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Standards Mapping

for CSTA 3A

30

Standards in this Framework

23

Standards Mapped

76%

Mapped to Course

Standard Lessons
3A-AP-13
Create prototypes that use algorithms to solve computational problems by leveraging prior student knowledge and personal interests.
  1. 5.1 The Script Tag
  2. 5.8 Keyboard Interactions
  3. 19.1 Hello World
  4. 19.2 Variables
  5. 19.3 User Input
  6. 19.4 Basic Math
  7. 19.6 Random Numbers
3A-AP-14
Use lists to simplify solutions, generalizing computational problems instead of repeatedly using simple variables.
  1. 5.8 Keyboard Interactions
  2. 6.2 Iterating with jQuery
  3. 8.2 Storing Data with Local Storage
  4. 8.3 Storing Data Structures with Local Storage
  5. 8.7 Storing Data with Firebase
  6. 8.10 For/In Loops
3A-AP-15
Justify the selection of specific control structures when tradeoffs involve implementation, readability, and program performance, and explain the benefits and drawbacks of choices made.
  1. 8.3 Storing Data Structures with Local Storage
  2. 8.10 For/In Loops
  3. 8.11 Using APIs
3A-AP-16
Design and iteratively develop computational artifacts for practical intent, personal expression, or to address a societal issue by using events to initiate instructions.
  1. 3.15 Animation
  2. 3.16 Interaction
  3. 4.2 Homepage: Your First Website
  4. 5.7 Challenge: Make a Keyboard
  5. 5.8 Keyboard Interactions
  6. 7.3 Interactive Resume Development
  7. 14.1 Bootstrap Project
3A-AP-17
Decompose problems into smaller components through systematic analysis, using constructs such as procedures, modules, and/or objects.
  1. 5.5 Functions in HTML
  2. 8.4 JavaScript Objects
  3. 8.10 For/In Loops
  4. 19.1 Hello World
  5. 19.2 Variables
  6. 19.3 User Input
  7. 19.4 Basic Math
  8. 19.6 Random Numbers
3A-AP-18
Create artifacts by using procedures within a program, combinations of data and procedures, or independent but interrelated programs.
  1. 7.3 Interactive Resume Development
  2. 8.6 Challenge: Create a Survey
  3. 8.9 Challenge: Collecting User Clicks
  4. 8.11 Using APIs
3A-AP-19
Systematically design and develop programs for broad audiences by incorporating feedback from users.
  1. 7.2 Layout and Web Design Theory
  2. 10.4 Providing Feedback
  3. 16.4 Collecting User Data
3A-AP-20
Evaluate licenses that limit or restrict use of computational artifacts when using resources such as libraries.
3A-AP-21
Evaluate and refine computational artifacts to make them more usable and accessible.
  1. 10.4 Providing Feedback
  2. 16.4 Collecting User Data
  3. 16.5 Analyzing User Data
3A-AP-22
Design and develop computational artifacts working in team roles using collaborative tools.
  1. 10.4 Providing Feedback
  2. 16.4 Collecting User Data
  3. 19.5 Collaborative Programming
3A-AP-23
Document design decisions using text, graphics, presentations, and/or demonstrations in the development of complex programs.
  1. 4.2 Homepage: Your First Website
  2. 10.3 Creating Your Site
  3. 10.4 Providing Feedback
  4. 13.1 What is Bootstrap?
  5. 13.2 Getting Started with Bootstrap
  6. 13.3 The Bootstrap Grid System
  7. 13.4 Bootstrap Components
  8. 13.6 Navigation Bars
  9. 13.7 Drop Down Menus
  10. 13.8 Using Bootstrap Examples
  11. 13.9 Bootstrap Challenges
  12. 14.1 Bootstrap Project
  13. 19.1 Hello World
  14. 19.2 Variables
  15. 19.3 User Input
  16. 19.4 Basic Math
  17. 19.6 Random Numbers
3A-CS-01
Explain how abstractions hide the underlying implementation details of computing systems embedded in everyday objects.
  1. 6.1 Introduction to jQuery
  2. 8.11 Using APIs
  3. 9.3 Using a CMS
3A-CS-02
Compare levels of abstraction and interactions between application software, system software, and hardware layers.
  1. 8.11 Using APIs
  2. 9.3 Using a CMS
3A-CS-03
Develop guidelines that convey systematic troubleshooting strategies that others can use to identify and fix errors.
  1. 10.4 Providing Feedback
3A-DA-09
Translate between different bit representations of real-world phenomena, such as characters, numbers, and images.
  1. 8.5 Using Input Fields
  2. 8.11 Using APIs
3A-DA-10
Evaluate the tradeoffs in how data elements are organized and where data is stored.
  1. 8.1 Collecting and Storing Data
  2. 8.2 Storing Data with Local Storage
3A-DA-11
Create interactive data visualizations using software tools to help others better understand real-world phenomena.
  1. 19.6 Random Numbers
3A-DA-12
Create computational models that represent the relationships among different elements of data collected from a phenomenon or process.
  1. 19.6 Random Numbers
3A-IC-24
Evaluate the ways computing impacts personal, ethical, social, economic, and cultural practices.
  1. 8.1 Collecting and Storing Data
  2. 9.5 Optimizing Web Information
3A-IC-25
Test and refine computational artifacts to reduce bias and equity deficits.
  1. 10.4 Providing Feedback
  2. 16.4 Collecting User Data
3A-IC-26
Demonstrate ways a given algorithm applies to problems across disciplines.
3A-IC-27
Use tools and methods for collaboration on a project to increase connectivity of people in different cultures and career fields.
  1. 10.4 Providing Feedback
  2. 16.4 Collecting User Data
  3. 19.5 Collaborative Programming
3A-IC-28
Explain the beneficial and harmful effects that intellectual property laws can have on innovation.
3A-IC-29
Explain the privacy concerns related to the collection and generation of data through automated processes that may not be evident to users.
  1. 8.1 Collecting and Storing Data
3A-IC-30
Evaluate the social and economic implications of privacy in the context of safety, law, or ethics.
  1. 8.1 Collecting and Storing Data
3A-NI-04
Evaluate the scalability and reliability of networks, by describing the relationship between routers, switches, servers, topology, and addressing.
3A-NI-05
Give examples to illustrate how sensitive data can be affected by malware and other attacks.
3A-NI-06
Recommend security measures to address various scenarios based on factors such as efficiency, feasibility, and ethical impacts.
  1. 8.1 Collecting and Storing Data
3A-NI-07
Compare various security measures, considering tradeoffs between the usability and security of a computing system.
3A-NI-08
Explain tradeoffs when selecting and implementing cybersecurity recommendations.