Idaho Computer Science: 3rd Grade
- Level Elementary School
- Number of Lessons 32
- Grade 3rd
This course is aligned to Idaho Technology Standards and is designed to provide computer science instruction for Idaho 3rd grade students. It is meant to be taught weekly.
See the full syllabus for all topics and activities, or explore the course to try it out.
UNITS - 8 (32 lessons)
Provides an optional introduction to the CodeHop Playground interface before beginning the course.
Introduces core programming commands, including motion, events, and loops, through the story-driven Scout's Programming Expedition and drawing tools.
Deepens understanding of sequences and events through parallel programming, broadcast messages, storytelling, and remixing projects.
Teaches students how loops repeat instructions and how to debug programs that combine loops and events.
Introduces if/then and if/then/else conditional logic through interactive effect and balloon game programs.
Teaches students to use variables, comparison operators, lists, and functions to store and manipulate data in their programs.
Applies design thinking and prior programming skills to create an original racing game and a data-driven inquiry project, while learning about computing pioneer Grace Hopper.
Covers digital literacy topics including computing systems, data storage, networks, cybersecurity, technology's impact, responsible research, and comparing human vs. computer performance.
Explore a sample lesson from this course!