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Makey Makey

This course contains access and standards alignment for the Makey Makey Invention Kit.

Overview & Highlights

Level
Elementary School
Number of Lessons
11
Grade
K, 1st, 2nd, 3rd, 4th, 5th, 6th

Overview of Lessons

K-2

Makey Makey®: First Time Setup

This lesson allows students to explore the Makey Makey®.

Makey Makey®: Apps for Plug and Play

This lesson allows students to explore how to use apps with the Makey Makey®.

Makey Makey®: Create a Controller to Plug and Play

This lesson allows students to create a game controller for the Makey Makey®.

Makey Makey®: Prototype Game Controller

This lesson allows students to invent a game controller using the Makey Makey®.
3-6

Makey Makey®: Introduction

Students will be able to use a Makey Makey® as input to a program.

Makey Makey®: Graphing Points on a Coordinate Plane

Students will be able to program a Makey Makey® as input, and navigate to specific points on a coordinate plane.

Makey Makey®: Scrappy Joystick

This lesson allows students to create a joystick game controller using the Makey Makey®.

Makey Makey®: Code Your Key Presses in Scratch

This lesson allows students to practice programming the Makey Makey® in Scratch®.

Makey Makey®: Interactive Poster

This lesson allows students to create an interactive poster using the Makey Makey®.

Makey Makey®: Draw and Code a Poem Generator

This lesson allows students to program an interactive poem using the Makey Makey® and Scratch®.

Makey Makey®: Using Secret Codes to Create a Life Cycle Project

This lesson allows students to learn how to code projects in Scratch® and connect them to drawings or other physical elements in the real world that trigger animations in the digital world using the Makey Makey®.
6
Exercises