Please enable JavaScript to use CodeHS

CodeHop by CodeHS

Idaho Computer Science: 4th Grade

This course is aligned to Idaho Technology Standards and is designed to provide computer science instruction for Idaho 4th grade students. It is meant to be taught weekly.

4th Grade
8 Units
33 Lessons

What Students Will Learn

See the full syllabus for all topics and activities, or explore the course to try it out.

UNITS - 8 (33 lessons)

  • Optional Review

    Reviews foundational computer science vocabulary and coordinate-plane animation skills before starting new content.

  • Sequences & Events

    Builds on sequencing and event skills through computational thinking design activities, broadcast messages, and algorithm creation.

  • Loops

    Teaches students to use loops to build simple games and debug maze programs.

  • Conditionals & Operators

    Expands understanding of conditionals by having students build and refine maze and exploration games with if/then logic.

  • Variables & Lists

    Teaches students to use variables and lists to track scores and manage data in games like Pong and a spelling bee.

  • Clones & Functions

    Introduces clones and custom functions with boolean and number inputs to build reusable, efficient game code.

  • Culmination Projects

    Applies programming skills to accessibility-focused game design, cultural storytelling, a custom music player, and data-driven inquiry projects.

  • Digital Literacy

    Covers digital literacy topics including computing systems, data storage, networks, cybersecurity, technology's impact, attribution, and machine learning basics.

Lesson Previews

Explore a sample lesson from this course!

FAQ

Frequently Asked Questions

What will students learn in Idaho Computer Science: 4th Grade?

4th grade students build programs using events, broadcasts, algorithms, loops, conditionals, operators, variables, lists, clones, and functions, with projects like a maze game, a pong game, a spelling bee game, and a snake game. They also redesign a game for accessibility, create a choose-your-own-path game about culture, make music with code, and complete a data bar graph project. Students learn how information travels across the Internet, practice cybersecurity, credit sources, and explore how machines learn.

How is the course structured?

The course includes 36 lessons, each about 45 minutes long, providing a full year of instruction when taught once a week. Every lesson is built in a ready-to-teach format, with step-by-step videos that walk students through the lesson. Lessons are designed to be teacher-led using an "I do, we do, you do" format, and a self-paced option is also available. Optional review lessons at the start of the course are not counted in the 36 lessons.

Do students need prior experience to take this course?

No. There are no prerequisites, and the course is designed to support all learners regardless of prior computer science experience. Optional review lessons at the start of the course help students who are new to CodeHop learn the basics before moving into grade-level content.

What standards is Idaho Computer Science: 4th Grade aligned to?

Idaho Computer Science: 4th Grade is aligned to the Idaho Content Standards for Computer Science. Lessons required to fully meet the standards are labeled in the course syllabus with the standards they address, and all Digital Literacy lessons are required because they cover essential non-programming computer science concepts.