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Game Development in Unity

Lesson 5.3 Projectiles and Character Controllers

Description

Students continue to learn about game physics in Unity by creating prefab GameObjects, scripting spawns of multiple GameObjects in order to launch projectiles, and controlling player characters in a 3D game world.


Objective

Students will be able to:

  • Create prefab GameObject and script it to spawn in a game world
  • Script player controls for a 3D game character
  • Script and configure a basic hovering and rotating effect for GameObjects