In this lesson students learn how visual and auditory effects impact gameplay. They study ways game designers use these special effects to provide players with feedback and important information during gameplay.
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In this lesson students learn about camera settings, angles, view frustums, and how multiple cameras can be used to provide players with top-down map views and two-player split screens.
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In this lesson, students learn how to create different lighting effects in Unity to provide players with feedback and set the mood of a game scene.
Students will be able to:
In this lesson, students learn how to use particle systems to guide players and give them feedback.
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In this lesson, students learn about the roles sound effects can have in a game and how they can add them to their Unity scenes.
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In this lesson, students learn how to add simple User Interface (UI) elements, like a player score or start menu, to their games.
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In this lesson, students apply their knowledge of Unity effects in a scene of their own making.
Students will be able to: