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Standards Mapping

for CSTA 3B

28

Standards in this Framework

10

Standards Mapped

35%

Mapped to Course

Standard Lessons
3B-AP-08
Describe how artificial intelligence drives many software and physical systems.
3B-AP-09
Implement an artificial intelligence algorithm to play a game against a human opponent or solve a problem.
  1. 8.2 Traversing 2D Arrays
  2. 19.1 Magpie Lab
3B-AP-10
Use and adapt classic algorithms to solve computational problems.
  1. 7.5 Searching
  2. 7.6 Sorting
  3. 10.2 Recursive Searching
  4. 10.3 Recursive Sorting
  5. 11.2 Recursive Searching
  6. 11.3 Recursive Sorting
3B-AP-11
Evaluate algorithms in terms of their efficiency, correctness, and clarity.
  1. 4.5 Informal Code Analysis
  2. 7.5 Searching
  3. 7.6 Sorting
3B-AP-12
Compare and contrast fundamental data structures and their uses.
  1. 6.1 Array
  2. 7.1 ArrayList
  3. 7.4 Developing Algorithms using ArrayLists
3B-AP-13
Illustrate the flow of execution of a recursive algorithm.
  1. 10.1 Recursion
3B-AP-14
Construct solutions to problems using student-created components, such as procedures, modules and/or objects.
  1. 5.1 Writing Classes
  2. 5.4 Accessor Methods
  3. 5.5 Mutator Methods
  4. 5.6 Writing Methods
3B-AP-15
Analyze a large-scale computational problem and identify generalizable patterns that can be applied to a solution.
  1. 8.2 Traversing 2D Arrays
3B-AP-16
Demonstrate code reuse by creating programming solutions using libraries and APIs.
  1. 1.5 User Input
  2. 2.10 Using the Math Class
3B-AP-17
Plan and develop programs for broad audiences using a software life cycle process.
3B-AP-18
Explain security issues that might lead to compromised computer programs.
3B-AP-19
Develop programs for multiple computing platforms.
3B-AP-20
Use version control systems, integrated development environments (IDEs), and collaborative tools and practices (code documentation) in a group software project.
3B-AP-21
Develop and use a series of test cases to verify that a program performs according to its design specifications.
  1. 21.3 Autogenerated Review
  2. 21.4 Create a Negative or Positive Review
3B-AP-22
Modify an existing program to add additional functionality and discuss intended and unintended implications (e.g., breaking other functionality).
  1. 9.2 Writing Constructors for Subclasses
  2. 9.3 Overriding Methods
3B-AP-23
Evaluate key qualities of a program through a process such as a code review.
3B-AP-24
Compare multiple programming languages and discuss how their features make them suitable for solving different types of problems.
3B-CS-01
Categorize the roles of operating system software.
3B-CS-02
Illustrate ways computing systems implement logic, input, and output through hardware components.
3B-DA-05
Use data analysis tools and techniques to identify patterns in data representing complex systems.
3B-DA-06
Select data collection tools and techniques to generate data sets that support a claim or communicate information.
3B-DA-07
Evaluate the ability of models and simulations to test and support the refinement of hypotheses.
3B-IC-25
Evaluate computational artifacts to maximize their beneficial effects and minimize harmful effects on society.
3B-IC-26
Evaluate the impact of equity, access, and influence on the distribution of computing resources in a global society.
3B-IC-27
Predict how computational innovations that have revolutionized aspects of our culture might evolve.
3B-IC-28
Debate laws and regulations that impact the development and use of software.
3B-NI-03
Describe the issues that impact network functionality (e.g., bandwidth, load, delay, topology).
3B-NI-04
Compare ways software developers protect devices and information from unauthorized access.