Students will be able to modify a game to add engaging effects and make updates to their game based on peer feedback.
Students will be able to draw a maze backdrop in Scratch and program Scout to navigate through the maze.
Students will be able to create a program that uses conditionals.
Students will be able to create a drawing app by programming keyboard and mouse inputs, loops, and conditional statements.
Students will be able to explain what an “if/then/else” conditional is and use it in a program.