Standards in this Framework
Standard | Lessons |
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3.FC.1
Locate and use appropriate online tools and resources to explore, research, and collect data on specific topics (e.g., applications, web browsers, and online tutorials). |
Research: Informational Programs |
3.FC.2
Communicate key ideas and details collaboratively in a way that informs, persuades, and/or entertains, using digital tools. |
Weather and Climate Using Digital Tools to Create Line Graphs Dash® Robot Storytelling Choose Your Own Path: Elements of Culture Multimedia Book Report Storytelling with Finch Robot® Introduction to Google Slides™ Introduction to Microsoft PowerPoint™ Productivity Software Inquiry Project |
3.FC.3
Use basic features of digital tools to communicate key ideas and details in a way that informs and/or persuades. |
Weather and Climate Using Digital Tools to Create Line Graphs Dash® Robot Storytelling Choose Your Own Path: Elements of Culture Multimedia Book Report Storytelling with Finch Robot® Introduction to Google Slides™ Introduction to Microsoft PowerPoint™ Introduction to Productivity Software Productivity Software Inquiry Project |
3.AT.1
Discuss the design process and use digital tools to illustrate potential solutions. |
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3.AT.2
Create an algorithm to solve a problem as a collaborative team. |
Dash® Robot Mazes Dash® Robot 1 - Movement Coding with LEGO® Spike Prime Pair Programming: Create a Band Introduction to Finch Robot® Modeling Perimeter with Finch Robot® Storytelling with Finch Robot® Computational Thinking: Design an Obstacle Course Computational Thinking: Design a School Computational Thinking: Design a Neighborhood Dash® Robot 2 - Proximity Sensor Dash® Robot 3 - Loops and Functions |
3.AT.3
Identify problems to solve and generate questions for investigations. |
Dash® Robot Mazes Digital Pet Project Coding with LEGO® Spike Prime Classes and Objects in Games Pair Programming: Create a Band Plan a Quest Design an App Game Design Project Game Design Project |
3.DA.1
Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea. |
Advanced Data and Programming Data Patterns and Predictions Training AI Using Data Machine Learning: AutoDraw Machine Learning: What is a Blorg? Machine Learning: Teachable Machine The Sorting Game Introduction to Google Sheets™ Introduction to Microsoft Excel™ Sorting with Decision Trees |
3.DA.2
Describe examples of data sets or databases from everyday life. |
Research: Informational Programs |
3.NI.1
Advocate, demonstrate, and routinely practice safe, legal, and responsible use of information and technology. |
Internet Positivity (Unplugged) Our Words Have Power (Cyberbullying) Strong Usernames and Passwords Digital Identity Minecraft: Education Edition® Basic Gameplay Giving Credit Through Attributions Giving Credit Through Attributions Training AI Using Data Sequences: Digital Responsibilities Safe and Responsible Use of Technology |
3.NI.2
Conduct basic keyword searches to produce valid, appropriate results, and evaluate results for accuracy, relevance, and appropriateness. |
Research Presentations Digital Research 1: Guided Research Research: Informational Programs |
3.PC.1
Analyze a given list of sub-problems while addressing a larger problem. |
Unit Fractions with Variables |
3.PC.2
Define a problem or task, decompose it into smaller sub-problems. |
Nutrition Maze Grammar Quiz Game Advanced Data and Programming Dash® Robot Storytelling Dash® Robot Mazes Interactive Map of the 13 Colonies Interactive Map of the 13 Colonies with the BBC micro:bit® Digital Pet Project Dash® Robot 1 - Movement Skills Practice: Sequences Skills Practice: Operators Classes and Objects in Games VEX GO®: Lines and Angles Pinball Game Project Mad Libs Project Game Design Project Game Design Project Operators: Coin Flip Sequences: Parallel Programming Computational Thinking: Design an Obstacle Course CS Innovators: Grace Hopper Computational Thinking: Design a School Computational Thinking: Design a Neighborhood Dash® Robot 2 - Proximity Sensor Dash® Robot 3 - Loops and Functions |
3.PC.3
Use numbers or letters to represent information in another form. |
Balanced and Unbalanced Forces Sound Frequency & Amplitude Fractions and Variables Introduction to Comparison Operators Wave Generator Unit Converter Revolutionary War Timeline Digital Pet Project Animating Unit Fractions Multiplication Quiz Game Skills Practice: Variables Skills Practice: Operators Classes and Objects in Games micro:bit® Rounding to the Nearest Ten micro:bit® Rounding to the Nearest Hundred micro:bit® Rounding with Decimals Seasonal Project (Summer): Pop The Balloons Seasonal Project (Fall): Gathering Apples Game Introduction to Speed Blocks Mad Libs Project Design an App Game Design Project Naming Numbers Game Rates and Unit Rates Scale of Planets in the Solar System Balanced Ecosystems Pong Game I-Spy with Lists Click-a-Mole Program an AI Chatbot Functions: Paint by Numbers Lists: Shopping with Scout Transportation Speeds and Sounds Lists: Spelling Bee Variables in Dance Game Design Project Operators: Coin Flip Code Tunes Functions: About Me Race Track Game Unit Fractions with Variables Seasonal Project (Winter): Design a Snowman AI Chatbots |