Oklahoma Computer Science: 3rd Grade
- Level Elementary School
- Number of Lessons 29
- Grade 3rd
This course is designed to provide computer science instruction for Oklahoma 3rd grade students. Students learn programming and principles of computer science, including: computing systems, networks and the Internet, data analysis, algorithms and programming, and impacts of computing.
To view the entire syllabus, click here or click to explore the full course.
Getting Started
Welcome to CodeHS!Students will learn how to log in and use the CodeHS Playground. This short introductory lesson can be used on its own, or right before a full lesson.Introduction to Computing SystemsStudents will be able to identify parts of the computing system and solve simple hardware and software problems.Computational Thinking: Design an Obstacle CourseStudents will be able to use Computational Thinking to design an obstacle course. |
Scratch Exploration
Scout's Scratch Expedition Part 1This lesson is part of a sequential story-driven unit. Students will use basic Scratch commands to program a sprite to move and talk.Scout's Scratch Expedition Part 2This lesson is part of a sequential story-driven unit. Students will follow along with a story. Students will add sprites in Scratch and create a sequence to animate a story.Scout's Scratch Expedition Part 3This lesson is part of a sequential story-driven unit. Students will create an animated Scout story in Scratch using loops, events, looks, and motion blocks.Scout's Scratch Expedition Part 4This lesson is part of a sequential story-driven unit. Students will create an animated Scout story in Scratch using events, looks, and motion blocks. |
Sequences & Events
Sequences: Parallel ProgrammingStudents will be able to create a program using parallel sequences.EventsStudents will be able to create a program using events.Broadcast Messages: Marco PoloStudents will be able to use broadcast messages to trigger action between sprites in a program.Creative StorytellingStudents will be able to plan and animate a story using events and sequences. |
Loops
LoopsStudents will be able to explain that a loop repeats one or more instructions, and use loops in Scratch.Debugging: Events and LoopsStudents will be able to decompose a program to debug and make the program run as intended.Loops: Falling ObjectsStudents will be able to create a program using different loops and compare the advantages and disadvantages of each loop algorithm. |
Conditionals and Variables
Introduction to ConditionalsStudents will be able to explain what a conditional is in programming and create a program that uses if/then blocks.Introduction to FunctionsStudents will be able to create and use functions in a program.VariablesStudents will be able to explain what a variable is and create and change the value of a variable in a program.Introduction to Comparison OperatorsStudents will be able to use comparison operators as the condition in an if/else block, and use numbers and variables as values in a comparison operator.Platform Game DesignStudents will be able to implement the mechanics of a platform game for a player to navigate, use keyboard events to add player movement, and use a forever loop to check and respond to game conditions. Students will debug and improve their programs. |
Culmination Project
Digital Pet ProjectStudents will create a digital pet project using events, conditionals, variables, comparison operators, and broadcasts.Design Thinking + Accessibility [3rd]This lesson is coming soon! |
Digital Literacy
Digital IdentityStudents will be able to connect their real world identity with their online identity and identify actions that create a positive digital footprint.Strong Usernames and PasswordsStudents will be able to develop a strong username and password and explain how a strong password keeps their information safe.Scout's Cybersecurity Adventure: Part 1Students will understand basic cybersecurity concepts, identify common cyber threats, and explain practical tips for staying safe online.Impacts of Computing [3rd]This lesson is coming soon!Inquiry Project: Survey Bar GraphStudents will be able to follow the inquiry process and modify a program to display the results of their investigation.Digital Information (Research) + Attribution [3rd]This lesson is coming soon!Remix and Give Credit [3rd][Lesson coming soon] Students will be able to create or remix digital programs using content that is permissible to use and give appropriate credit to original creators, demonstrating an understanding of copyright, plagiarism, and intellectual property rights.Modeling Network ConnectionsStudents will be able to describe how messages move between devices using a network and create a program that shows how data travels from one device to another. |