Standards in this Framework
Standard | Lessons |
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1.1.A
Identify and discuss a problem or task and break down (decompose) the solution into sequential steps. |
Adaptations and Survival: Camouflage Designing Solutions from Nature Introduction to Message Events Properties of Matter Animal Life Cycles Events Loops Part 2 Counting with Mazes Research Presentations Storytelling Animations Create Your Own Story Problem Adding within 20 and Sequences (Unplugged) Loops Storytelling Animations Part 2 Original Story Animations - Fiction Story Advanced Data and Programming Wildlife Scene Project Changes in the Environment VEX 123®: Introduction Introduction to Bee-Bot®: Basic Movements Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® Comparing Length with Bee-Bot® VEX 123®: Math Word Problems Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Sequences Skills Practice: Repeat Loops LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Moving Targets Game VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Debugging Unplugged Introduction to ScratchJr: Part 2 Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Forever Loop Dance Party End Block: Program a Race About Me Project Garden Project Create a Map Tap-a-Mole Game Preventing Erosion Introduction to Debugging Events (Alpine UT updates) Grow and Shrink Blocks in Motion Basic Data and Programming Project Weather with Code & Go® Robot Mouse Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Debugging: Events and Sequences Programming a Cycle Debugging: Message Events and Loops Speed Block: Bouncy Ball Create a Mini Golf Game Pages: Create a Tapping Game Functions: Paint by Numbers Loops: Frog and Rabbit Forever Loops: Fireworks Loops: Play in the Park Basic Data and Programming Project Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) Sequences: Snowball Fight Bowling Game All About Me! Introduction to Repeat Loops Functions: About Me Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse |
1.1.B
Identify the simple patterns found in the solutions to everyday problems or tasks. |
Machine Learning: What is a Blorg? Loops: Frog and Rabbit Forever Loops: Fireworks Loops: Play in the Park The Sorting Game Sorting with Decision Trees |
1.1.C
Create a simple algorithm (step-by-step instructions) for an everyday task. |
Properties of Matter Weather and Seasons Adding within 20 and Sequences (Unplugged) Introduction to Kibo® CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Create a Map Preventing Erosion Create an Original Story Animation Sequences (Unplugged) Sequences: Snowball Fight Acting with Events Bowling Game |
1.2
Create a sequence of code that solves a simple problem with or without technology. |
Chicken Crossing Game River Crossing Game Preventing Erosion Basic Data and Programming Project Grid: Arctic Animation Basic Data and Programming Project Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail |
1.3.A
Practice personal skills and behaviors, including following directions and mental agility, needed to implement a design process successfully. |
Minecraft: Education Edition® Basic Gameplay Training AI Using Data |
1.3.B
Use a design process with components such as asking questions, brainstorming, or storyboarding to identify and solve authentic problems with adult assistance. |
Introduction to Coding with LEGO® SPIKE Essential LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project LEGO® SPIKE Essential: Design for Changing Weather Park Cleanup STEM Project with Bee-Bot® Park Cleanup STEM Project with Code & Go® Robot Mouse |
1.4
Identify examples of how technology has impacted different communities. |
What Can AI Do? How AI Helps Us |
1.5.A
Explore and collect many types of data such as preferences or daily routines of people, events, or objects. |
Data Patterns and Predictions Basic Data and Programming Project Basic Data and Programming Project |
1.5.B
Conduct a basic search using provided keywords and digital sources with adult assistance. |
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1.6
Describe and demonstrate respectful behavior within a digital environment. |
Our Responsibilities Minecraft: Education Edition® Basic Gameplay Training AI Using Data Responsible Digital Citizens |
1.7.A
Explain and demonstrate the importance of acceptable use of digital resources and devices as outlined in local policies or acceptable use policy (AUP). |
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1.7.B
Communicate an understanding that all digital content has owners and explain the importance of respecting others' belongings as they apply to digital content and information. |
Introduction to Word Processing Exploring Word Processing Introduction to Presentations |
1.8.A
Identify ways to keep a user account safe, including not sharing login information and logging off accounts and devices. |
Password Protectors Responsible Digital Citizens |
1.8.B
Identify and discuss what information is safe to share online such as hobbies and likes and dislikes and what information is unsafe such as identifying information. |
Training AI Using Data Keeping Information Safe Responsible Digital Citizens |
1.8.C
Discuss and define cyberbullying with teacher support and guidance. |
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1.9.A
Select and use a variety of applications, devices, and online learning environments to create an original product. |
Chicken Crossing Game River Crossing Game Patterns and Music Loops: Frog and Rabbit Forever Loops: Fireworks Loops: Play in the Park All About Me! Introduction to Word Processing Exploring Word Processing Introduction to Presentations |
1.9.B
Describe basic computer hardware, including a variety of input and output devices, and software using accurate terminology |
Computer Basics Types of Software Introduction to Word Processing Exploring Word Processing Introduction to Presentations |
1.9.C
Perform software application functions such as file management, collaboration, and the creation and revision of digital artifacts using a variety of developmentally appropriate digital tools and resources. |
Introduction to Google Docs™ |
1.9.D
Practice ergonomically correct keyboarding techniques and developmentally appropriate hand and body positions |
Keyboard Introduction |
1.9.E
Identify, locate, and practice using keys on the keyboard, including upper- and lower-case letters, numbers, and special keys such as space bar, shift, and backspace. |
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