Utah Interdisciplinary Computer Science: 5th Grade
- Level Elementary School
- Number of Lessons 52
- Grade 5th
This course is aligned to UT standards and designed to provide computer science instruction for Utah 5th Grade students. This course integrates coding into math, science, ELA, and social studies lessons. It is meant to be taught approximately once a week by the general education teacher.
To view the entire syllabus, click here or click to explore the full course.
Getting Started with Coding
Welcome to CodeHop!Students will learn how to log in and use the CodeHop Playground. This short introductory lesson can be used on its own, or right before a full lesson.Introduction to Computer ScienceStudents will be able to define important computer science vocabulary and create a simple program.Creating AlgorithmsStudents will be able to program multiple algorithms and assess which one best meets their needs.Creating Turtle GraphicsStudents will be able to use the pen tool in the program to create looping turtle graphics.Conditionals: Underwater ExplorationStudents will be able to create a program that uses conditionals. |
Coding in Math
Multi-digit Multiplication and ConditionalsStudents will be able to use if/then conditionals to review multiplication with multi-digit factors.Animating Sprites with DivisionStudents will be able to use division to animate sprites with loops and wait blocks.Decimal Division and ConditionalsSolve division problems with decimals and use conditionals to program an interactive division game with levels.Add and Subtract FractionsStudents will be able to use broadcast messages and comparison operators to create a fractions quiz game. They will recognize and use patterns in their program.Multiplying and Dividing FractionsStudents will create a program to show the relationship between multiplying and dividing fractions while solving dividing fractions word problems.Area of a Rectangle with TilesStudents will be able to use variables and loops to model the fractional area of a rectangle using tiles.Classifying Quadrilaterals in a HierarchyStudents will be able to create a program using events to classify quadrilaterals in a hierarchy, and use comments to document their code.Inquiry Project: Survey Bar GraphStudents will be able to follow the inquiry process and modify a program to display the results of their investigation. |
Coding in Science
Constructive and Destructive ProcessesStudents will be able to create an animation that models how volcanoes change surface features through a constructive process.Earth SystemsStudents will be able to create a program using multiple event blocks to model how wind and rain impact the geosphere.Exploring EcosystemsStudents will be able to program a model to illustrate the flow of energy in an ecosystem.Cycle of MatterStudents will be able to use events and messages to create an animated model of the cycle of matter.Exploring the Water CycleStudents will explain the phases of the water cycle using broadcast message events.Day and NightStudents will be able to use comparison operators and conditionals to show how the Earth’s rotation causes day and night.Physical ChangesStudents will be able to write a program with variables and conditionals that has the user adjust the temperature of a sprite so it will change between a solid, liquid, and gas. |
Coding in ELA
Punctuation GameStudents will create a game using “if/then/else” conditionals to add punctuation to dialogue and addresses.Punctuate a TitleStudents will be able to create a game using conditionals and operators to demonstrate their understanding of punctuation in titles.Connecting Ideas in Informational TextsStudents will be able to create a program that demonstrates the relationships between key ideas or events from an informational text using accurate details.Screen Time: Academics and EvidenceStudents will be able to explain how screen time affects their learning and study habits, create a healthy screen-time plan, and write an opinion about the most important screen-time rule and support it with reasons.Careers in CS: Mobile AppsStudents will be able to analyze and improve a game by modifying code and adding new functionality.Creative StorytellingStudents will be able to plan and animate a story using events and sequences. |
Coding in Social Studies
The US GovernmentStudents will be able to use “if/else” conditionals in a program to model how a bill becomes a law.Revolutionary War TimelineStudents will be able to create and control an interactive timeline using inputs, events, conditionals, and variables.Interactive Map of the 13 ColoniesStudents will be able to use events, conditionals, and variables to create an interactive map of the 13 colonies. They will be able to break a large program into smaller tasks to ease program development. |
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Cross-Curricular
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More Coding Lessons & Projects
Snake GameStudents will use variables and clones to create a snake game.Animation Loops ProjectStudents will be able to use repeat loop blocks to program an animation with multiple scenes.Debugging: Make a PizzaStudents will be able to decompose a program to debug and make the program run as intended.Variables in DanceStudents will be able to use variables to control pitch and dance speeds in a program.Operators: Coin FlipStudents will be able to create a coin flipping program using variables and operators.Game Mechanics with Comparison OperatorsStudents will be able to use comparison operators and variables to create ending game mechanics.Conditionals: MazesStudents will be able to create a program that uses conditionals.Game EffectsStudents will be able to modify a game to add engaging effects and make updates to their game based on peer feedback.Designing Solutions for AccessibilityStudents will be able to use the design thinking process to identify and solve real-world problems by redesigning a game to improve accessibility and usability for diverse users.Plan a QuestStudents will be able to plan and decompose the steps needed to create a quest program.Pinball Game ProjectStudents will be able to design and build a functional pinball game by applying key game design principles.Seasonal Project (Fall): Gathering Apples GameStudents will be able to create a fall-themed collecting game using loops, conditionals and variables.Compare and Refine AlgorithmsStudents will be able to compare and refine multiple algorithms for the same task to determine which is the most appropriate and efficient.Giving Credit Through AttributionsStudents will be able to give appropriate attribution when creating or remixing programs online. |
Digital Literacy
Practicing with Computing SystemsStudents will be able to identify parts of the computing system and identify simple hardware and software problems.Impacts of Computing: InnovationStudents will be able to explain how technology and culture influence each other and create a project that compares past and present versions of a technology, explains its cultural impacts, and predicts how emerging technologies may affect different communities.File Management and Data ExplorationStudents will be able to explain that different types of digital data take up different amounts of space and identify where digital data can be stored.Data AnalystsStudents will be able to analyze data to draw conclusions and make predictions.Networks and ProtocolsStudents will be able to explain how network protocols enable data transfer and compare WiFi, wired, and cellular networks.Use and Search the Right WayStudents will be able to search for information to answer questions online and provide proper attribution to sources. |
Artificial Intelligence
Machine Learning: AnalyzingStudents will be able to train and interact with an AI model using Teachable Machine and analyze the relationships between the properties of training data and an AI model's output.AI Products: Ethical and Responsible ChoicesStudents will be able to describe how AI products work and analyze the benefits and challenges of various AI products from multiple perspectives.Design Thinking: AI ChatbotsStudents will describe how AI representations support reasoning and answer questions by training a model AI chatbot program. |