science Standards of Excellence: 2nd Grade
  4. 7.3 Choice Research
CSS.DA.K-2.9
Understand how people can use technology.
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 2.2 Computer Basics: Introduction
  3. 9.2 How AI Helps Us
  4. Georgia Computer Science Standards of Excellence: 1st Grade
  5. 2.1 Computer Basics: Exploration
  6. 3.7 Careers in CS: Litter Free Communities
  7. 6.3 Impacts of Technology in Our World
  8. 9.1 What Can AI Do?
  9. Georgia Computer Science Standards of Excellence: 2nd Grade
  10. 2.2 Computer Basics: Connections
  11. 3.4 Careers in CS: Coding for Fashion-Retail
CSS.DA.K-2.9.1
Understand that technology is everywhere and changes our lives
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 2.2 Computer Basics: Introduction
  3. 9.1 Sorting with Decision Trees
  4. 9.2 How AI Helps Us
  5. Georgia Computer Science Standards of Excellence: 1st Grade
  6. 2.1 Computer Basics: Exploration
  7. 3.7 Careers in CS: Litter Free Communities
  8. 6.3 Impacts of Technology in Our World
  9. 9.1 What Can AI Do?
  10. Georgia Computer Science Standards of Excellence: 2nd Grade
  11. 2.2 Computer Basics: Connections
  12. 3.4 Careers in CS: Coding for Fashion-Retail
CSS.DA.K-2.9.2
Understand that there is a connection between people and devices
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 2.2 Computer Basics: Introduction
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 2.1 Computer Basics: Exploration
  5. 6.3 Impacts of Technology in Our World
  6. 9.5 Networks and the Internet
  7. Georgia Computer Science Standards of Excellence: 2nd Grade
  8. 2.2 Computer Basics: Connections
CSS.DA.K-2.9.3
Practice using and identifying basic hardware and software using accurate terminology
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 2.2 Computer Basics: Introduction
  3. 2.3 Mouse Practice
  4. 2.4 Keyboard Introduction
  5. Georgia Computer Science Standards of Excellence: 1st Grade
  6. 2.1 Computer Basics: Exploration
  7. Georgia Computer Science Standards of Excellence: 2nd Grade
  8. 2.2 Computer Basics: Connections
CSS.DA.K-2.9.4
Create simple artifacts using a computing device
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 4.5 Introduction to Grow and Shrink Blocks
  3. Georgia Computer Science Standards of Excellence: 2nd Grade
  4. 4.1 Message Events: Scout Plays in the Forest
  5. 7.3 Choice Research
CSS.DA.K-2.9.5
Identify that technological innovation changes how people live and work
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 2.2 Computer Basics: Introduction
  3. 9.2 How AI Helps Us
  4. Georgia Computer Science Standards of Excellence: 1st Grade
  5. 2.1 Computer Basics: Exploration
  6. 3.7 Careers in CS: Litter Free Communities
  7. 6.3 Impacts of Technology in Our World
  8. 9.1 What Can AI Do?
  9. Georgia Computer Science Standards of Excellence: 2nd Grade
  10. 2.2 Computer Basics: Connections
  11. 3.4 Careers in CS: Coding for Fashion-Retail
CSS.DA.K-2.9.6
Understand that when you are on a networked device you are connected to other people
  1. Georgia Computer Science Standards of Excellence: 1st Grade
  2. 9.5 Networks and the Internet
CSS.DA.K-2.9.7
Practice using a variety of computing hardware and software to achieve personal learning goals
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 2.2 Computer Basics: Introduction
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 2.1 Computer Basics: Exploration
  5. 6.3 Impacts of Technology in Our World
  6. Georgia Computer Science Standards of Excellence: 2nd Grade
  7. 2.2 Computer Basics: Connections
CSS.DA.K-2.9.8
Identify and describe solutions to simple hardware and software problems (ex. volume control)
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 2.2 Computer Basics: Introduction
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 2.1 Computer Basics: Exploration
  5. Georgia Computer Science Standards of Excellence: 2nd Grade
  6. 2.2 Computer Basics: Connections
CSS.DA.K-2.9.9
Describe how technology can impact an individual’s life positively and negatively
  1. Georgia Computer Science Standards of Excellence: 1st Grade
  2. 3.7 Careers in CS: Litter Free Communities
  3. 6.3 Impacts of Technology in Our World
  4. Georgia Computer Science Standards of Excellence: 2nd Grade
  5. 3.4 Careers in CS: Coding for Fashion-Retail
CSS.DA.K-2.9.10
Use devices appropriately
  1. Georgia Computer Science Standards of Excellence: 2nd Grade
  2. 2.1 Responsible Digital Citizens
CSS.DA.K-2.9.11
Choose and use appropriate hardware and software tools for a given purpose using accurate terminology
  1. Georgia Computer Science Standards of Excellence: Kindergarten
  2. 2.2 Computer Basics: Introduction
  3. Georgia Computer Science Standards of Excellence: 1st Grade
  4. 2.1 Computer Basics: Exploration
  5. Georgia Computer Science Standards of Excellence: 2nd Grade
  6. 2.2 Computer Basics: Connections