Switch to Code View
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
Commands
Control flow
Functions
Conditions
Comments
for(var i = 0; i < 150; i++){
if(noBallsPresent()){
while(frontIsClear()){
move();
if(leftIsClear()){
turnLeft();
}
}
if(frontIsBlocked()){
if(leftIsClear()){
turnLeft();
}else{
turnRight();
}
}
}
}
takeBall();
turnEast();
//This code is simple, yet at the time I was proud. It teaches karel to follow left.
//also try bark(); on a blank world.
function flip(){
turnLeft();
move();
turnLeft();
turnLeft();
move();
turnLeft();
}
function turnRight(){
turnLeft();
turnLeft();
turnLeft();
}
function bark(){
turnLeft();
move();
putBall();
move();
putBall();
move();
putBall();
move();
putBall();
move();
putBall();
move();
putBall();
turnRight();
move();
putBall();
move();
turnRight();
move();
putBall();
move();
turnRight();
move();
putBall();
turnLeft();
move();
putBall();
turnLeft();
move();
turnRight();
move();
putBall();
move();
turnRight();
move();
putBall();
turnLeft();
turnLeft();
move();
move();
putBall();
turnLeft();
move();
putBall();
move();
putBall();
move();
putBall();
move();
turnRight();
move();
putBall();
move();
turnRight();
move();
putBall();
move();
putBall();
move();
putBall();
move();
putBall();
turnRight();
move();
turnRight();
move();
putBall();
turnRight();
move();
move();
turnRight();
move();
putBall();
turnLeft();
turnLeft();
move();
putBall();
move();
putBall();
move();
putBall();
move();
putBall();
turnRight();
move();
putBall();
move();
putBall();
turnRight();
move();
putBall();
move();
putBall();
turnRight();
move();
putBall();
turnLeft();
turnLeft();
move();
turnRight();
move();
turnRight();
move();
turnLeft();
putBall();
move();
turnLeft();
move();
putBall();
move();
putBall();
turnLeft();
move();
putBall();
move();
putBall();
move();
putBall();
move();
putBall();
turnRight();
move();
move();
putBall();
turnRight();
move();
turnRight();
move();
putBall();
turnLeft();
move();
putBall();
move();
turnLeft();
move();
putBall();
turnRight();
move();
putBall();
move();
turnLeft();
}
function spin(){
turnLeft();
turnLeft();
turnLeft();
turnLeft();
}
function spin10(){
spin();
spin();
spin();
spin();
spin();
spin();
spin();
spin();
spin();
spin();
}
function spin100(){
spin10();
spin10();
spin10();
spin10();
spin10();
spin10();
spin10();
spin10();
spin10();
spin10();
}
function turnEast(){
while(notFacingEast()){
turnLeft();
}
}
Error
Errors:
Want more? See our full documentation!
Karel's Built in Commands
Commands
|
|
|
|
|
Functions
Writing a Function
Writing a function is like teaching karel a new word.
Naming Functions: You can name your functions whatever you want, but you can't have spaces in the function name.
Remember that each open bracket { must match with a close bracket }
Conditional Statements
If Statements
Remember that each open bracket { must match with a close bracket }Example of if statements
Karel Conditions
Don't forget the()
at the end
|
|
Loops
Remember that each open bracket { must match with a close bracket }While Loops
Example of while loops
For Loops
Note: you can use both "let" and "var" in your for loops (they are two types of JavaScript variables). Use whichever you have been taught in your course.Example of for loops
You can have multiple statements or function calls in a for loop.
Use for-loops when you want to repeat something a fixed number of times.
Use while-loops when you want to repeat something as long as a condition is true.
Comments
Comments
Slides and Notes
No slides available for this video
Import Code from Assignment
Collaborate on this sandbox program!
Admin Only. Not visible to customers
A collaborative program is a program you can work on with a partner or group of people. The program shows up in all of your sandbox pages, and when any of you save code, it will save it for each person.
Current Collaborators:
Embed Your Code On an HTML Page
Want to use your CodeHS code outside of CodeHS? Use this embed code to get started.
How to Use
Version 1: On Your Computer
- Create a file called
codehs.html
on your desktop - Put the html below into the codehs.html file and save it
- Now double click the file to open it in a web browser
Version 2: Online
- Create a file called
codehs.html
on your desktop - Put the html below into the codehs.html file and save it
- Upload this file to the internet
- Visit your web page